axmol/cocos/scripting/lua-bindings/auto/api/SpritePolygon.lua

62 lines
1.7 KiB
Lua

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-- @module SpritePolygon
-- @extend Node
-- @parent_module ccexp
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-- @overload self, cc.Texture2D
-- @overload self, string
-- @function [parent=#SpritePolygon] setTexture
-- @param self
-- @param #string filename
-- @return experimental::SpritePolygon#experimental::SpritePolygon self (return value: cc.experimental::SpritePolygon)
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--
-- @function [parent=#SpritePolygon] initWithTexture
-- @param self
-- @param #cc.Texture2D texture
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#SpritePolygon] showDebug
-- @param self
-- @param #bool val
-- @return experimental::SpritePolygon#experimental::SpritePolygon self (return value: cc.experimental::SpritePolygon)
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-- returns the Texture2D object used by the sprite
-- @function [parent=#SpritePolygon] getTexture
-- @param self
-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
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--
-- @function [parent=#SpritePolygon] getArea
-- @param self
-- @return float#float ret (return value: float)
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--
-- @function [parent=#SpritePolygon] initWithCache
-- @param self
-- @param #string file
-- @param #cc._SpritePolygonInfo info
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#SpritePolygon] getVertCount
-- @param self
-- @return long#long ret (return value: long)
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--
-- @function [parent=#SpritePolygon] getTrianglesCount
-- @param self
-- @return long#long ret (return value: long)
return nil