axmol/thirdparty/openal/al/source.cpp

3540 lines
114 KiB
C++

/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "source.h"
#include <algorithm>
#include <array>
#include <atomic>
#include <cassert>
#include <chrono>
#include <climits>
#include <cmath>
#include <cstdint>
#include <functional>
#include <iterator>
#include <limits>
#include <memory>
#include <mutex>
#include <new>
#include <numeric>
#include <stdexcept>
#include <thread>
#include <utility>
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "AL/efx.h"
#include "albit.h"
#include "alc/alu.h"
#include "alc/backends/base.h"
#include "alc/context.h"
#include "alc/device.h"
#include "alc/inprogext.h"
#include "almalloc.h"
#include "alnumeric.h"
#include "aloptional.h"
#include "alspan.h"
#include "atomic.h"
#include "auxeffectslot.h"
#include "buffer.h"
#include "core/ambidefs.h"
#include "core/bformatdec.h"
#include "core/except.h"
#include "core/filters/nfc.h"
#include "core/filters/splitter.h"
#include "core/logging.h"
#include "core/voice_change.h"
#include "event.h"
#include "filter.h"
#include "math_defs.h"
#include "opthelpers.h"
#include "ringbuffer.h"
#include "threads.h"
namespace {
using namespace std::placeholders;
using std::chrono::nanoseconds;
Voice *GetSourceVoice(ALsource *source, ALCcontext *context)
{
auto voicelist = context->getVoicesSpan();
ALuint idx{source->VoiceIdx};
if(idx < voicelist.size())
{
ALuint sid{source->id};
Voice *voice = voicelist[idx];
if(voice->mSourceID.load(std::memory_order_acquire) == sid)
return voice;
}
source->VoiceIdx = INVALID_VOICE_IDX;
return nullptr;
}
void UpdateSourceProps(const ALsource *source, Voice *voice, ALCcontext *context)
{
/* Get an unused property container, or allocate a new one as needed. */
VoicePropsItem *props{context->mFreeVoiceProps.load(std::memory_order_acquire)};
if(!props)
props = new VoicePropsItem{};
else
{
VoicePropsItem *next;
do {
next = props->next.load(std::memory_order_relaxed);
} while(context->mFreeVoiceProps.compare_exchange_weak(props, next,
std::memory_order_acq_rel, std::memory_order_acquire) == 0);
}
props->Pitch = source->Pitch;
props->Gain = source->Gain;
props->OuterGain = source->OuterGain;
props->MinGain = source->MinGain;
props->MaxGain = source->MaxGain;
props->InnerAngle = source->InnerAngle;
props->OuterAngle = source->OuterAngle;
props->RefDistance = source->RefDistance;
props->MaxDistance = source->MaxDistance;
props->RolloffFactor = source->RolloffFactor;
props->Position = source->Position;
props->Velocity = source->Velocity;
props->Direction = source->Direction;
props->OrientAt = source->OrientAt;
props->OrientUp = source->OrientUp;
props->HeadRelative = source->HeadRelative;
props->mDistanceModel = source->mDistanceModel;
props->mResampler = source->mResampler;
props->DirectChannels = source->DirectChannels;
props->mSpatializeMode = source->mSpatialize;
props->DryGainHFAuto = source->DryGainHFAuto;
props->WetGainAuto = source->WetGainAuto;
props->WetGainHFAuto = source->WetGainHFAuto;
props->OuterGainHF = source->OuterGainHF;
props->AirAbsorptionFactor = source->AirAbsorptionFactor;
props->RoomRolloffFactor = source->RoomRolloffFactor;
props->DopplerFactor = source->DopplerFactor;
props->StereoPan = source->StereoPan;
props->Radius = source->Radius;
props->Direct.Gain = source->Direct.Gain;
props->Direct.GainHF = source->Direct.GainHF;
props->Direct.HFReference = source->Direct.HFReference;
props->Direct.GainLF = source->Direct.GainLF;
props->Direct.LFReference = source->Direct.LFReference;
auto copy_send = [](const ALsource::SendData &srcsend) noexcept -> VoiceProps::SendData
{
VoiceProps::SendData ret{};
ret.Slot = srcsend.Slot ? &srcsend.Slot->mSlot : nullptr;
ret.Gain = srcsend.Gain;
ret.GainHF = srcsend.GainHF;
ret.HFReference = srcsend.HFReference;
ret.GainLF = srcsend.GainLF;
ret.LFReference = srcsend.LFReference;
return ret;
};
std::transform(source->Send.cbegin(), source->Send.cend(), props->Send, copy_send);
if(!props->Send[0].Slot && context->mDefaultSlot)
props->Send[0].Slot = &context->mDefaultSlot->mSlot;
/* Set the new container for updating internal parameters. */
props = voice->mUpdate.exchange(props, std::memory_order_acq_rel);
if(props)
{
/* If there was an unused update container, put it back in the
* freelist.
*/
AtomicReplaceHead(context->mFreeVoiceProps, props);
}
}
/* GetSourceSampleOffset
*
* Gets the current read offset for the given Source, in 32.32 fixed-point
* samples. The offset is relative to the start of the queue (not the start of
* the current buffer).
*/
int64_t GetSourceSampleOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime)
{
ALCdevice *device{context->mALDevice.get()};
const VoiceBufferItem *Current{};
uint64_t readPos{};
ALuint refcount;
Voice *voice;
do {
refcount = device->waitForMix();
*clocktime = GetDeviceClockTime(device);
voice = GetSourceVoice(Source, context);
if(voice)
{
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
readPos = uint64_t{voice->mPosition.load(std::memory_order_relaxed)} << 32;
readPos |= uint64_t{voice->mPositionFrac.load(std::memory_order_relaxed)} <<
(32-MixerFracBits);
}
std::atomic_thread_fence(std::memory_order_acquire);
} while(refcount != device->MixCount.load(std::memory_order_relaxed));
if(!voice)
return 0;
for(auto &item : Source->mQueue)
{
if(&item == Current) break;
readPos += uint64_t{item.mSampleLen} << 32;
}
return static_cast<int64_t>(minu64(readPos, 0x7fffffffffffffff_u64));
}
/* GetSourceSecOffset
*
* Gets the current read offset for the given Source, in seconds. The offset is
* relative to the start of the queue (not the start of the current buffer).
*/
double GetSourceSecOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime)
{
ALCdevice *device{context->mALDevice.get()};
const VoiceBufferItem *Current{};
uint64_t readPos{};
ALuint refcount;
Voice *voice;
do {
refcount = device->waitForMix();
*clocktime = GetDeviceClockTime(device);
voice = GetSourceVoice(Source, context);
if(voice)
{
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
readPos = uint64_t{voice->mPosition.load(std::memory_order_relaxed)} << MixerFracBits;
readPos |= voice->mPositionFrac.load(std::memory_order_relaxed);
}
std::atomic_thread_fence(std::memory_order_acquire);
} while(refcount != device->MixCount.load(std::memory_order_relaxed));
if(!voice)
return 0.0f;
const ALbuffer *BufferFmt{nullptr};
auto BufferList = Source->mQueue.cbegin();
while(BufferList != Source->mQueue.cend() && std::addressof(*BufferList) != Current)
{
if(!BufferFmt) BufferFmt = BufferList->mBuffer;
readPos += uint64_t{BufferList->mSampleLen} << MixerFracBits;
++BufferList;
}
while(BufferList != Source->mQueue.cend() && !BufferFmt)
{
BufferFmt = BufferList->mBuffer;
++BufferList;
}
assert(BufferFmt != nullptr);
return static_cast<double>(readPos) / double{MixerFracOne} / BufferFmt->mSampleRate;
}
/* GetSourceOffset
*
* Gets the current read offset for the given Source, in the appropriate format
* (Bytes, Samples or Seconds). The offset is relative to the start of the
* queue (not the start of the current buffer).
*/
double GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
{
ALCdevice *device{context->mALDevice.get()};
const VoiceBufferItem *Current{};
ALuint readPos{};
ALuint readPosFrac{};
ALuint refcount;
Voice *voice;
do {
refcount = device->waitForMix();
voice = GetSourceVoice(Source, context);
if(voice)
{
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
readPos = voice->mPosition.load(std::memory_order_relaxed);
readPosFrac = voice->mPositionFrac.load(std::memory_order_relaxed);
}
std::atomic_thread_fence(std::memory_order_acquire);
} while(refcount != device->MixCount.load(std::memory_order_relaxed));
if(!voice)
return 0.0;
const ALbuffer *BufferFmt{nullptr};
auto BufferList = Source->mQueue.cbegin();
while(BufferList != Source->mQueue.cend() && std::addressof(*BufferList) != Current)
{
if(!BufferFmt) BufferFmt = BufferList->mBuffer;
readPos += BufferList->mSampleLen;
++BufferList;
}
while(BufferList != Source->mQueue.cend() && !BufferFmt)
{
BufferFmt = BufferList->mBuffer;
++BufferList;
}
assert(BufferFmt != nullptr);
double offset{};
switch(name)
{
case AL_SEC_OFFSET:
offset = (readPos + readPosFrac/double{MixerFracOne}) / BufferFmt->mSampleRate;
break;
case AL_SAMPLE_OFFSET:
offset = readPos + readPosFrac/double{MixerFracOne};
break;
case AL_BYTE_OFFSET:
if(BufferFmt->OriginalType == UserFmtIMA4)
{
ALuint FrameBlockSize{BufferFmt->OriginalAlign};
ALuint align{(BufferFmt->OriginalAlign-1)/2 + 4};
ALuint BlockSize{align * BufferFmt->channelsFromFmt()};
/* Round down to nearest ADPCM block */
offset = static_cast<double>(readPos / FrameBlockSize * BlockSize);
}
else if(BufferFmt->OriginalType == UserFmtMSADPCM)
{
ALuint FrameBlockSize{BufferFmt->OriginalAlign};
ALuint align{(FrameBlockSize-2)/2 + 7};
ALuint BlockSize{align * BufferFmt->channelsFromFmt()};
/* Round down to nearest ADPCM block */
offset = static_cast<double>(readPos / FrameBlockSize * BlockSize);
}
else
{
const ALuint FrameSize{BufferFmt->frameSizeFromFmt()};
offset = static_cast<double>(readPos * FrameSize);
}
break;
}
return offset;
}
/* GetSourceLength
*
* Gets the length of the given Source's buffer queue, in the appropriate
* format (Bytes, Samples or Seconds).
*/
double GetSourceLength(const ALsource *source, ALenum name)
{
uint64_t length{0};
const ALbuffer *BufferFmt{nullptr};
for(auto &listitem : source->mQueue)
{
if(!BufferFmt)
BufferFmt = listitem.mBuffer;
length += listitem.mSampleLen;
}
if(length == 0)
return 0.0;
assert(BufferFmt != nullptr);
switch(name)
{
case AL_SEC_LENGTH_SOFT:
return static_cast<double>(length) / BufferFmt->mSampleRate;
case AL_SAMPLE_LENGTH_SOFT:
return static_cast<double>(length);
case AL_BYTE_LENGTH_SOFT:
if(BufferFmt->OriginalType == UserFmtIMA4)
{
ALuint FrameBlockSize{BufferFmt->OriginalAlign};
ALuint align{(BufferFmt->OriginalAlign-1)/2 + 4};
ALuint BlockSize{align * BufferFmt->channelsFromFmt()};
/* Round down to nearest ADPCM block */
return static_cast<double>(length / FrameBlockSize) * BlockSize;
}
else if(BufferFmt->OriginalType == UserFmtMSADPCM)
{
ALuint FrameBlockSize{BufferFmt->OriginalAlign};
ALuint align{(FrameBlockSize-2)/2 + 7};
ALuint BlockSize{align * BufferFmt->channelsFromFmt()};
/* Round down to nearest ADPCM block */
return static_cast<double>(length / FrameBlockSize) * BlockSize;
}
return static_cast<double>(length) * BufferFmt->frameSizeFromFmt();
}
return 0.0;
}
struct VoicePos {
ALuint pos, frac;
ALbufferQueueItem *bufferitem;
};
/**
* GetSampleOffset
*
* Retrieves the voice position, fixed-point fraction, and bufferlist item
* using the givem offset type and offset. If the offset is out of range,
* returns an empty optional.
