mirror of https://github.com/axmolengine/axmol.git
114 lines
3.6 KiB
Lua
114 lines
3.6 KiB
Lua
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--------------------------------
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-- @module SpotLight
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-- @extend BaseLight
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-- @parent_module cc
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-- Returns the range of point or spot light.<br>
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-- return The range of the point or spot light.
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-- @function [parent=#SpotLight] getRange
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- Sets the Direction in parent.<br>
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-- param dir The Direction in parent.
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-- @function [parent=#SpotLight] setDirection
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-- @param self
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-- @param #vec3_table dir
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-- @return SpotLight#SpotLight self (return value: cc.SpotLight)
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--------------------------------
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-- get cos innerAngle
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-- @function [parent=#SpotLight] getCosInnerAngle
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- Returns the outer angle of the spot light (in radians).
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-- @function [parent=#SpotLight] getOuterAngle
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- Returns the inner angle the spot light (in radians).
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-- @function [parent=#SpotLight] getInnerAngle
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- Returns the Direction in parent.
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-- @function [parent=#SpotLight] getDirection
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-- @param self
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-- @return vec3_table#vec3_table ret (return value: vec3_table)
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--------------------------------
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-- get cos outAngle
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-- @function [parent=#SpotLight] getCosOuterAngle
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-- @param self
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-- @return float#float ret (return value: float)
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-- Sets the outer angle of a spot light (in radians).<br>
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-- param outerAngle The angle of spot light (in radians).
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-- @function [parent=#SpotLight] setOuterAngle
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-- @param self
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-- @param #float angle
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-- @return SpotLight#SpotLight self (return value: cc.SpotLight)
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--------------------------------
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-- Sets the inner angle of a spot light (in radians).<br>
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-- param angle The angle of spot light (in radians).
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-- @function [parent=#SpotLight] setInnerAngle
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-- @param self
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-- @param #float angle
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-- @return SpotLight#SpotLight self (return value: cc.SpotLight)
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--------------------------------
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-- Returns direction in world.
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-- @function [parent=#SpotLight] getDirectionInWorld
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-- @param self
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-- @return vec3_table#vec3_table ret (return value: vec3_table)
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-- Sets the range of point or spot light.<br>
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-- param range The range of point or spot light.
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-- @function [parent=#SpotLight] setRange
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-- @param self
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-- @param #float range
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-- @return SpotLight#SpotLight self (return value: cc.SpotLight)
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-- Creates a spot light.<br>
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-- param direction The light's direction<br>
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-- param position The light's position<br>
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-- param color The light's color.<br>
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-- param innerAngle The light's inner angle (in radians).<br>
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-- param outerAngle The light's outer angle (in radians).<br>
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-- param range The light's range.<br>
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-- return The new spot light.
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-- @function [parent=#SpotLight] create
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-- @param self
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-- @param #vec3_table direction
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-- @param #vec3_table position
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-- @param #color3b_table color
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-- @param #float innerAngle
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-- @param #float outerAngle
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-- @param #float range
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-- @return SpotLight#SpotLight ret (return value: cc.SpotLight)
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--------------------------------
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--
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-- @function [parent=#SpotLight] getLightType
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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--
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-- @function [parent=#SpotLight] SpotLight
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-- @param self
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-- @return SpotLight#SpotLight self (return value: cc.SpotLight)
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return nil
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