mirror of https://github.com/axmolengine/axmol.git
63 lines
2.2 KiB
C++
63 lines
2.2 KiB
C++
/*
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* JS Bindings: https://github.com/zynga/jsbindings
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*
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* Copyright (c) 2012 Zynga Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "js_bindings_config.h"
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#include "js_bindings_core.h"
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#include "local-storage/LocalStorage.h"
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#include "cocos2d.h"
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// system
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#include "js_bindings_system_functions.h"
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void jsb_register_system( JSContext *_cx, JSObject *object)
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{
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//
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// sys
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//
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JSObject *sys = JS_NewObject(_cx, NULL, NULL, NULL);
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jsval systemVal = OBJECT_TO_JSVAL(sys);
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JS_SetProperty(_cx, object, "sys", &systemVal);
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// sys.localStorage
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JSObject *ls = JS_NewObject(_cx, NULL, NULL, NULL);
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jsval lsVal = OBJECT_TO_JSVAL(ls);
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JS_SetProperty(_cx, sys, "localStorage", &lsVal);
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// sys.localStorage functions
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JSObject *system = ls;
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#include "js_bindings_system_functions_registration.h"
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// Init DB with full path
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//NSString *path = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject];
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//NSString *fullpath = [path stringByAppendingPathComponent:@"jsb.sqlite"];
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std::string strFilePath = cocos2d::FileUtils::getInstance()->getWritablePath();
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strFilePath += "/jsb.sqlite";
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localStorageInit(strFilePath.c_str());
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}
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