*/
al::optional<VoicePos> GetSampleOffset(al::deque<ALbufferQueueItem> &BufferList, ALenum OffsetType,
double Offset)
{
/* Find the first valid Buffer in the Queue */
const ALbuffer *BufferFmt{nullptr};
for(auto &item : BufferList)
{
BufferFmt = item.mBuffer;
if(BufferFmt) break;
}
if(!BufferFmt)
return al::nullopt;
/* Get sample frame offset */
ALuint offset{0u}, frac{0u};
double dbloff, dblfrac;
switch(OffsetType)
{
case AL_SEC_OFFSET:
dblfrac = std::modf(Offset*BufferFmt->mSampleRate, &dbloff);
offset = static_cast<ALuint>(mind(dbloff, std::numeric_limits<ALuint>::max()));
frac = static_cast<ALuint>(mind(dblfrac*MixerFracOne, MixerFracOne-1.0));
break;
case AL_SAMPLE_OFFSET:
dblfrac = std::modf(Offset, &dbloff);
offset = static_cast<ALuint>(mind(dbloff, std::numeric_limits<ALuint>::max()));
frac = static_cast<ALuint>(mind(dblfrac*MixerFracOne, MixerFracOne-1.0));
break;
case AL_BYTE_OFFSET:
/* Determine the ByteOffset (and ensure it is block aligned) */
offset = static_cast<ALuint>(Offset);
if(BufferFmt->OriginalType == UserFmtIMA4)
{
const ALuint align{(BufferFmt->OriginalAlign-1)/2 + 4};
offset /= align * BufferFmt->channelsFromFmt();
offset *= BufferFmt->OriginalAlign;
}
else if(BufferFmt->OriginalType == UserFmtMSADPCM)
{
const ALuint align{(BufferFmt->OriginalAlign-2)/2 + 7};
offset /= align * BufferFmt->channelsFromFmt();
offset *= BufferFmt->OriginalAlign;
}
else
offset /= BufferFmt->frameSizeFromFmt();
frac = 0;
break;
}
/* Find the bufferlist item this offset belongs to. */
ALuint totalBufferLen{0u};
for(auto &item : BufferList)
{
if(totalBufferLen > offset)
break;
if(item.mSampleLen > offset-totalBufferLen)
{
/* Offset is in this buffer */
return al::make_optional(VoicePos{offset-totalBufferLen, frac, &item});
}
totalBufferLen += item.mSampleLen;
}
/* Offset is out of range of the queue */
return al::nullopt;
}
void InitVoice(Voice *voice, ALsource *source, ALbufferQueueItem *BufferList, ALCcontext *context,
ALCdevice *device)
{
voice->mLoopBuffer.store(source->Looping ? &source->mQueue.front() : nullptr,
std::memory_order_relaxed);
ALbuffer *buffer{BufferList->mBuffer};
ALuint num_channels{(buffer->mChannels==FmtUHJ2) ? 3 : buffer->channelsFromFmt()};
voice->mFrequency = buffer->mSampleRate;
voice->mFmtChannels = buffer->mChannels;
voice->mFmtType = buffer->mType;
voice->mFrameSize = buffer->frameSizeFromFmt();
voice->mAmbiLayout = (buffer->mChannels == FmtUHJ2 || buffer->mChannels == FmtUHJ3
|| voice->mFmtChannels == FmtUHJ4) ? AmbiLayout::FuMa : buffer->mAmbiLayout;
voice->mAmbiScaling = (buffer->mChannels == FmtUHJ2 || buffer->mChannels == FmtUHJ3
|| voice->mFmtChannels == FmtUHJ4) ? AmbiScaling::FuMa : buffer->mAmbiScaling;
voice->mAmbiOrder = buffer->mAmbiOrder;
if(buffer->mCallback) voice->mFlags |= VoiceIsCallback;
else if(source->SourceType == AL_STATIC) voice->mFlags |= VoiceIsStatic;
voice->mNumCallbackSamples = 0;
if(voice->mChans.capacity() > 2 && num_channels < voice->mChans.capacity())
{
decltype(voice->mChans){}.swap(voice->mChans);
decltype(voice->mVoiceSamples){}.swap(voice->mVoiceSamples);
}
voice->mChans.reserve(maxu(2, num_channels));
voice->mChans.resize(num_channels);
voice->mVoiceSamples.reserve(maxu(2, num_channels));
voice->mVoiceSamples.resize(num_channels);
voice->prepare(device);
source->mPropsDirty.test_and_clear(std::memory_order_acq_rel);
UpdateSourceProps(source, voice, context);
voice->mSourceID.store(source->id, std::memory_order_release);
}
VoiceChange *GetVoiceChanger(ALCcontext *ctx)
{
VoiceChange *vchg{ctx->mVoiceChangeTail};
if UNLIKELY(vchg == ctx->mCurrentVoiceChange.load(std::memory_order_acquire))
{
ctx->allocVoiceChanges(1);
vchg = ctx->mVoiceChangeTail;
}
ctx->mVoiceChangeTail = vchg->mNext.exchange(nullptr, std::memory_order_relaxed);
return vchg;
}
void SendVoiceChanges(ALCcontext *ctx, VoiceChange *tail)
{
ALCdevice *device{ctx->mALDevice.get()};
VoiceChange *oldhead{ctx->mCurrentVoiceChange.load(std::memory_order_acquire)};
while(VoiceChange *next{oldhead->mNext.load(std::memory_order_relaxed)})
oldhead = next;
oldhead->mNext.store(tail, std::memory_order_release);
const bool connected{device->Connected.load(std::memory_order_acquire)};
device->waitForMix();
if UNLIKELY(!connected)
{
if(ctx->mStopVoicesOnDisconnect.load(std::memory_order_acquire))
{
/* If the device is disconnected and voices are stopped, just
* ignore all pending changes.
*/
VoiceChange *cur{ctx->mCurrentVoiceChange.load(std::memory_order_acquire)};
while(VoiceChange *next{cur->mNext.load(std::memory_order_acquire)})
{
cur = next;
if(Voice *voice{cur->mVoice})
voice->mSourceID.store(0, std::memory_order_relaxed);
}
ctx->mCurrentVoiceChange.store(cur, std::memory_order_release);
}
}
}
bool SetVoiceOffset(Voice *oldvoice, const VoicePos &vpos, ALsource *source, ALCcontext *context,
ALCdevice *device)
{
/* First, get a free voice to start at the new offset. */
auto voicelist = context->getVoicesSpan();
Voice *newvoice{};
ALuint vidx{0};
for(Voice *voice : voicelist)
{
if(voice->mPlayState.load(std::memory_order_acquire) == Voice::Stopped
&& voice->mSourceID.load(std::memory_order_relaxed) == 0u
&& voice->mPendingChange.load(std::memory_order_relaxed) == false)
{
newvoice = voice;
break;
}
++vidx;
}
if UNLIKELY(!newvoice)
{
auto &allvoices = *context->mVoices.load(std::memory_order_relaxed);
if(allvoices.size() == voicelist.size())
context->allocVoices(1);
context->mActiveVoiceCount.fetch_add(1, std::memory_order_release);
voicelist = context->getVoicesSpan();
vidx = 0;
for(Voice *voice : voicelist)
{
if(voice->mPlayState.load(std::memory_order_acquire) == Voice::Stopped
&& voice->mSourceID.load(std::memory_order_relaxed) == 0u
&& voice->mPendingChange.load(std::memory_order_relaxed) == false)
{
newvoice = voice;
break;
}
++vidx;
}
}
/* Initialize the new voice and set its starting offset.
* TODO: It might be better to have the VoiceChange processing copy the old
* voice's mixing parameters (and pending update) insead of initializing it
* all here. This would just need to set the minimum properties to link the
* voice to the source and its position-dependent properties (including the
* fading flag).
*/
newvoice->mPlayState.store(Voice::Pending, std::memory_order_relaxed);
newvoice->mPosition.store(vpos.pos, std::memory_order_relaxed);
newvoice->mPositionFrac.store(vpos.frac, std::memory_order_relaxed);
newvoice->mCurrentBuffer.store(vpos.bufferitem, std::memory_order_relaxed);
newvoice->mFlags = 0u;
if(vpos.pos > 0 || vpos.frac > 0 || vpos.bufferitem != &source->mQueue.front())
newvoice->mFlags |= VoiceIsFading;
InitVoice(newvoice, source, vpos.bufferitem, context, device);
source->VoiceIdx = vidx;
/* Set the old voice as having a pending change, and send it off with the
* new one with a new offset voice change.
*/
oldvoice->mPendingChange.store(true, std::memory_order_relaxed);
VoiceChange *vchg{GetVoiceChanger(context)};
vchg->mOldVoice = oldvoice;
vchg->mVoice = newvoice;
vchg->mSourceID = source->id;
vchg->mState = VChangeState::Restart;
SendVoiceChanges(context, vchg);
/* If the old voice still has a sourceID, it's still active and the change-
* over will work on the next update.
*/
if LIKELY(oldvoice->mSourceID.load(std::memory_order_acquire) != 0u)
return true;
/* Otherwise, if the new voice's state is not pending, the change-over
* already happened.
*/
if(newvoice->mPlayState.load(std::memory_order_acquire) != Voice::Pending)
return true;
/* Otherwise, wait for any current mix to finish and check one last time. */
device->waitForMix();
if(newvoice->mPlayState.load(std::memory_order_acquire) != Voice::Pending)
return true;
/* The change-over failed because the old voice stopped before the new
* voice could start at the new offset. Let go of the new voice and have
* the caller store the source offset since it's stopped.
*/
newvoice->mCurrentBuffer.store(nullptr, std::memory_order_relaxed);
newvoice->mLoopBuffer.store(nullptr, std::memory_order_relaxed);
newvoice->mSourceID.store(0u, std::memory_order_relaxed);
newvoice->mPlayState.store(Voice::Stopped, std::memory_order_relaxed);
return false;
}
/**
* Returns if the last known state for the source was playing or paused. Does
* not sync with the mixer voice.
*/
inline bool IsPlayingOrPaused(ALsource *source)
{ return source->state == AL_PLAYING || source->state == AL_PAUSED; }
/**
* Returns an updated source state using the matching voice's status (or lack
* thereof).
*/
inline ALenum GetSourceState(ALsource *source, Voice *voice)
{
if(!voice && source->state == AL_PLAYING)
source->state = AL_STOPPED;
return source->state;
}
/**
* Returns if the source should specify an update, given the context's
* deferring state and the source's last known state.
