mirror of https://github.com/axmolengine/axmol.git
126 lines
8.9 KiB
C++
126 lines
8.9 KiB
C++
#ifndef _CCB_CCNODELOADER_H_
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#define _CCB_CCNODELOADER_H_
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#include "../GUI/CCControlExtension/CCInvocation.h"
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#include "cocos2d.h"
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#include "CCBReader.h"
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#include "CCBValue.h"
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NS_CC_EXT_BEGIN
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#define PROPERTY_POSITION "position"
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#define PROPERTY_CONTENTSIZE "contentSize"
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#define PROPERTY_SKEW "skew"
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#define PROPERTY_ANCHORPOINT "anchorPoint"
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#define PROPERTY_SCALE "scale"
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#define PROPERTY_ROTATION "rotation"
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#define PROPERTY_ROTATIONX "rotationX"
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#define PROPERTY_ROTATIONY "rotationY"
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#define PROPERTY_TAG "tag"
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#define PROPERTY_IGNOREANCHORPOINTFORPOSITION "ignoreAnchorPointForPosition"
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#define PROPERTY_VISIBLE "visible"
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#define ASSERT_FAIL_UNEXPECTED_PROPERTY(PROPERTY) CCLog("Unexpected property: '%s'!\n", PROPERTY); assert(false)
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#define ASSERT_FAIL_UNEXPECTED_PROPERTYTYPE(PROPERTYTYPE) CCLog("Unexpected property type: '%d'!\n", PROPERTYTYPE); assert(false)
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#define CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createNode(cocos2d::Node * pParent, cocos2d::extension::CCBReader * pCCBReader) { \
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return T::create(); \
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}
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#define CCB_PURE_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createNode(cocos2d::Node * pParent, cocos2d::extension::CCBReader * pCCBReader) = 0
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struct BlockData {
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SEL_MenuHandler mSELMenuHandler;
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Object * mTarget;
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};
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struct BlockControlData {
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SEL_CCControlHandler mSELControlHandler;
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Object * mTarget;
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int mControlEvents;
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};
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/* Forward declaration. */
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class CCBReader;
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class NodeLoader : public Object {
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public:
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NodeLoader();
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virtual ~NodeLoader();
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CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(NodeLoader, loader);
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virtual Node * loadNode(Node *, CCBReader * pCCBReader);
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virtual void parseProperties(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual Dictionary* getCustomProperties();
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protected:
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CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(Node);
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virtual Point parsePropTypePosition(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
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virtual Point parsePropTypePoint(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual Point parsePropTypePointLock(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual Size parsePropTypeSize(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual float * parsePropTypeScaleLock(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
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virtual float parsePropTypeFloat(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual float parsePropTypeDegrees(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
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virtual float parsePropTypeFloatScale(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual int parsePropTypeInteger(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual int parsePropTypeIntegerLabeled(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual float * parsePropTypeFloatVar(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual bool parsePropTypeCheck(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
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virtual SpriteFrame * parsePropTypeSpriteFrame(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
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virtual Animation * parsePropTypeAnimation(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual Texture2D * parsePropTypeTexture(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual unsigned char parsePropTypeByte(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
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virtual Color3B parsePropTypeColor3(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
