axmol/cocos/2d/CCActionInstant.cpp

641 lines
12 KiB
C++

/****************************************************************************
Copyright (c) 2008-2010 Ricardo Quesada
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2011 Zynga Inc.
Copyright (c) 2013-2017 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCActionInstant.h"
#include "2d/CCNode.h"
#include "2d/CCSprite.h"
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#elif _MSC_VER >= 1400 //vs 2005 or higher
#pragma warning (push)
#pragma warning (disable: 4996)
#endif
NS_CC_BEGIN
//
// InstantAction
//
void ActionInstant::startWithTarget(Node *target)
{
FiniteTimeAction::startWithTarget(target);
_done = false;
}
bool ActionInstant::isDone() const
{
return _done;
}
void ActionInstant::step(float /*dt*/)
{
float updateDt = 1;
#if CC_ENABLE_SCRIPT_BINDING
if (_scriptType == kScriptTypeJavascript)
{
if (ScriptEngineManager::sendActionEventToJS(this, kActionUpdate, (void *)&updateDt))
return;
}
#endif
update(updateDt);
_done = true;
}
void ActionInstant::update(float /*time*/)
{
// nothing
}
//
// Show
//
Show* Show::create()
{
Show* ret = new (std::nothrow) Show();
if (ret)
{
ret->autorelease();
}
return ret;
}
void Show::update(float /*time*/)
{
_target->setVisible(true);
}
ActionInstant* Show::reverse() const
{
return Hide::create();
}
Show* Show::clone() const
{
// no copy constructor
return Show::create();
}
//
// Hide
//
Hide * Hide::create()
{
Hide *ret = new (std::nothrow) Hide();
if (ret)
{
ret->autorelease();
}
return ret;
}
void Hide::update(float /*time*/)
{
_target->setVisible(false);
}
ActionInstant *Hide::reverse() const
{
return Show::create();
}
Hide* Hide::clone() const
{
// no copy constructor
return Hide::create();
}
//
// ToggleVisibility
//
ToggleVisibility * ToggleVisibility::create()
{
ToggleVisibility *ret = new (std::nothrow) ToggleVisibility();
if (ret)
{
ret->autorelease();
}
return ret;
}
void ToggleVisibility::update(float /*time*/)
{
_target->setVisible(!_target->isVisible());
}
ToggleVisibility * ToggleVisibility::reverse() const
{
return ToggleVisibility::create();
}
ToggleVisibility * ToggleVisibility::clone() const
{
// no copy constructor
return ToggleVisibility::create();
}
//
// Remove Self
//
RemoveSelf * RemoveSelf::create(bool isNeedCleanUp /*= true*/)
{
RemoveSelf *ret = new (std::nothrow) RemoveSelf();
if (ret && ret->init(isNeedCleanUp))
{
ret->autorelease();
}
return ret;
}
bool RemoveSelf::init(bool isNeedCleanUp)
{
_isNeedCleanUp = isNeedCleanUp;
return true;
}
void RemoveSelf::update(float /*time*/)
{
_target->removeFromParentAndCleanup(_isNeedCleanUp);
}
RemoveSelf *RemoveSelf::reverse() const
{
return RemoveSelf::create(_isNeedCleanUp);
}
RemoveSelf * RemoveSelf::clone() const
{
// no copy constructor
return RemoveSelf::create(_isNeedCleanUp);
}
//
// FlipX
//
FlipX *FlipX::create(bool x)
{
FlipX *ret = new (std::nothrow) FlipX();
if (ret && ret->initWithFlipX(x))
{
ret->autorelease();
return ret;
}
CC_SAFE_DELETE(ret);
return nullptr;
}
bool FlipX::initWithFlipX(bool x)
{
_flipX = x;
return true;
}
void FlipX::update(float /*time*/)
{
static_cast<Sprite*>(_target)->setFlippedX(_flipX);
}
FlipX* FlipX::reverse() const
{
return FlipX::create(!_flipX);
}
FlipX * FlipX::clone() const
{
// no copy constructor
return FlipX::create(_flipX);
}
//
// FlipY
//
FlipY * FlipY::create(bool y)
{
FlipY *ret = new (std::nothrow) FlipY();
if (ret && ret->initWithFlipY(y))
{
ret->autorelease();
return ret;
}
CC_SAFE_DELETE(ret);
return nullptr;
}
bool FlipY::initWithFlipY(bool y)
{
_flipY = y;
return true;
}
void FlipY::update(float /*time*/)
{
static_cast<Sprite*>(_target)->setFlippedY(_flipY);
}
FlipY* FlipY::reverse() const
{
return FlipY::create(!_flipY);
}
FlipY * FlipY::clone() const
{
// no copy constructor
return FlipY::create(_flipY);
}
//
// Place
//
Place* Place::create(const Vec2& pos)
{
Place *ret = new (std::nothrow) Place();
if (ret && ret->initWithPosition(pos))
{
ret->autorelease();
return ret;
}
delete ret;
return nullptr;
}
bool Place::initWithPosition(const Vec2& pos)
{
_position = pos;
return true;
}
Place * Place::clone() const
{
// no copy constructor