*/
inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context)
{
return !context->mDeferUpdates.load(std::memory_order_acquire) &&
IsPlayingOrPaused(source);
}
bool EnsureSources(ALCcontext *context, size_t needed)
{
size_t count{std::accumulate(context->mSourceList.cbegin(), context->mSourceList.cend(),
size_t{0},
[](size_t cur, const SourceSubList &sublist) noexcept -> size_t
{ return cur + static_cast<ALuint>(al::popcount(sublist.FreeMask)); })};
while(needed > count)
{
if UNLIKELY(context->mSourceList.size() >= 1<<25)
return false;
context->mSourceList.emplace_back();
auto sublist = context->mSourceList.end() - 1;
sublist->FreeMask = ~0_u64;
sublist->Sources = static_cast<ALsource*>(al_calloc(alignof(ALsource), sizeof(ALsource)*64));
if UNLIKELY(!sublist->Sources)
{
context->mSourceList.pop_back();
return false;
}
count += 64;
}
return true;
}
ALsource *AllocSource(ALCcontext *context)
{
auto sublist = std::find_if(context->mSourceList.begin(), context->mSourceList.end(),
[](const SourceSubList &entry) noexcept -> bool
{ return entry.FreeMask != 0; }
);
auto lidx = static_cast<ALuint>(std::distance(context->mSourceList.begin(), sublist));
auto slidx = static_cast<ALuint>(al::countr_zero(sublist->FreeMask));
ALsource *source{::new(sublist->Sources + slidx) ALsource{}};
/* Add 1 to avoid source ID 0. */
source->id = ((lidx<<6) | slidx) + 1;
context->mNumSources += 1;
sublist->FreeMask &= ~(1_u64 << slidx);
return source;
}
void FreeSource(ALCcontext *context, ALsource *source)
{
const ALuint id{source->id - 1};
const size_t lidx{id >> 6};
const ALuint slidx{id & 0x3f};
if(IsPlayingOrPaused(source))
{
if(Voice *voice{GetSourceVoice(source, context)})
{
VoiceChange *vchg{GetVoiceChanger(context)};
voice->mPendingChange.store(true, std::memory_order_relaxed);
vchg->mVoice = voice;
vchg->mSourceID = source->id;
vchg->mState = VChangeState::Stop;
SendVoiceChanges(context, vchg);
}
}
al::destroy_at(source);
context->mSourceList[lidx].FreeMask |= 1_u64 << slidx;
context->mNumSources--;
}
inline ALsource *LookupSource(ALCcontext *context, ALuint id) noexcept
{
const size_t lidx{(id-1) >> 6};
const ALuint slidx{(id-1) & 0x3f};
if UNLIKELY(lidx >= context->mSourceList.size())
return nullptr;
SourceSubList &sublist{context->mSourceList[lidx]};
if UNLIKELY(sublist.FreeMask & (1_u64 << slidx))
return nullptr;
return sublist.Sources + slidx;
}
inline ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) noexcept
{
const size_t lidx{(id-1) >> 6};
const ALuint slidx{(id-1) & 0x3f};
if UNLIKELY(lidx >= device->BufferList.size())
return nullptr;
BufferSubList &sublist = device->BufferList[lidx];
if UNLIKELY(sublist.FreeMask & (1_u64 << slidx))
return nullptr;
return sublist.Buffers + slidx;
}
inline ALfilter *LookupFilter(ALCdevice *device, ALuint id) noexcept
{
const size_t lidx{(id-1) >> 6};
const ALuint slidx{(id-1) & 0x3f};
if UNLIKELY(lidx >= device->FilterList.size())
return nullptr;
FilterSubList &sublist = device->FilterList[lidx];
if UNLIKELY(sublist.FreeMask & (1_u64 << slidx))
return nullptr;
return sublist.Filters + slidx;
}
inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) noexcept
{
const size_t lidx{(id-1) >> 6};
const ALuint slidx{(id-1) & 0x3f};
if UNLIKELY(lidx >= context->mEffectSlotList.size())
return nullptr;
EffectSlotSubList &sublist{context->mEffectSlotList[lidx]};
if UNLIKELY(sublist.FreeMask & (1_u64 << slidx))
return nullptr;
return sublist.EffectSlots + slidx;
}
al::optional<SpatializeMode> SpatializeModeFromEnum(ALenum mode)
{
switch(mode)
{
case AL_FALSE: return al::make_optional(SpatializeMode::Off);
case AL_TRUE: return al::make_optional(SpatializeMode::On);
case AL_AUTO_SOFT: return al::make_optional(SpatializeMode::Auto);
}
WARN("Unsupported spatialize mode: 0x%04x\n", mode);
return al::nullopt;
}
ALenum EnumFromSpatializeMode(SpatializeMode mode)
{
switch(mode)
{
case SpatializeMode::Off: return AL_FALSE;
case SpatializeMode::On: return AL_TRUE;
case SpatializeMode::Auto: return AL_AUTO_SOFT;
}
throw std::runtime_error{"Invalid SpatializeMode: "+std::to_string(int(mode))};
}
al::optional<DirectMode> DirectModeFromEnum(ALenum mode)
{
switch(mode)
{
case AL_FALSE: return al::make_optional(DirectMode::Off);
case AL_DROP_UNMATCHED_SOFT: return al::make_optional(DirectMode::DropMismatch);
case AL_REMIX_UNMATCHED_SOFT: return al::make_optional(DirectMode::RemixMismatch);
}
WARN("Unsupported direct mode: 0x%04x\n", mode);
return al::nullopt;
}
ALenum EnumFromDirectMode(DirectMode mode)
{
switch(mode)
{
case DirectMode::Off: return AL_FALSE;
case DirectMode::DropMismatch: return AL_DROP_UNMATCHED_SOFT;
case DirectMode::RemixMismatch: return AL_REMIX_UNMATCHED_SOFT;
}
throw std::runtime_error{"Invalid DirectMode: "+std::to_string(int(mode))};
}
al::optional<DistanceModel> DistanceModelFromALenum(ALenum model)
{
switch(model)
{
case AL_NONE: return al::make_optional(DistanceModel::Disable);
case AL_INVERSE_DISTANCE: return al::make_optional(DistanceModel::Inverse);
case AL_INVERSE_DISTANCE_CLAMPED: return al::make_optional(DistanceModel::InverseClamped);
case AL_LINEAR_DISTANCE: return al::make_optional(DistanceModel::Linear);
case AL_LINEAR_DISTANCE_CLAMPED: return al::make_optional(DistanceModel::LinearClamped);
case AL_EXPONENT_DISTANCE: return al::make_optional(DistanceModel::Exponent);
case AL_EXPONENT_DISTANCE_CLAMPED: return al::make_optional(DistanceModel::ExponentClamped);
}
return al::nullopt;
}
ALenum ALenumFromDistanceModel(DistanceModel model)
{
switch(model)
{
case DistanceModel::Disable: return AL_NONE;
case DistanceModel::Inverse: return AL_INVERSE_DISTANCE;
case DistanceModel::InverseClamped: return AL_INVERSE_DISTANCE_CLAMPED;
case DistanceModel::Linear: return AL_LINEAR_DISTANCE;
case DistanceModel::LinearClamped: return AL_LINEAR_DISTANCE_CLAMPED;
case DistanceModel::Exponent: return AL_EXPONENT_DISTANCE;
case DistanceModel::ExponentClamped: return AL_EXPONENT_DISTANCE_CLAMPED;
}
throw std::runtime_error{"Unexpected distance model "+std::to_string(static_cast<int>(model))};
}
enum SourceProp : ALenum {
srcPitch = AL_PITCH,
srcGain = AL_GAIN,
srcMinGain = AL_MIN_GAIN,
srcMaxGain = AL_MAX_GAIN,
srcMaxDistance = AL_MAX_DISTANCE,
srcRolloffFactor = AL_ROLLOFF_FACTOR,
srcDopplerFactor = AL_DOPPLER_FACTOR,
srcConeOuterGain = AL_CONE_OUTER_GAIN,
srcSecOffset = AL_SEC_OFFSET,
srcSampleOffset = AL_SAMPLE_OFFSET,
srcByteOffset = AL_BYTE_OFFSET,
srcConeInnerAngle = AL_CONE_INNER_ANGLE,
srcConeOuterAngle = AL_CONE_OUTER_ANGLE,
srcRefDistance = AL_REFERENCE_DISTANCE,
srcPosition = AL_POSITION,
srcVelocity = AL_VELOCITY,
srcDirection = AL_DIRECTION,
srcSourceRelative = AL_SOURCE_RELATIVE,
srcLooping = AL_LOOPING,
srcBuffer = AL_BUFFER,
srcSourceState = AL_SOURCE_STATE,
srcBuffersQueued = AL_BUFFERS_QUEUED,
srcBuffersProcessed = AL_BUFFERS_PROCESSED,
srcSourceType = AL_SOURCE_TYPE,
/* ALC_EXT_EFX */
srcConeOuterGainHF = AL_CONE_OUTER_GAINHF,
srcAirAbsorptionFactor = AL_AIR_ABSORPTION_FACTOR,
srcRoomRolloffFactor = AL_ROOM_ROLLOFF_FACTOR,
srcDirectFilterGainHFAuto = AL_DIRECT_FILTER_GAINHF_AUTO,
srcAuxSendFilterGainAuto = AL_AUXILIARY_SEND_FILTER_GAIN_AUTO,
srcAuxSendFilterGainHFAuto = AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO,
srcDirectFilter = AL_DIRECT_FILTER,
srcAuxSendFilter = AL_AUXILIARY_SEND_FILTER,
/* AL_SOFT_direct_channels */
srcDirectChannelsSOFT = AL_DIRECT_CHANNELS_SOFT,
/* AL_EXT_source_distance_model */
srcDistanceModel = AL_DISTANCE_MODEL,
/* AL_SOFT_source_latency */
srcSampleOffsetLatencySOFT = AL_SAMPLE_OFFSET_LATENCY_SOFT,
srcSecOffsetLatencySOFT = AL_SEC_OFFSET_LATENCY_SOFT,
/* AL_EXT_STEREO_ANGLES */
srcAngles = AL_STEREO_ANGLES,
/* AL_EXT_SOURCE_RADIUS */
srcRadius = AL_SOURCE_RADIUS,
/* AL_EXT_BFORMAT */
srcOrientation = AL_ORIENTATION,
/* AL_SOFT_source_length */
srcByteLength = AL_BYTE_LENGTH_SOFT,
srcSampleLength = AL_SAMPLE_LENGTH_SOFT,
srcSecLength = AL_SEC_LENGTH_SOFT,
/* AL_SOFT_source_resampler */
srcResampler = AL_SOURCE_RESAMPLER_SOFT,
/* AL_SOFT_source_spatialize */
srcSpatialize = AL_SOURCE_SPATIALIZE_SOFT,
/* ALC_SOFT_device_clock */
srcSampleOffsetClockSOFT = AL_SAMPLE_OFFSET_CLOCK_SOFT,
srcSecOffsetClockSOFT = AL_SEC_OFFSET_CLOCK_SOFT,
};
constexpr size_t MaxValues{6u};
ALuint FloatValsByProp(ALenum prop)
{
switch(static_cast<SourceProp>(prop))
{
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_MAX_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_DOPPLER_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_REFERENCE_DISTANCE:
case AL_CONE_OUTER_GAINHF:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SOURCE_STATE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_SOURCE_TYPE:
case AL_SOURCE_RADIUS:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SEC_LENGTH_SOFT:
return 1;
case AL_STEREO_ANGLES:
return 2;
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
return 3;
case AL_ORIENTATION:
return 6;
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
break; /* Double only */
case AL_BUFFER:
case AL_DIRECT_FILTER:
case AL_AUXILIARY_SEND_FILTER:
break; /* i/i64 only */
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
break; /* i64 only */
}
return 0;
}
ALuint DoubleValsByProp(ALenum prop)
{
switch(static_cast<SourceProp>(prop))
{
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_MAX_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_DOPPLER_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_REFERENCE_DISTANCE:
case AL_CONE_OUTER_GAINHF:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SOURCE_STATE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_SOURCE_TYPE:
case AL_SOURCE_RADIUS:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SEC_LENGTH_SOFT:
return 1;
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
case AL_STEREO_ANGLES:
return 2;
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
return 3;
case AL_ORIENTATION:
return 6;
case AL_BUFFER:
case AL_DIRECT_FILTER:
case AL_AUXILIARY_SEND_FILTER:
break; /* i/i64 only */
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
break; /* i64 only */
}
return 0;
}
bool SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<const float> values);
bool SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<const int> values);
bool SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<const int64_t> values);
#define CHECKSIZE(v, s) do { \
if LIKELY((v).size() == (s) || (v).size() == MaxValues) break; \
Context->setError(AL_INVALID_ENUM, \
"Property 0x%04x expects %d value(s), got %zu", prop, (s), \
(v).size()); \
return false; \
} while(0)
#define CHECKVAL(x) do { \
if LIKELY(x) break; \
Context->setError(AL_INVALID_VALUE, "Value out of range"); \
return false; \
} while(0)
bool UpdateSourceProps(ALsource *source, ALCcontext *context)
{
Voice *voice;
if(SourceShouldUpdate(source, context) && (voice=GetSourceVoice(source, context)) != nullptr)
UpdateSourceProps(source, voice, context);
else
source->mPropsDirty.set(std::memory_order_release);
return true;
}
bool SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<const float> values)
{
int ival;
switch(prop)
{
case AL_SEC_LENGTH_SOFT:
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
/* Query only */
SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
"Setting read-only source property 0x%04x", prop);
case AL_PITCH:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f);
Source->Pitch = values[0];
return UpdateSourceProps(Source, Context);
case AL_CONE_INNER_ANGLE:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f && values[0] <= 360.0f);
Source->InnerAngle = values[0];
return UpdateSourceProps(Source, Context);
case AL_CONE_OUTER_ANGLE:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f && values[0] <= 360.0f);
Source->OuterAngle = values[0];
return UpdateSourceProps(Source, Context);
case AL_GAIN:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f);
Source->Gain = values[0];
return UpdateSourceProps(Source, Context);
case AL_MAX_DISTANCE:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f);
