mirror of https://github.com/axmolengine/axmol.git
83 lines
2.1 KiB
Lua
83 lines
2.1 KiB
Lua
--[[
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Copyright (c) 2014-2017 Chukong Technologies Inc.
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Copyright (c) 2022 Bytedance Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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]]
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-- >= lua-5.4
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if (math.pow == nil) then
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math.pow = function (x,y)
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return x ^ y
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end
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end
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-- < lua-5.4
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if (unpack) then
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table.unpack = unpack
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end
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-- < axmol-1.0
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cc = ax
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cc.Director.setDisplayStats = ax.Director.setStatsDisplay
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cc.Sprite3D = ax.MeshRenderer
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ccexp = axexp
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ccui = axui
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ccb = axb
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require "axmol.core.Axmol"
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require "axmol.core.Constants"
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require "axmol.core.functions"
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__G__TRACKBACK__ = function(msg)
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local msg = debug.traceback(msg, 3)
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print(msg)
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return msg
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end
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-- cocosstudio
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if nil ~= ccs then
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require "axmol.cocostudio.CocoStudio"
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end
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-- ui
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if nil ~= ccui then
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require "axmol.ui.GuiConstants"
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end
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-- extensions
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require "axmol.extension.ExtensionConstants"
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-- network
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require "axmol.network.NetworkConstants"
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-- Spine
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if nil ~= sp then
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require "axmol.spine.SpineConstants"
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end
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-- Lua extensions
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require "axmol.core.bitExtend"
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-- physics3d
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require "axmol.physics3d.physics3d-constants"
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if AX_USE_FRAMEWORK then
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require "axmol.framework.init"
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end
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