axmol/extensions/Particle3D
Vladimir Perminov 4c33050536 Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();

Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
..
PU Optimize Vec2 2015-04-19 20:40:52 +03:00
CCParticle3DAffector.cpp add std::nothrow 2015-03-02 16:05:26 +08:00
CCParticle3DAffector.h add std::nothrow 2015-03-02 16:05:26 +08:00
CCParticle3DEmitter.cpp add std::nothrow 2015-03-02 16:05:26 +08:00
CCParticle3DEmitter.h add std::nothrow 2015-03-02 16:05:26 +08:00
CCParticle3DRender.cpp Optimize Vec2 2015-04-19 20:40:52 +03:00
CCParticle3DRender.h Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override] 2015-03-15 00:10:08 +01:00
CCParticleSystem3D.cpp Optimize Vec2 2015-04-19 20:40:52 +03:00
CCParticleSystem3D.h add comments 2015-03-06 10:35:42 +08:00