Source->MaxDistance = values[0];
return UpdateSourceProps(Source, Context);
case AL_ROLLOFF_FACTOR:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f);
Source->RolloffFactor = values[0];
return UpdateSourceProps(Source, Context);
case AL_REFERENCE_DISTANCE:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f);
Source->RefDistance = values[0];
return UpdateSourceProps(Source, Context);
case AL_MIN_GAIN:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f);
Source->MinGain = values[0];
return UpdateSourceProps(Source, Context);
case AL_MAX_GAIN:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f);
Source->MaxGain = values[0];
return UpdateSourceProps(Source, Context);
case AL_CONE_OUTER_GAIN:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f && values[0] <= 1.0f);
Source->OuterGain = values[0];
return UpdateSourceProps(Source, Context);
case AL_CONE_OUTER_GAINHF:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f && values[0] <= 1.0f);
Source->OuterGainHF = values[0];
return UpdateSourceProps(Source, Context);
case AL_AIR_ABSORPTION_FACTOR:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f && values[0] <= 10.0f);
Source->AirAbsorptionFactor = values[0];
return UpdateSourceProps(Source, Context);
case AL_ROOM_ROLLOFF_FACTOR:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f && values[0] <= 10.0f);
Source->RoomRolloffFactor = values[0];
return UpdateSourceProps(Source, Context);
case AL_DOPPLER_FACTOR:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f && values[0] <= 1.0f);
Source->DopplerFactor = values[0];
return UpdateSourceProps(Source, Context);
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f);
if(Voice *voice{GetSourceVoice(Source, Context)})
{
if((voice->mFlags&VoiceIsCallback))
SETERR_RETURN(Context, AL_INVALID_VALUE, false,
"Source offset for callback is invalid");
auto vpos = GetSampleOffset(Source->mQueue, prop, values[0]);
if(!vpos) SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid offset");
if(SetVoiceOffset(voice, *vpos, Source, Context, Context->mALDevice.get()))
return true;
}
Source->OffsetType = prop;
Source->Offset = values[0];
return true;
case AL_SOURCE_RADIUS:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0.0f && std::isfinite(values[0]));
Source->Radius = values[0];
return UpdateSourceProps(Source, Context);
case AL_STEREO_ANGLES:
CHECKSIZE(values, 2);
CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]));
Source->StereoPan[0] = values[0];
Source->StereoPan[1] = values[1];
return UpdateSourceProps(Source, Context);
case AL_POSITION:
CHECKSIZE(values, 3);
CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]));
Source->Position[0] = values[0];
Source->Position[1] = values[1];
Source->Position[2] = values[2];
return UpdateSourceProps(Source, Context);
case AL_VELOCITY:
CHECKSIZE(values, 3);
CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]));
Source->Velocity[0] = values[0];
Source->Velocity[1] = values[1];
Source->Velocity[2] = values[2];
return UpdateSourceProps(Source, Context);
case AL_DIRECTION:
CHECKSIZE(values, 3);
CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]));
Source->Direction[0] = values[0];
Source->Direction[1] = values[1];
Source->Direction[2] = values[2];
return UpdateSourceProps(Source, Context);
case AL_ORIENTATION:
CHECKSIZE(values, 6);
CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2])
&& std::isfinite(values[3]) && std::isfinite(values[4]) && std::isfinite(values[5]));
Source->OrientAt[0] = values[0];
Source->OrientAt[1] = values[1];
Source->OrientAt[2] = values[2];
Source->OrientUp[0] = values[3];
Source->OrientUp[1] = values[4];
Source->OrientUp[2] = values[5];
return UpdateSourceProps(Source, Context);
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SOURCE_STATE:
case AL_SOURCE_TYPE:
case AL_DISTANCE_MODEL:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
CHECKSIZE(values, 1);
ival = static_cast<int>(values[0]);
return SetSourceiv(Source, Context, prop, {&ival, 1u});
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
CHECKSIZE(values, 1);
ival = static_cast<int>(static_cast<ALuint>(values[0]));
return SetSourceiv(Source, Context, prop, {&ival, 1u});
case AL_BUFFER:
case AL_DIRECT_FILTER:
case AL_AUXILIARY_SEND_FILTER:
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
break;
}
ERR("Unexpected property: 0x%04x\n", prop);
Context->setError(AL_INVALID_ENUM, "Invalid source float property 0x%04x", prop);
return false;
}
bool SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<const int> values)
{
ALCdevice *device{Context->mALDevice.get()};
ALeffectslot *slot{nullptr};
al::deque<ALbufferQueueItem> oldlist;
std::unique_lock<std::mutex> slotlock;
float fvals[6];
switch(prop)
{
case AL_SOURCE_STATE:
case AL_SOURCE_TYPE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
/* Query only */
SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
"Setting read-only source property 0x%04x", prop);
case AL_SOURCE_RELATIVE:
CHECKSIZE(values, 1);
CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->HeadRelative = values[0] != AL_FALSE;
return UpdateSourceProps(Source, Context);
case AL_LOOPING:
CHECKSIZE(values, 1);
CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->Looping = values[0] != AL_FALSE;
if(IsPlayingOrPaused(Source))
{
if(Voice *voice{GetSourceVoice(Source, Context)})
{
if(Source->Looping)
voice->mLoopBuffer.store(&Source->mQueue.front(), std::memory_order_release);
else
voice->mLoopBuffer.store(nullptr, std::memory_order_release);
/* If the source is playing, wait for the current mix to finish
* to ensure it isn't currently looping back or reaching the
* end.
*/
device->waitForMix();
}
}
return true;
case AL_BUFFER:
CHECKSIZE(values, 1);
{
const ALenum state{GetSourceState(Source, GetSourceVoice(Source, Context))};
if(state == AL_PLAYING || state == AL_PAUSED)
SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
"Setting buffer on playing or paused source %u", Source->id);
}
if(values[0])
{
std::lock_guard<std::mutex> _{device->BufferLock};
ALbuffer *buffer{LookupBuffer(device, static_cast<ALuint>(values[0]))};
if(!buffer)
SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid buffer ID %u",
static_cast<ALuint>(values[0]));
if(buffer->MappedAccess && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
"Setting non-persistently mapped buffer %u", buffer->id);
if(buffer->mCallback && ReadRef(buffer->ref) != 0)
SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
"Setting already-set callback buffer %u", buffer->id);
/* Add the selected buffer to a one-item queue */
al::deque<ALbufferQueueItem> newlist;
newlist.emplace_back();
newlist.back().mCallback = buffer->mCallback;
newlist.back().mUserData = buffer->mUserData;
newlist.back().mSampleLen = buffer->mSampleLen;
newlist.back().mLoopStart = buffer->mLoopStart;
newlist.back().mLoopEnd = buffer->mLoopEnd;
newlist.back().mSamples = buffer->mData.data();
newlist.back().mBuffer = buffer;
IncrementRef(buffer->ref);
/* Source is now Static */
Source->SourceType = AL_STATIC;
Source->mQueue.swap(oldlist);
Source->mQueue.swap(newlist);
}
else
{
/* Source is now Undetermined */
Source->SourceType = AL_UNDETERMINED;
Source->mQueue.swap(oldlist);
}
/* Delete all elements in the previous queue */
for(auto &item : oldlist)
{
if(ALbuffer *buffer{item.mBuffer})
DecrementRef(buffer->ref);
}
return true;
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0);
if(Voice *voice{GetSourceVoice(Source, Context)})
{
if((voice->mFlags&VoiceIsCallback))
SETERR_RETURN(Context, AL_INVALID_VALUE, false,
"Source offset for callback is invalid");
auto vpos = GetSampleOffset(Source->mQueue, prop, values[0]);
if(!vpos) SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid source offset");
if(SetVoiceOffset(voice, *vpos, Source, Context, device))
return true;
}
Source->OffsetType = prop;
Source->Offset = values[0];
return true;
case AL_DIRECT_FILTER:
CHECKSIZE(values, 1);
if(values[0])
{
std::lock_guard<std::mutex> _{device->FilterLock};
ALfilter *filter{LookupFilter(device, static_cast<ALuint>(values[0]))};
if(!filter)
SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid filter ID %u",
static_cast<ALuint>(values[0]));
Source->Direct.Gain = filter->Gain;
Source->Direct.GainHF = filter->GainHF;
Source->Direct.HFReference = filter->HFReference;
Source->Direct.GainLF = filter->GainLF;
Source->Direct.LFReference = filter->LFReference;
}
else
{
Source->Direct.Gain = 1.0f;
Source->Direct.GainHF = 1.0f;
Source->Direct.HFReference = LOWPASSFREQREF;
Source->Direct.GainLF = 1.0f;
Source->Direct.LFReference = HIGHPASSFREQREF;
}
return UpdateSourceProps(Source, Context);
case AL_DIRECT_FILTER_GAINHF_AUTO:
CHECKSIZE(values, 1);
CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->DryGainHFAuto = values[0] != AL_FALSE;
return UpdateSourceProps(Source, Context);
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
CHECKSIZE(values, 1);
CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->WetGainAuto = values[0] != AL_FALSE;
return UpdateSourceProps(Source, Context);
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
CHECKSIZE(values, 1);
CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->WetGainHFAuto = values[0] != AL_FALSE;
return UpdateSourceProps(Source, Context);
case AL_DIRECT_CHANNELS_SOFT:
CHECKSIZE(values, 1);
if(auto mode = DirectModeFromEnum(values[0]))
{
Source->DirectChannels = *mode;
return UpdateSourceProps(Source, Context);
}
Context->setError(AL_INVALID_VALUE, "Unsupported AL_DIRECT_CHANNELS_SOFT: 0x%04x\n",
values[0]);
return false;
case AL_DISTANCE_MODEL:
CHECKSIZE(values, 1);
if(auto model = DistanceModelFromALenum(values[0]))
{
Source->mDistanceModel = *model;
if(Context->mSourceDistanceModel)
return UpdateSourceProps(Source, Context);
return true;
}
Context->setError(AL_INVALID_VALUE, "Distance model out of range: 0x%04x", values[0]);
return false;
case AL_SOURCE_RESAMPLER_SOFT:
CHECKSIZE(values, 1);
CHECKVAL(values[0] >= 0 && values[0] <= static_cast<int>(Resampler::Max));
Source->mResampler = static_cast<Resampler>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_SOURCE_SPATIALIZE_SOFT:
CHECKSIZE(values, 1);
if(auto mode = SpatializeModeFromEnum(values[0]))
{
Source->mSpatialize = *mode;
return UpdateSourceProps(Source, Context);
}
Context->setError(AL_INVALID_VALUE, "Unsupported AL_SOURCE_SPATIALIZE_SOFT: 0x%04x\n",
values[0]);
return false;
case AL_AUXILIARY_SEND_FILTER:
CHECKSIZE(values, 3);
slotlock = std::unique_lock<std::mutex>{Context->mEffectSlotLock};
if(values[0] && (slot=LookupEffectSlot(Context, static_cast<ALuint>(values[0]))) == nullptr)
SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid effect ID %u", values[0]);
if(static_cast<ALuint>(values[1]) >= device->NumAuxSends)
SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid send %u", values[1]);
if(values[2])
{
std::lock_guard<std::mutex> _{device->FilterLock};
ALfilter *filter{LookupFilter(device, static_cast<ALuint>(values[2]))};
if(!filter)
SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid filter ID %u", values[2]);
auto &send = Source->Send[static_cast<ALuint>(values[1])];
send.Gain = filter->Gain;
send.GainHF = filter->GainHF;
send.HFReference = filter->HFReference;
send.GainLF = filter->GainLF;
send.LFReference = filter->LFReference;
}
else
{
/* Disable filter */
auto &send = Source->Send[static_cast<ALuint>(values[1])];
send.Gain = 1.0f;
send.GainHF = 1.0f;
send.HFReference = LOWPASSFREQREF;
send.GainLF = 1.0f;
send.LFReference = HIGHPASSFREQREF;
}
if(slot != Source->Send[static_cast<ALuint>(values[1])].Slot && IsPlayingOrPaused(Source))
{
/* Add refcount on the new slot, and release the previous slot */
if(slot) IncrementRef(slot->ref);
if(auto *oldslot = Source->Send[static_cast<ALuint>(values[1])].Slot)
DecrementRef(oldslot->ref);
Source->Send[static_cast<ALuint>(values[1])].Slot = slot;
/* We must force an update if the auxiliary slot changed on an
* active source, in case the slot is about to be deleted.
