mirror of https://github.com/axmolengine/axmol.git
57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
#ifndef __CONFIG_PARSER_H__
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#define __CONFIG_PARSER_H__
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#include <string>
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#include <vector>
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#include "cocos2d.h"
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#include "json/document.h"
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using namespace std;
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USING_NS_CC;
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// ConfigParser
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typedef struct _SimulatorScreenSize {
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string title;
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int width;
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int height;
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_SimulatorScreenSize(const string title_, int width_, int height_)
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{
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title = title_;
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width = width_;
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height = height_;
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}
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} SimulatorScreenSize;
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typedef vector<SimulatorScreenSize> ScreenSizeArray;
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class ConfigParser
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{
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public:
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static ConfigParser *getInstance(void);
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void readConfig();
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// predefined screen size
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int getScreenSizeCount(void);
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cocos2d::Size getInitViewSize();
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string getInitViewName();
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string getEntryFile();
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rapidjson::Document& getConfigJsonRoot();
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const SimulatorScreenSize getScreenSize(int index);
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bool isLanscape();
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bool isInit();
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private:
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ConfigParser(void);
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static ConfigParser *s_sharedInstance;
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ScreenSizeArray _screenSizeArray;
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cocos2d::Size _initViewSize;
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string _viewName;
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string _entryfile;
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bool _isLandscape;
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bool _isInit;
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rapidjson::Document _docRootjson;
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};
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#endif // __CONFIG_PARSER_H__
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