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virtual Color4F * parsePropTypeColor4FVar(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual bool * parsePropTypeFlip(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual BlendFunc parsePropTypeBlendFunc(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual std::string parsePropTypeFntFile(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual std::string parsePropTypeString(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual std::string parsePropTypeText(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual std::string parsePropTypeFontTTF(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual BlockData * parsePropTypeBlock(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual BlockControlData * parsePropTypeBlockControl(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual Node * parsePropTypeCCBFile(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual float * parsePropTypeFloatXY(Node * pNode, Node * pParent, CCBReader * pCCBReader);
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virtual void onHandlePropTypePosition(Node * pNode, Node * pParent, const char* pPropertyName, Point pPosition, CCBReader * pCCBReader);
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virtual void onHandlePropTypePoint(Node * pNode, Node * pParent, const char* pPropertyName, Point pPoint, CCBReader * pCCBReader);
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virtual void onHandlePropTypePointLock(Node * pNode, Node * pParent, const char* pPropertyName, Point pPointLock, CCBReader * pCCBReader);
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virtual void onHandlePropTypeSize(Node * pNode, Node * pParent, const char* pPropertyName, Size pSize, CCBReader * pCCBReader);
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virtual void onHandlePropTypeScaleLock(Node * pNode, Node * pParent, const char* pPropertyName, float * pScaleLock, CCBReader * pCCBReader);
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virtual void onHandlePropTypeFloat(Node * pNode, Node * pParent, const char* pPropertyName, float pFloat, CCBReader * pCCBReader);
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virtual void onHandlePropTypeDegrees(Node * pNode, Node * pParent, const char* pPropertyName, float pDegrees, CCBReader * pCCBReader);
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virtual void onHandlePropTypeFloatScale(Node * pNode, Node * pParent, const char* pPropertyName, float pFloatScale, CCBReader * pCCBReader);
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virtual void onHandlePropTypeInteger(Node * pNode, Node * pParent, const char* pPropertyName, int pInteger, CCBReader * pCCBReader);
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virtual void onHandlePropTypeIntegerLabeled(Node * pNode, Node * pParent, const char* pPropertyName, int pIntegerLabeled, CCBReader * pCCBReader);
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virtual void onHandlePropTypeFloatVar(Node * pNode, Node * pParent, const char* pPropertyName, float * pFoatVar, CCBReader * pCCBReader);
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virtual void onHandlePropTypeFloatXY(Node * pNode, Node * pParent, const char* pPropertyName, float * pFoatVar, CCBReader * pCCBReader);
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virtual void onHandlePropTypeCheck(Node * pNode, Node * pParent, const char* pPropertyName, bool pCheck, CCBReader * pCCBReader);
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virtual void onHandlePropTypeSpriteFrame(Node * pNode, Node * pParent, const char* pPropertyName, SpriteFrame * pSpriteFrame, CCBReader * pCCBReader);
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virtual void onHandlePropTypeAnimation(Node * pNode, Node * pParent, const char* pPropertyName, Animation * pAnimation, CCBReader * pCCBReader);
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virtual void onHandlePropTypeTexture(Node * pNode, Node * pParent, const char* pPropertyName, Texture2D * pTexture2D, CCBReader * pCCBReader);
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virtual void onHandlePropTypeByte(Node * pNode, Node * pParent, const char* pPropertyName, unsigned char pByte, CCBReader * pCCBReader);
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virtual void onHandlePropTypeColor3(Node * pNode, Node * pParent, const char* pPropertyName, Color3B pColor3B, CCBReader * pCCBReader);
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virtual void onHandlePropTypeColor4FVar(Node * pNode, Node * pParent, const char* pPropertyName, Color4F * pColor4FVar, CCBReader * pCCBReader);
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virtual void onHandlePropTypeFlip(Node * pNode, Node * pParent, const char* pPropertyName, bool * pFlip, CCBReader * pCCBReader);
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virtual void onHandlePropTypeBlendFunc(Node * pNode, Node * pParent, const char* pPropertyName, BlendFunc pBlendFunc, CCBReader * pCCBReader);
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virtual void onHandlePropTypeFntFile(Node * pNode, Node * pParent, const char* pPropertyName, const char * pFntFile, CCBReader * pCCBReader);
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virtual void onHandlePropTypeString(Node * pNode, Node * pParent, const char* pPropertyName, const char * pString, CCBReader * pCCBReader);
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virtual void onHandlePropTypeText(Node * pNode, Node * pParent, const char* pPropertyName, const char * pText, CCBReader * pCCBReader);
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virtual void onHandlePropTypeFontTTF(Node * pNode, Node * pParent, const char* pPropertyName, const char * pFontTTF, CCBReader * pCCBReader);
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virtual void onHandlePropTypeBlock(Node * pNode, Node * pParent, const char* pPropertyName, BlockData * pBlockData, CCBReader * pCCBReader);
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virtual void onHandlePropTypeBlockControl(Node * pNode, Node * pParent, const char* pPropertyName, BlockControlData * pBlockControlData, CCBReader * pCCBReader);
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virtual void onHandlePropTypeCCBFile(Node * pNode, Node * pParent, const char* pPropertyName, Node * pCCBFileNode, CCBReader * pCCBReader);
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protected:
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Dictionary* _customProperties;
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};
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NS_CC_EXT_END
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#endif
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