*/
Voice *voice{GetSourceVoice(Source, Context)};
if(voice) UpdateSourceProps(Source, voice, Context);
else Source->mPropsDirty.set(std::memory_order_release);
}
else
{
if(slot) IncrementRef(slot->ref);
if(auto *oldslot = Source->Send[static_cast<ALuint>(values[1])].Slot)
DecrementRef(oldslot->ref);
Source->Send[static_cast<ALuint>(values[1])].Slot = slot;
UpdateSourceProps(Source, Context);
}
return true;
/* 1x float */
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_REFERENCE_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_MAX_DISTANCE:
case AL_DOPPLER_FACTOR:
case AL_CONE_OUTER_GAINHF:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_SOURCE_RADIUS:
case AL_SEC_LENGTH_SOFT:
CHECKSIZE(values, 1);
fvals[0] = static_cast<float>(values[0]);
return SetSourcefv(Source, Context, prop, {fvals, 1u});
/* 3x float */
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
CHECKSIZE(values, 3);
fvals[0] = static_cast<float>(values[0]);
fvals[1] = static_cast<float>(values[1]);
fvals[2] = static_cast<float>(values[2]);
return SetSourcefv(Source, Context, prop, {fvals, 3u});
/* 6x float */
case AL_ORIENTATION:
CHECKSIZE(values, 6);
fvals[0] = static_cast<float>(values[0]);
fvals[1] = static_cast<float>(values[1]);
fvals[2] = static_cast<float>(values[2]);
fvals[3] = static_cast<float>(values[3]);
fvals[4] = static_cast<float>(values[4]);
fvals[5] = static_cast<float>(values[5]);
return SetSourcefv(Source, Context, prop, {fvals, 6u});
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
case AL_STEREO_ANGLES:
break;
}
ERR("Unexpected property: 0x%04x\n", prop);
Context->setError(AL_INVALID_ENUM, "Invalid source integer property 0x%04x", prop);
return false;
}
bool SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<const int64_t> values)
{
float fvals[MaxValues];
int ivals[MaxValues];
switch(prop)
{
case AL_SOURCE_TYPE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_SOURCE_STATE:
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
/* Query only */
SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
"Setting read-only source property 0x%04x", prop);
/* 1x int */
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
CHECKSIZE(values, 1);
CHECKVAL(values[0] <= INT_MAX && values[0] >= INT_MIN);
ivals[0] = static_cast<int>(values[0]);
return SetSourceiv(Source, Context, prop, {ivals, 1u});
/* 1x uint */
case AL_BUFFER:
case AL_DIRECT_FILTER:
CHECKSIZE(values, 1);
CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0);
ivals[0] = static_cast<int>(values[0]);
return SetSourceiv(Source, Context, prop, {ivals, 1u});
/* 3x uint */
case AL_AUXILIARY_SEND_FILTER:
CHECKSIZE(values, 3);
CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0 && values[1] <= UINT_MAX && values[1] >= 0
&& values[2] <= UINT_MAX && values[2] >= 0);
ivals[0] = static_cast<int>(values[0]);
ivals[1] = static_cast<int>(values[1]);
ivals[2] = static_cast<int>(values[2]);
return SetSourceiv(Source, Context, prop, {ivals, 3u});
/* 1x float */
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_REFERENCE_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_MAX_DISTANCE:
case AL_DOPPLER_FACTOR:
case AL_CONE_OUTER_GAINHF:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_SOURCE_RADIUS:
case AL_SEC_LENGTH_SOFT:
CHECKSIZE(values, 1);
fvals[0] = static_cast<float>(values[0]);
return SetSourcefv(Source, Context, prop, {fvals, 1u});
/* 3x float */
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
CHECKSIZE(values, 3);
fvals[0] = static_cast<float>(values[0]);
fvals[1] = static_cast<float>(values[1]);
fvals[2] = static_cast<float>(values[2]);
return SetSourcefv(Source, Context, prop, {fvals, 3u});
/* 6x float */
case AL_ORIENTATION:
CHECKSIZE(values, 6);
fvals[0] = static_cast<float>(values[0]);
fvals[1] = static_cast<float>(values[1]);
fvals[2] = static_cast<float>(values[2]);
fvals[3] = static_cast<float>(values[3]);
fvals[4] = static_cast<float>(values[4]);
fvals[5] = static_cast<float>(values[5]);
return SetSourcefv(Source, Context, prop, {fvals, 6u});
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
case AL_STEREO_ANGLES:
break;
}
ERR("Unexpected property: 0x%04x\n", prop);
Context->setError(AL_INVALID_ENUM, "Invalid source integer64 property 0x%04x", prop);
return false;
}
#undef CHECKVAL
bool GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<double> values);
bool GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<int> values);
bool GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<int64_t> values);
bool GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<double> values)
{
ALCdevice *device{Context->mALDevice.get()};
ClockLatency clocktime;
nanoseconds srcclock;
int ivals[MaxValues];
bool err;
switch(prop)
{
case AL_GAIN:
CHECKSIZE(values, 1);
values[0] = Source->Gain;
return true;
case AL_PITCH:
CHECKSIZE(values, 1);
values[0] = Source->Pitch;
return true;
case AL_MAX_DISTANCE:
CHECKSIZE(values, 1);
values[0] = Source->MaxDistance;
return true;
case AL_ROLLOFF_FACTOR:
CHECKSIZE(values, 1);
values[0] = Source->RolloffFactor;
return true;
case AL_REFERENCE_DISTANCE:
CHECKSIZE(values, 1);
values[0] = Source->RefDistance;
return true;
case AL_CONE_INNER_ANGLE:
CHECKSIZE(values, 1);
values[0] = Source->InnerAngle;
return true;
case AL_CONE_OUTER_ANGLE:
CHECKSIZE(values, 1);
values[0] = Source->OuterAngle;
return true;
case AL_MIN_GAIN:
CHECKSIZE(values, 1);
values[0] = Source->MinGain;
return true;
case AL_MAX_GAIN:
CHECKSIZE(values, 1);
values[0] = Source->MaxGain;
return true;
case AL_CONE_OUTER_GAIN:
CHECKSIZE(values, 1);
values[0] = Source->OuterGain;
return true;
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
CHECKSIZE(values, 1);
values[0] = GetSourceOffset(Source, prop, Context);
return true;
case AL_CONE_OUTER_GAINHF:
CHECKSIZE(values, 1);
values[0] = Source->OuterGainHF;
return true;
case AL_AIR_ABSORPTION_FACTOR:
CHECKSIZE(values, 1);
values[0] = Source->AirAbsorptionFactor;
return true;
case AL_ROOM_ROLLOFF_FACTOR:
CHECKSIZE(values, 1);
values[0] = Source->RoomRolloffFactor;
return true;
case AL_DOPPLER_FACTOR:
CHECKSIZE(values, 1);
values[0] = Source->DopplerFactor;
return true;
case AL_SOURCE_RADIUS:
CHECKSIZE(values, 1);
values[0] = Source->Radius;
return true;
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SEC_LENGTH_SOFT:
CHECKSIZE(values, 1);
values[0] = GetSourceLength(Source, prop);
return true;
case AL_STEREO_ANGLES:
CHECKSIZE(values, 2);
values[0] = Source->StereoPan[0];
values[1] = Source->StereoPan[1];
return true;
case AL_SEC_OFFSET_LATENCY_SOFT:
CHECKSIZE(values, 2);
/* Get the source offset with the clock time first. Then get the clock
* time with the device latency. Order is important.
*/
values[0] = GetSourceSecOffset(Source, Context, &srcclock);
{
std::lock_guard<std::mutex> _{device->StateLock};
clocktime = GetClockLatency(device);
}
if(srcclock == clocktime.ClockTime)
values[1] = static_cast<double>(clocktime.Latency.count()) / 1000000000.0;
else
{
/* If the clock time incremented, reduce the latency by that much
* since it's that much closer to the source offset it got earlier.
