axmol/cocos/renderer/backend/opengl
halx99 3d3fea28c6 Support use google angle support on windows. 2020-06-12 12:42:58 +08:00
..
BufferGL.cpp fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
BufferGL.h fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
CommandBufferGL.cpp Refine sources 2020-02-15 10:48:44 +08:00
CommandBufferGL.h Sync https://github.com/cocos2d/cocos2d-x/pull/20457 2020-02-15 21:38:37 +08:00
DepthStencilStateGL.cpp add copyright (#19903) 2019-07-04 17:47:24 +08:00
DepthStencilStateGL.h add api comments (#19922) 2019-07-17 09:26:15 +08:00
DeviceGL.cpp fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
DeviceGL.h fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
DeviceInfoGL.cpp add astc support 2d 4x4 RGBA 2020-02-05 22:45:19 +08:00
DeviceInfoGL.h add API comments (#19919) 2019-07-16 10:01:23 +08:00
ProgramGL.cpp Support use google angle support on windows. 2020-06-12 12:42:58 +08:00
ProgramGL.h fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
RenderPipelineGL.cpp fix #41 2020-02-23 21:27:14 +08:00
RenderPipelineGL.h fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
ShaderModuleGL.cpp Fixup, optimize shader compile log. 2020-02-24 16:27:10 +08:00
ShaderModuleGL.h add api comments (#19922) 2019-07-17 09:26:15 +08:00
TextureGL.cpp fix memory leak & correct indent 2020-03-30 14:54:13 +08:00
TextureGL.h Call initWithZeros at constructor once is works 2020-02-15 17:35:44 +08:00
UtilsGL.cpp fix #53 2020-02-14 15:18:56 +08:00
UtilsGL.h add api comments (#19922) 2019-07-17 09:26:15 +08:00