mirror of https://github.com/axmolengine/axmol.git
102 lines
2.0 KiB
C++
102 lines
2.0 KiB
C++
#include "FUIInput.h"
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#include "UIPackage.h"
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#include "GTextInput.h"
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#include "UIConfig.h"
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NS_FGUI_BEGIN
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USING_NS_AX;
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FUIInput * FUIInput::create()
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{
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FUIInput* pRet = new FUIInput();
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if (pRet->initWithSizeAndBackgroundSprite(Size(100, 100),
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(ui::Scale9Sprite*)ui::Scale9Sprite::createWithTexture(UIPackage::getEmptyTexture())))
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{
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pRet->autorelease();
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pRet->continueInit();
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}
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else
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{
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AX_SAFE_DELETE(pRet);
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}
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return pRet;
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}
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FUIInput::FUIInput() :
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_textFormat(new TextFormat()),
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_password(false),
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_keyboardType(0)
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{
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}
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FUIInput::~FUIInput()
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{
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delete _textFormat;
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}
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std::string FUIInput::getText() const
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{
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return ui::EditBox::getText();
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}
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void FUIInput::setText(const std::string & value)
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{
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ui::EditBox::setText(value.c_str());
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}
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void FUIInput::applyTextFormat()
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{
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setFontName(UIConfig::getRealFontName(_textFormat->face).c_str());
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setFontSize(_textFormat->fontSize);
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setPlaceholderFontSize(_textFormat->fontSize);
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setFontColor(_textFormat->color);
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//setPlaceholderFontColor(_textFormat->color);
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}
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bool FUIInput::isSingleLine() const
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{
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return getInputMode() == ui::EditBox::InputMode::SINGLE_LINE;
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}
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void FUIInput::setSingleLine(bool value)
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{
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setInputMode(ui::EditBox::InputMode::SINGLE_LINE);
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}
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void FUIInput::setPassword(bool value)
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{
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_password = value;
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setInputFlag(ui::EditBox::InputFlag::PASSWORD);
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}
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void FUIInput::setKeyboardType(int value)
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{
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//if (!_password)
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//setInputMode((ui::EditBox::InputMode)value);
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}
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void FUIInput::openKeyboard()
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{
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#if COCOS2D_VERSION >= 0x00031700
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EditBox::openKeyboard();
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#else
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touchDownAction(this, ax::ui::Widget::TouchEventType::ENDED);
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#endif
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}
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void FUIInput::continueInit()
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{
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applyTextFormat();
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//disable default behavior
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this->setTouchEnabled(false);
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this->addTouchEventListener(AX_CALLBACK_2(FUIInput::_touchDownAction, this));
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}
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void FUIInput::_touchDownAction(ax::Ref *sender, ax::ui::Widget::TouchEventType controlEvent)
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{
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//do nothing
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}
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NS_FGUI_END |