*/
const nanoseconds diff{clocktime.ClockTime - srcclock};
const nanoseconds latency{clocktime.Latency - std::min(clocktime.Latency, diff)};
values[1] = static_cast<double>(latency.count()) / 1000000000.0;
}
return true;
case AL_SEC_OFFSET_CLOCK_SOFT:
CHECKSIZE(values, 2);
values[0] = GetSourceSecOffset(Source, Context, &srcclock);
values[1] = static_cast<double>(srcclock.count()) / 1000000000.0;
return true;
case AL_POSITION:
CHECKSIZE(values, 3);
values[0] = Source->Position[0];
values[1] = Source->Position[1];
values[2] = Source->Position[2];
return true;
case AL_VELOCITY:
CHECKSIZE(values, 3);
values[0] = Source->Velocity[0];
values[1] = Source->Velocity[1];
values[2] = Source->Velocity[2];
return true;
case AL_DIRECTION:
CHECKSIZE(values, 3);
values[0] = Source->Direction[0];
values[1] = Source->Direction[1];
values[2] = Source->Direction[2];
return true;
case AL_ORIENTATION:
CHECKSIZE(values, 6);
values[0] = Source->OrientAt[0];
values[1] = Source->OrientAt[1];
values[2] = Source->OrientAt[2];
values[3] = Source->OrientUp[0];
values[4] = Source->OrientUp[1];
values[5] = Source->OrientUp[2];
return true;
/* 1x int */
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SOURCE_STATE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_SOURCE_TYPE:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
CHECKSIZE(values, 1);
if((err=GetSourceiv(Source, Context, prop, {ivals, 1u})) != false)
values[0] = static_cast<double>(ivals[0]);
return err;
case AL_BUFFER:
case AL_DIRECT_FILTER:
case AL_AUXILIARY_SEND_FILTER:
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
break;
}
ERR("Unexpected property: 0x%04x\n", prop);
Context->setError(AL_INVALID_ENUM, "Invalid source double property 0x%04x", prop);
return false;
}
bool GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<int> values)
{
double dvals[MaxValues];
bool err;
switch(prop)
{
case AL_SOURCE_RELATIVE:
CHECKSIZE(values, 1);
values[0] = Source->HeadRelative;
return true;
case AL_LOOPING:
CHECKSIZE(values, 1);
values[0] = Source->Looping;
return true;
case AL_BUFFER:
CHECKSIZE(values, 1);
{
ALbufferQueueItem *BufferList{(Source->SourceType == AL_STATIC)
? &Source->mQueue.front() : nullptr};
ALbuffer *buffer{BufferList ? BufferList->mBuffer : nullptr};
values[0] = buffer ? static_cast<int>(buffer->id) : 0;
}
return true;
case AL_SOURCE_STATE:
CHECKSIZE(values, 1);
values[0] = GetSourceState(Source, GetSourceVoice(Source, Context));
return true;
case AL_BUFFERS_QUEUED:
CHECKSIZE(values, 1);
values[0] = static_cast<int>(Source->mQueue.size());
return true;
case AL_BUFFERS_PROCESSED:
CHECKSIZE(values, 1);
if(Source->Looping || Source->SourceType != AL_STREAMING)
{
/* Buffers on a looping source are in a perpetual state of PENDING,
* so don't report any as PROCESSED
*/
values[0] = 0;
}
else
{
int played{0};
if(Source->state != AL_INITIAL)
{
const VoiceBufferItem *Current{nullptr};
if(Voice *voice{GetSourceVoice(Source, Context)})
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
for(auto &item : Source->mQueue)
{
if(&item == Current)
break;
++played;
}
}
values[0] = played;
}
return true;
case AL_SOURCE_TYPE:
CHECKSIZE(values, 1);
values[0] = Source->SourceType;
return true;
case AL_DIRECT_FILTER_GAINHF_AUTO:
CHECKSIZE(values, 1);
values[0] = Source->DryGainHFAuto;
return true;
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
CHECKSIZE(values, 1);
values[0] = Source->WetGainAuto;
return true;
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
CHECKSIZE(values, 1);
values[0] = Source->WetGainHFAuto;
return true;
case AL_DIRECT_CHANNELS_SOFT:
CHECKSIZE(values, 1);
values[0] = EnumFromDirectMode(Source->DirectChannels);
return true;
case AL_DISTANCE_MODEL:
CHECKSIZE(values, 1);
values[0] = ALenumFromDistanceModel(Source->mDistanceModel);
return true;
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SEC_LENGTH_SOFT:
CHECKSIZE(values, 1);
values[0] = static_cast<int>(mind(GetSourceLength(Source, prop),
std::numeric_limits<int>::max()));
return true;
case AL_SOURCE_RESAMPLER_SOFT:
CHECKSIZE(values, 1);
values[0] = static_cast<int>(Source->mResampler);
return true;
case AL_SOURCE_SPATIALIZE_SOFT:
CHECKSIZE(values, 1);
values[0] = EnumFromSpatializeMode(Source->mSpatialize);
return true;
/* 1x float/double */
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_REFERENCE_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_MAX_DISTANCE:
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_DOPPLER_FACTOR:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_CONE_OUTER_GAINHF:
case AL_SOURCE_RADIUS:
CHECKSIZE(values, 1);
if((err=GetSourcedv(Source, Context, prop, {dvals, 1u})) != false)
values[0] = static_cast<int>(dvals[0]);
return err;
/* 3x float/double */
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
CHECKSIZE(values, 3);
if((err=GetSourcedv(Source, Context, prop, {dvals, 3u})) != false)
{
values[0] = static_cast<int>(dvals[0]);
values[1] = static_cast<int>(dvals[1]);
values[2] = static_cast<int>(dvals[2]);
}
return err;
/* 6x float/double */
case AL_ORIENTATION:
CHECKSIZE(values, 6);
if((err=GetSourcedv(Source, Context, prop, {dvals, 6u})) != false)
{
values[0] = static_cast<int>(dvals[0]);
values[1] = static_cast<int>(dvals[1]);
values[2] = static_cast<int>(dvals[2]);
values[3] = static_cast<int>(dvals[3]);
values[4] = static_cast<int>(dvals[4]);
values[5] = static_cast<int>(dvals[5]);
}
return err;
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
break; /* i64 only */
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
break; /* Double only */
case AL_STEREO_ANGLES:
break; /* Float/double only */
case AL_DIRECT_FILTER:
case AL_AUXILIARY_SEND_FILTER:
break; /* ??? */
}
ERR("Unexpected property: 0x%04x\n", prop);
Context->setError(AL_INVALID_ENUM, "Invalid source integer property 0x%04x", prop);
return false;
}
bool GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const al::span<int64_t> values)
{
ALCdevice *device{Context->mALDevice.get()};
ClockLatency clocktime;
nanoseconds srcclock;
double dvals[MaxValues];
int ivals[MaxValues];
bool err;
switch(prop)
{
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SEC_LENGTH_SOFT:
CHECKSIZE(values, 1);
values[0] = static_cast<int64_t>(GetSourceLength(Source, prop));
return true;
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
CHECKSIZE(values, 2);
/* Get the source offset with the clock time first. Then get the clock
* time with the device latency. Order is important.
*/
values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
{
std::lock_guard<std::mutex> _{device->StateLock};
clocktime = GetClockLatency(device);
}
if(srcclock == clocktime.ClockTime)
values[1] = clocktime.Latency.count();
else
{
/* If the clock time incremented, reduce the latency by that much
* since it's that much closer to the source offset it got earlier.
*/
const nanoseconds diff{clocktime.ClockTime - srcclock};
values[1] = nanoseconds{clocktime.Latency - std::min(clocktime.Latency, diff)}.count();
}
return true;
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
CHECKSIZE(values, 2);
values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
values[1] = srcclock.count();
return true;
/* 1x float/double */
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_REFERENCE_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_MAX_DISTANCE:
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_DOPPLER_FACTOR:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_CONE_OUTER_GAINHF:
case AL_SOURCE_RADIUS:
CHECKSIZE(values, 1);
if((err=GetSourcedv(Source, Context, prop, {dvals, 1u})) != false)
values[0] = static_cast<int64_t>(dvals[0]);
return err;
/* 3x float/double */
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
CHECKSIZE(values, 3);
if((err=GetSourcedv(Source, Context, prop, {dvals, 3u})) != false)
{
values[0] = static_cast<int64_t>(dvals[0]);
values[1] = static_cast<int64_t>(dvals[1]);
values[2] = static_cast<int64_t>(dvals[2]);
}
return err;
/* 6x float/double */
case AL_ORIENTATION:
CHECKSIZE(values, 6);
if((err=GetSourcedv(Source, Context, prop, {dvals, 6u})) != false)
{
values[0] = static_cast<int64_t>(dvals[0]);
values[1] = static_cast<int64_t>(dvals[1]);
values[2] = static_cast<int64_t>(dvals[2]);
values[3] = static_cast<int64_t>(dvals[3]);
values[4] = static_cast<int64_t>(dvals[4]);
values[5] = static_cast<int64_t>(dvals[5]);
}
return err;
/* 1x int */
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SOURCE_STATE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_SOURCE_TYPE:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
CHECKSIZE(values, 1);
if((err=GetSourceiv(Source, Context, prop, {ivals, 1u})) != false)
values[0] = ivals[0];
return err;
/* 1x uint */
case AL_BUFFER:
case AL_DIRECT_FILTER:
CHECKSIZE(values, 1);
if((err=GetSourceiv(Source, Context, prop, {ivals, 1u})) != false)
values[0] = static_cast<ALuint>(ivals[0]);
return err;
/* 3x uint */
case AL_AUXILIARY_SEND_FILTER:
CHECKSIZE(values, 3);
if((err=GetSourceiv(Source, Context, prop, {ivals, 3u})) != false)
{
values[0] = static_cast<ALuint>(ivals[0]);
values[1] = static_cast<ALuint>(ivals[1]);
values[2] = static_cast<ALuint>(ivals[2]);
}
return err;
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
break; /* Double only */
case AL_STEREO_ANGLES:
break; /* Float/double only */
}
ERR("Unexpected property: 0x%04x\n", prop);
Context->setError(AL_INVALID_ENUM, "Invalid source integer64 property 0x%04x", prop);
return false;
}
} // namespace
AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if UNLIKELY(n < 0)
context->setError(AL_INVALID_VALUE, "Generating %d sources", n);
if UNLIKELY(n <= 0) return;
std::unique_lock<std::mutex> srclock{context->mSourceLock};
ALCdevice *device{context->mALDevice.get()};
if(static_cast<ALuint>(n) > device->SourcesMax-context->mNumSources)
{
context->setError(AL_OUT_OF_MEMORY, "Exceeding %u source limit (%u + %d)",
device->SourcesMax, context->mNumSources, n);
return;
}
if(!EnsureSources(context.get(), static_cast<ALuint>(n)))
{
context->setError(AL_OUT_OF_MEMORY, "Failed to allocate %d source%s", n, (n==1)?"":"s");
return;
}
if(n == 1)
{
ALsource *source{AllocSource(context.get())};
sources[0] = source->id;
}
else
{
al::vector<ALuint> ids;
ids.reserve(static_cast<ALuint>(n));
do {
ALsource *source{AllocSource(context.get())};
ids.emplace_back(source->id);
} while(--n);
std::copy(ids.cbegin(), ids.cend(), sources);
}
}
END_API_FUNC
AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if UNLIKELY(n < 0)
SETERR_RETURN(context, AL_INVALID_VALUE,, "Deleting %d sources", n);
std::lock_guard<std::mutex> _{context->mSourceLock};
/* Check that all Sources are valid */
auto validate_source = [&context](const ALuint sid) -> bool
{ return LookupSource(context.get(), sid) != nullptr; };
const ALuint *sources_end = sources + n;
auto invsrc = std::find_if_not(sources, sources_end, validate_source);
if UNLIKELY(invsrc != sources_end)
{
context->setError(AL_INVALID_NAME, "Invalid source ID %u", *invsrc);
return;
}
/* All good. Delete source IDs. */
auto delete_source = [&context](const ALuint sid) -> void
{
ALsource *src{LookupSource(context.get(), sid)};
if(src) FreeSource(context.get(), src);
};
std::for_each(sources, sources_end, delete_source);
}
END_API_FUNC
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if LIKELY(context)
{
std::lock_guard<std::mutex> _{context->mSourceLock};
if(LookupSource(context.get(), source) != nullptr)
return AL_TRUE;
}
return AL_FALSE;
}
END_API_FUNC
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source = LookupSource(context.get(), source);
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else
SetSourcefv(Source, context.get(), static_cast<SourceProp>(param), {&value, 1u});
}
END_API_FUNC
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source = LookupSource(context.get(), source);
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else
{
const float fvals[3]{ value1, value2, value3 };
SetSourcefv(Source, context.get(), static_cast<SourceProp>(param), fvals);
}
}
END_API_FUNC
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source = LookupSource(context.get(), source);
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!values)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
SetSourcefv(Source, context.get(), static_cast<SourceProp>(param), {values, MaxValues});
}
END_API_FUNC
AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source = LookupSource(context.get(), source);
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else
{
const float fval[1]{static_cast<float>(value)};
SetSourcefv(Source, context.get(), static_cast<SourceProp>(param), fval);
}
}
END_API_FUNC
AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source = LookupSource(context.get(), source);
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else
{
const float fvals[3]{static_cast<float>(value1), static_cast<float>(value2),
static_cast<float>(value3)};
SetSourcefv(Source, context.get(), static_cast<SourceProp>(param), fvals);
}
}
END_API_FUNC
AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source = LookupSource(context.get(), source);
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!values)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
{
const ALuint count{DoubleValsByProp(param)};
float fvals[MaxValues];
for(ALuint i{0};i < count;i++)
fvals[i] = static_cast<float>(values[i]);
SetSourcefv(Source, context.get(), static_cast<SourceProp>(param), {fvals, count});
}
}
END_API_FUNC
AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source = LookupSource(context.get(), source);
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else
SetSourceiv(Source, context.get(), static_cast<SourceProp>(param), {&value, 1u});
}
END_API_FUNC
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source = LookupSource(context.get(), source);
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else
{
const int ivals[3]{ value1, value2, value3 };
SetSourceiv(Source, context.get(), static_cast<SourceProp>(param), ivals);
}
}
END_API_FUNC
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source = LookupSource(context.get(), source);
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!values)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
SetSourceiv(Source, context.get(), static_cast<SourceProp>(param), {values, MaxValues});
}
END_API_FUNC
AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else
SetSourcei64v(Source, context.get(), static_cast<SourceProp>(param), {&value, 1u});
}
END_API_FUNC
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else
{
const int64_t i64vals[3]{ value1, value2, value3 };
SetSourcei64v(Source, context.get(), static_cast<SourceProp>(param), i64vals);
}
}
END_API_FUNC
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!values)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
SetSourcei64v(Source, context.get(), static_cast<SourceProp>(param), {values, MaxValues});
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!value)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
{
double dval[1];
if(GetSourcedv(Source, context.get(), static_cast<SourceProp>(param), dval))
*value = static_cast<float>(dval[0]);
}
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!(value1 && value2 && value3))
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
{
double dvals[3];
if(GetSourcedv(Source, context.get(), static_cast<SourceProp>(param), dvals))
{
*value1 = static_cast<float>(dvals[0]);
*value2 = static_cast<float>(dvals[1]);
*value3 = static_cast<float>(dvals[2]);
}
}
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!values)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
{
const ALuint count{FloatValsByProp(param)};
double dvals[MaxValues];
if(GetSourcedv(Source, context.get(), static_cast<SourceProp>(param), {dvals, count}))
{
for(ALuint i{0};i < count;i++)
values[i] = static_cast<float>(dvals[i]);
}
}
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!value)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
GetSourcedv(Source, context.get(), static_cast<SourceProp>(param), {value, 1u});
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!(value1 && value2 && value3))
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
{
double dvals[3];
if(GetSourcedv(Source, context.get(), static_cast<SourceProp>(param), dvals))
{
*value1 = dvals[0];
*value2 = dvals[1];
*value3 = dvals[2];
}
}
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!values)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
GetSourcedv(Source, context.get(), static_cast<SourceProp>(param), {values, MaxValues});
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!value)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
GetSourceiv(Source, context.get(), static_cast<SourceProp>(param), {value, 1u});
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!(value1 && value2 && value3))
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
{
int ivals[3];
if(GetSourceiv(Source, context.get(), static_cast<SourceProp>(param), ivals))
{
*value1 = ivals[0];
*value2 = ivals[1];
*value3 = ivals[2];
}
}
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!values)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
GetSourceiv(Source, context.get(), static_cast<SourceProp>(param), {values, MaxValues});
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!value)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
GetSourcei64v(Source, context.get(), static_cast<SourceProp>(param), {value, 1u});
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!(value1 && value2 && value3))
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
{
int64_t i64vals[3];
if(GetSourcei64v(Source, context.get(), static_cast<SourceProp>(param), i64vals))
{
*value1 = i64vals[0];
*value2 = i64vals[1];
*value3 = i64vals[2];
}
}
}
END_API_FUNC
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *Source{LookupSource(context.get(), source)};
if UNLIKELY(!Source)
context->setError(AL_INVALID_NAME, "Invalid source ID %u", source);
else if UNLIKELY(!values)
context->setError(AL_INVALID_VALUE, "NULL pointer");
else
GetSourcei64v(Source, context.get(), static_cast<SourceProp>(param), {values, MaxValues});
}
END_API_FUNC
AL_API void AL_APIENTRY alSourcePlay(ALuint source)
START_API_FUNC
{ alSourcePlayv(1, &source); }
END_API_FUNC
AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if UNLIKELY(n < 0)
context->setError(AL_INVALID_VALUE, "Playing %d sources", n);
if UNLIKELY(n <= 0) return;
al::vector<ALsource*> extra_sources;
std::array<ALsource*,8> source_storage;
al::span<ALsource*> srchandles;
if LIKELY(static_cast<ALuint>(n) <= source_storage.size())
srchandles = {source_storage.data(), static_cast<ALuint>(n)};
else
{
extra_sources.resize(static_cast<ALuint>(n));
srchandles = {extra_sources.data(), extra_sources.size()};
}
std::lock_guard<std::mutex> _{context->mSourceLock};
for(auto &srchdl : srchandles)
{
srchdl = LookupSource(context.get(), *sources);
if(!srchdl)
SETERR_RETURN(context, AL_INVALID_NAME,, "Invalid source ID %u", *sources);
++sources;
}
ALCdevice *device{context->mALDevice.get()};
/* If the device is disconnected, and voices stop on disconnect, go right
* to stopped.
*/
if UNLIKELY(!device->Connected.load(std::memory_order_acquire))
{
if(context->mStopVoicesOnDisconnect.load(std::memory_order_acquire))
{
for(ALsource *source : srchandles)
{
/* TODO: Send state change event? */
source->Offset = 0.0;
source->OffsetType = AL_NONE;
source->state = AL_STOPPED;
}
return;
}
}
/* Count the number of reusable voices. */
auto voicelist = context->getVoicesSpan();
size_t free_voices{0};
for(const Voice *voice : voicelist)
{
free_voices += (voice->mPlayState.load(std::memory_order_acquire) == Voice::Stopped
&& voice->mSourceID.load(std::memory_order_relaxed) == 0u
&& voice->mPendingChange.load(std::memory_order_relaxed) == false);
if(free_voices == srchandles.size())
break;
}
if UNLIKELY(srchandles.size() != free_voices)
{
const size_t inc_amount{srchandles.size() - free_voices};
auto &allvoices = *context->mVoices.load(std::memory_order_relaxed);
if(inc_amount > allvoices.size() - voicelist.size())
{
/* Increase the number of voices to handle the request. */
context->allocVoices(inc_amount - (allvoices.size() - voicelist.size()));
}
context->mActiveVoiceCount.fetch_add(inc_amount, std::memory_order_release);
voicelist = context->getVoicesSpan();
}
auto voiceiter = voicelist.begin();
ALuint vidx{0};
VoiceChange *tail{}, *cur{};
for(ALsource *source : srchandles)
{
/* Check that there is a queue containing at least one valid, non zero
* length buffer.
*/
auto BufferList = source->mQueue.begin();
for(;BufferList != source->mQueue.end();++BufferList)
{
if(BufferList->mSampleLen != 0 || BufferList->mCallback)
break;
}
/* If there's nothing to play, go right to stopped. */
if UNLIKELY(BufferList == source->mQueue.end())
{
/* NOTE: A source without any playable buffers should not have a
* Voice since it shouldn't be in a playing or paused state. So
* there's no need to look up its voice and clear the source.
*/
source->Offset = 0.0;
source->OffsetType = AL_NONE;
source->state = AL_STOPPED;
continue;
}
if(!cur)
cur = tail = GetVoiceChanger(context.get());
else
{
cur->mNext.store(GetVoiceChanger(context.get()), std::memory_order_relaxed);
cur = cur->mNext.load(std::memory_order_relaxed);
}
Voice *voice{GetSourceVoice(source, context.get())};
switch(GetSourceState(source, voice))
{
case AL_PAUSED:
/* A source that's paused simply resumes. If there's no voice, it
* was lost from a disconnect, so just start over with a new one.
*/
cur->mOldVoice = nullptr;
if(!voice) break;
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Play;
source->state = AL_PLAYING;
continue;
case AL_PLAYING:
/* A source that's already playing is restarted from the beginning.
* Stop the current voice and start a new one so it properly cross-
* fades back to the beginning.
*/
if(voice)
voice->mPendingChange.store(true, std::memory_order_relaxed);
cur->mOldVoice = voice;
voice = nullptr;
break;
default:
assert(voice == nullptr);
cur->mOldVoice = nullptr;
break;
}
/* Find the next unused voice to play this source with. */
for(;voiceiter != voicelist.end();++voiceiter,++vidx)
{
Voice *v{*voiceiter};
if(v->mPlayState.load(std::memory_order_acquire) == Voice::Stopped
&& v->mSourceID.load(std::memory_order_relaxed) == 0u
&& v->mPendingChange.load(std::memory_order_relaxed) == false)
{
voice = v;
break;
}
}
voice->mPosition.store(0u, std::memory_order_relaxed);
voice->mPositionFrac.store(0, std::memory_order_relaxed);
voice->mCurrentBuffer.store(&source->mQueue.front(), std::memory_order_relaxed);
voice->mFlags = 0;
/* A source that's not playing or paused has any offset applied when it
* starts playing.
*/
if(const ALenum offsettype{source->OffsetType})
{
const double offset{source->Offset};
source->OffsetType = AL_NONE;
source->Offset = 0.0;
if(auto vpos = GetSampleOffset(source->mQueue, offsettype, offset))
{
voice->mPosition.store(vpos->pos, std::memory_order_relaxed);
voice->mPositionFrac.store(vpos->frac, std::memory_order_relaxed);
voice->mCurrentBuffer.store(vpos->bufferitem, std::memory_order_relaxed);
if(vpos->pos!=0 || vpos->frac!=0 || vpos->bufferitem!=&source->mQueue.front())
voice->mFlags |= VoiceIsFading;
}
}
InitVoice(voice, source, std::addressof(*BufferList), context.get(), device);
source->VoiceIdx = vidx;
source->state = AL_PLAYING;
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Play;
}
if LIKELY(tail)
SendVoiceChanges(context.get(), tail);
}
END_API_FUNC
AL_API void AL_APIENTRY alSourcePause(ALuint source)
START_API_FUNC
{ alSourcePausev(1, &source); }
END_API_FUNC
AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if UNLIKELY(n < 0)
context->setError(AL_INVALID_VALUE, "Pausing %d sources", n);
if UNLIKELY(n <= 0) return;
al::vector<ALsource*> extra_sources;
std::array<ALsource*,8> source_storage;
al::span<ALsource*> srchandles;
if LIKELY(static_cast<ALuint>(n) <= source_storage.size())
srchandles = {source_storage.data(), static_cast<ALuint>(n)};
else
{
extra_sources.resize(static_cast<ALuint>(n));
srchandles = {extra_sources.data(), extra_sources.size()};
}
std::lock_guard<std::mutex> _{context->mSourceLock};
for(auto &srchdl : srchandles)
{
srchdl = LookupSource(context.get(), *sources);
if(!srchdl)
SETERR_RETURN(context, AL_INVALID_NAME,, "Invalid source ID %u", *sources);
++sources;
}
/* Pausing has to be done in two steps. First, for each source that's
* detected to be playing, chamge the voice (asynchronously) to
* stopping/paused.
*/
VoiceChange *tail{}, *cur{};
for(ALsource *source : srchandles)
{
Voice *voice{GetSourceVoice(source, context.get())};
if(GetSourceState(source, voice) == AL_PLAYING)
{
if(!cur)
cur = tail = GetVoiceChanger(context.get());
else
{
cur->mNext.store(GetVoiceChanger(context.get()), std::memory_order_relaxed);
cur = cur->mNext.load(std::memory_order_relaxed);
}
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Pause;
}
}
if LIKELY(tail)
{
SendVoiceChanges(context.get(), tail);
/* Second, now that the voice changes have been sent, because it's
* possible that the voice stopped after it was detected playing and
* before the voice got paused, recheck that the source is still
* considered playing and set it to paused if so.
*/
for(ALsource *source : srchandles)
{
Voice *voice{GetSourceVoice(source, context.get())};
if(GetSourceState(source, voice) == AL_PLAYING)
source->state = AL_PAUSED;
}
}
}
END_API_FUNC
AL_API void AL_APIENTRY alSourceStop(ALuint source)
START_API_FUNC
{ alSourceStopv(1, &source); }
END_API_FUNC
AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if UNLIKELY(n < 0)
context->setError(AL_INVALID_VALUE, "Stopping %d sources", n);
if UNLIKELY(n <= 0) return;
al::vector<ALsource*> extra_sources;
std::array<ALsource*,8> source_storage;
al::span<ALsource*> srchandles;
if LIKELY(static_cast<ALuint>(n) <= source_storage.size())
srchandles = {source_storage.data(), static_cast<ALuint>(n)};
else
{
extra_sources.resize(static_cast<ALuint>(n));
srchandles = {extra_sources.data(), extra_sources.size()};
}
std::lock_guard<std::mutex> _{context->mSourceLock};
for(auto &srchdl : srchandles)
{
srchdl = LookupSource(context.get(), *sources);
if(!srchdl)
SETERR_RETURN(context, AL_INVALID_NAME,, "Invalid source ID %u", *sources);
++sources;
}
VoiceChange *tail{}, *cur{};
for(ALsource *source : srchandles)
{
if(Voice *voice{GetSourceVoice(source, context.get())})
{
if(!cur)
cur = tail = GetVoiceChanger(context.get());
else
{
cur->mNext.store(GetVoiceChanger(context.get()), std::memory_order_relaxed);
cur = cur->mNext.load(std::memory_order_relaxed);
}
voice->mPendingChange.store(true, std::memory_order_relaxed);
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Stop;
source->state = AL_STOPPED;
}
source->Offset = 0.0;
source->OffsetType = AL_NONE;
source->VoiceIdx = INVALID_VOICE_IDX;
}
if LIKELY(tail)
SendVoiceChanges(context.get(), tail);
}
END_API_FUNC
AL_API void AL_APIENTRY alSourceRewind(ALuint source)
START_API_FUNC
{ alSourceRewindv(1, &source); }
END_API_FUNC
AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if UNLIKELY(n < 0)
context->setError(AL_INVALID_VALUE, "Rewinding %d sources", n);
if UNLIKELY(n <= 0) return;
al::vector<ALsource*> extra_sources;
std::array<ALsource*,8> source_storage;
al::span<ALsource*> srchandles;
if LIKELY(static_cast<ALuint>(n) <= source_storage.size())
srchandles = {source_storage.data(), static_cast<ALuint>(n)};
else
{
extra_sources.resize(static_cast<ALuint>(n));
srchandles = {extra_sources.data(), extra_sources.size()};
}
std::lock_guard<std::mutex> _{context->mSourceLock};
for(auto &srchdl : srchandles)
{
srchdl = LookupSource(context.get(), *sources);
if(!srchdl)
SETERR_RETURN(context, AL_INVALID_NAME,, "Invalid source ID %u", *sources);
++sources;
}
VoiceChange *tail{}, *cur{};
for(ALsource *source : srchandles)
{
Voice *voice{GetSourceVoice(source, context.get())};
if(source->state != AL_INITIAL)
{
if(!cur)
cur = tail = GetVoiceChanger(context.get());
else
{
cur->mNext.store(GetVoiceChanger(context.get()), std::memory_order_relaxed);
cur = cur->mNext.load(std::memory_order_relaxed);
}
if(voice)
voice->mPendingChange.store(true, std::memory_order_relaxed);
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Reset;
source->state = AL_INITIAL;
}
source->Offset = 0.0;
source->OffsetType = AL_NONE;
source->VoiceIdx = INVALID_VOICE_IDX;
}
if LIKELY(tail)
SendVoiceChanges(context.get(), tail);
}
END_API_FUNC
AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint src, ALsizei nb, const ALuint *buffers)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if UNLIKELY(nb < 0)
context->setError(AL_INVALID_VALUE, "Queueing %d buffers", nb);
if UNLIKELY(nb <= 0) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *source{LookupSource(context.get(),src)};
if UNLIKELY(!source)
SETERR_RETURN(context, AL_INVALID_NAME,, "Invalid source ID %u", src);
/* Can't queue on a Static Source */
if UNLIKELY(source->SourceType == AL_STATIC)
SETERR_RETURN(context, AL_INVALID_OPERATION,, "Queueing onto static source %u", src);
/* Check for a valid Buffer, for its frequency and format */
ALCdevice *device{context->mALDevice.get()};
ALbuffer *BufferFmt{nullptr};
for(auto &item : source->mQueue)
{
BufferFmt = item.mBuffer;
if(BufferFmt) break;
}
std::unique_lock<std::mutex> buflock{device->BufferLock};
const size_t NewListStart{source->mQueue.size()};
ALbufferQueueItem *BufferList{nullptr};
for(ALsizei i{0};i < nb;i++)
{
bool fmt_mismatch{false};
ALbuffer *buffer{nullptr};
if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == nullptr)
{
context->setError(AL_INVALID_NAME, "Queueing invalid buffer ID %u", buffers[i]);
goto buffer_error;
}
if(buffer && buffer->mCallback)
{
context->setError(AL_INVALID_OPERATION, "Queueing callback buffer %u", buffers[i]);
goto buffer_error;
}
source->mQueue.emplace_back();
if(!BufferList)
BufferList = &source->mQueue.back();
else
{
auto &item = source->mQueue.back();
BufferList->mNext.store(&item, std::memory_order_relaxed);
BufferList = &item;
}
if(!buffer) continue;
BufferList->mSampleLen = buffer->mSampleLen;
BufferList->mLoopEnd = buffer->mSampleLen;
BufferList->mSamples = buffer->mData.data();
BufferList->mBuffer = buffer;
IncrementRef(buffer->ref);
if(buffer->MappedAccess != 0 && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
{
context->setError(AL_INVALID_OPERATION, "Queueing non-persistently mapped buffer %u",
buffer->id);
goto buffer_error;
}
if(BufferFmt == nullptr)
BufferFmt = buffer;
else
{
fmt_mismatch |= BufferFmt->mSampleRate != buffer->mSampleRate;
fmt_mismatch |= BufferFmt->mChannels != buffer->mChannels;
if(BufferFmt->isBFormat())
{
fmt_mismatch |= BufferFmt->mAmbiLayout != buffer->mAmbiLayout;
fmt_mismatch |= BufferFmt->mAmbiScaling != buffer->mAmbiScaling;
}
fmt_mismatch |= BufferFmt->mAmbiOrder != buffer->mAmbiOrder;
fmt_mismatch |= BufferFmt->OriginalType != buffer->OriginalType;
}
if UNLIKELY(fmt_mismatch)
{
context->setError(AL_INVALID_OPERATION, "Queueing buffer with mismatched format");
buffer_error:
/* A buffer failed (invalid ID or format), so unlock and release
* each buffer we had.
*/
auto iter = source->mQueue.begin() + ptrdiff_t(NewListStart);
for(;iter != source->mQueue.end();++iter)
{
if(ALbuffer *buf{iter->mBuffer})
DecrementRef(buf->ref);
}
source->mQueue.resize(NewListStart);
return;
}
}
/* All buffers good. */
buflock.unlock();
/* Source is now streaming */
source->SourceType = AL_STREAMING;
if(NewListStart != 0)
{
auto iter = source->mQueue.begin() + ptrdiff_t(NewListStart);
(iter-1)->mNext.store(std::addressof(*iter), std::memory_order_release);
}
}
END_API_FUNC
AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint src, ALsizei nb, ALuint *buffers)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if UNLIKELY(nb < 0)
context->setError(AL_INVALID_VALUE, "Unqueueing %d buffers", nb);
if UNLIKELY(nb <= 0) return;
std::lock_guard<std::mutex> _{context->mSourceLock};
ALsource *source{LookupSource(context.get(),src)};
if UNLIKELY(!source)
SETERR_RETURN(context, AL_INVALID_NAME,, "Invalid source ID %u", src);
if UNLIKELY(source->SourceType != AL_STREAMING)
SETERR_RETURN(context, AL_INVALID_VALUE,, "Unqueueing from a non-streaming source %u",
src);
if UNLIKELY(source->Looping)
SETERR_RETURN(context, AL_INVALID_VALUE,, "Unqueueing from looping source %u", src);
/* Make sure enough buffers have been processed to unqueue. */
uint processed{0u};
if LIKELY(source->state != AL_INITIAL)
{
VoiceBufferItem *Current{nullptr};
if(Voice *voice{GetSourceVoice(source, context.get())})
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
for(auto &item : source->mQueue)
{
if(&item == Current)
break;
++processed;
}
}
if UNLIKELY(processed < static_cast<ALuint>(nb))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Unqueueing %d buffer%s (only %u processed)",
nb, (nb==1)?"":"s", processed);
do {
auto &head = source->mQueue.front();
if(ALbuffer *buffer{head.mBuffer})
{
*(buffers++) = buffer->id;
DecrementRef(buffer->ref);
}
else
*(buffers++) = 0;
source->mQueue.pop_front();
} while(--nb);
}
END_API_FUNC
AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint, ALsizei, const ALuint*)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
context->setError(AL_INVALID_OPERATION, "alSourceQueueBufferLayersSOFT not supported");
}
END_API_FUNC
ALsource::ALsource()
{
Direct.Gain = 1.0f;
Direct.GainHF = 1.0f;
Direct.HFReference = LOWPASSFREQREF;
Direct.GainLF = 1.0f;
Direct.LFReference = HIGHPASSFREQREF;
for(auto &send : Send)
{
send.Slot = nullptr;
send.Gain = 1.0f;
send.GainHF = 1.0f;
send.HFReference = LOWPASSFREQREF;
send.GainLF = 1.0f;
send.LFReference = HIGHPASSFREQREF;
}
mPropsDirty.test_and_clear(std::memory_order_relaxed);
}
ALsource::~ALsource()
{
for(auto &item : mQueue)
{
if(ALbuffer *buffer{item.mBuffer})
DecrementRef(buffer->ref);
}
auto clear_send = [](ALsource::SendData &send) -> void
{ if(send.Slot) DecrementRef(send.Slot->ref); };
std::for_each(Send.begin(), Send.end(), clear_send);
}
void UpdateAllSourceProps(ALCcontext *context)
{
std::lock_guard<std::mutex> _{context->mSourceLock};
auto voicelist = context->getVoicesSpan();
ALuint vidx{0u};
for(Voice *voice : voicelist)
{
ALuint sid{voice->mSourceID.load(std::memory_order_acquire)};
ALsource *source = sid ? LookupSource(context, sid) : nullptr;
if(source && source->VoiceIdx == vidx)
{
if(source->mPropsDirty.test_and_clear(std::memory_order_acq_rel))
UpdateSourceProps(source, voice, context);
}
++vidx;
}
}
SourceSubList::~SourceSubList()
{
uint64_t usemask{~FreeMask};
while(usemask)
{
const int idx{al::countr_zero(usemask)};
al::destroy_at(Sources+idx);
usemask &= ~(1_u64 << idx);
}
FreeMask = ~usemask;
al_free(Sources);
Sources = nullptr;
}