return Place::create(_position);
}
Place * Place::reverse() const
{
// no reverse, just clone
return this->clone();
}
void Place::update(float /*time*/)
{
_target->setPosition(_position);
}
//
// CallFunc
//
CallFunc * CallFunc::create(const std::function<void()> &func)
{
CallFunc *ret = new (std::nothrow) CallFunc();
if (ret && ret->initWithFunction(func) )
{
ret->autorelease();
return ret;
}
CC_SAFE_DELETE(ret);
return nullptr;
}
CallFunc * CallFunc::create(Ref* selectorTarget, SEL_CallFunc selector)
{
CallFunc *ret = new (std::nothrow) CallFunc();
if (ret && ret->initWithTarget(selectorTarget))
{
ret->_callFunc = selector;
ret->autorelease();
return ret;
}
CC_SAFE_DELETE(ret);
return nullptr;
}
bool CallFunc::initWithFunction(const std::function<void()> &func)
{
_function = func;
return true;
}
bool CallFunc::initWithTarget(Ref* target)
{
if (target)
{
target->retain();
}
if (_selectorTarget)
{
_selectorTarget->release();
}
_selectorTarget = target;
return true;
}
CallFunc::~CallFunc()
{
CC_SAFE_RELEASE(_selectorTarget);
}
CallFunc * CallFunc::clone() const
{
// no copy constructor
auto a = new (std::nothrow) CallFunc();
if( _selectorTarget)
{
a->initWithTarget(_selectorTarget);
a->_callFunc = _callFunc;
}
else if( _function )
{
a->initWithFunction(_function);
}
a->autorelease();
return a;
}
CallFunc * CallFunc::reverse() const
{
// no reverse here, just return a clone
return this->clone();
}
void CallFunc::update(float /*time*/)
{
this->execute();
}
void CallFunc::execute()
{
if (_callFunc)
{
(_selectorTarget->*_callFunc)();
}
else if( _function )
{
_function();
}
}
//
// CallFuncN
//
CallFuncN * CallFuncN::create(const std::function<void(Node*)> &func)
{
auto ret = new (std::nothrow) CallFuncN();
if (ret && ret->initWithFunction(func) )
{
ret->autorelease();
return ret;
}
CC_SAFE_DELETE(ret);
return nullptr;
}
// FIXME: deprecated
CallFuncN * CallFuncN::create(Ref* selectorTarget, SEL_CallFuncN selector)
{
CallFuncN *ret = new (std::nothrow) CallFuncN();
if (ret && ret->initWithTarget(selectorTarget, selector))
{
ret->autorelease();
return ret;
}
CC_SAFE_DELETE(ret);
return nullptr;
}
void CallFuncN::execute()
{
if (_callFuncN)
{
(_selectorTarget->*_callFuncN)(_target);
}
else if (_functionN)
{
_functionN(_target);
}
}
bool CallFuncN::initWithFunction(const std::function<void (Node *)> &func)
{
_functionN = func;
return true;
}
bool CallFuncN::initWithTarget(Ref* selectorTarget, SEL_CallFuncN selector)
{
if (CallFunc::initWithTarget(selectorTarget))
{
_callFuncN = selector;
return true;
}
return false;
}
CallFuncN * CallFuncN::clone() const
{
// no copy constructor
auto a = new (std::nothrow) CallFuncN();
if( _selectorTarget)
{
a->initWithTarget(_selectorTarget, _callFuncN);
}
else if( _functionN ){
a->initWithFunction(_functionN);
}
a->autorelease();
return a;
}
//
// CallFuncND
//
__CCCallFuncND * __CCCallFuncND::create(Ref* selectorTarget, SEL_CallFuncND selector, void* d)
{
__CCCallFuncND* ret = new (std::nothrow) __CCCallFuncND();
if (ret && ret->initWithTarget(selectorTarget, selector, d))
{
ret->autorelease();
return ret;
}
CC_SAFE_DELETE(ret);
return nullptr;
}
bool __CCCallFuncND::initWithTarget(Ref* selectorTarget, SEL_CallFuncND selector, void* d)
{
if (CallFunc::initWithTarget(selectorTarget))
{
_data = d;
_callFuncND = selector;
return true;
}
return false;
}
void __CCCallFuncND::execute()
{
if (_callFuncND)
{
(_selectorTarget->*_callFuncND)(_target, _data);
}
}
__CCCallFuncND * __CCCallFuncND::clone() const
{
// no copy constructor
auto a = new (std::nothrow) __CCCallFuncND();
if( _selectorTarget)
{
a->initWithTarget(_selectorTarget, _callFuncND, _data);
}
a->autorelease();
return a;
}
//
// CallFuncO
//
__CCCallFuncO::__CCCallFuncO() :
_object(nullptr)
{
}
__CCCallFuncO::~__CCCallFuncO()
{
CC_SAFE_RELEASE(_object);
}
void __CCCallFuncO::execute()
{
if (_callFuncO)
{
(_selectorTarget->*_callFuncO)(_object);
}
}
__CCCallFuncO * __CCCallFuncO::create(Ref* selectorTarget, SEL_CallFuncO selector, Ref* object)
{
__CCCallFuncO *ret = new (std::nothrow) __CCCallFuncO();
if (ret && ret->initWithTarget(selectorTarget, selector, object))
{
ret->autorelease();
return ret;
}
CC_SAFE_DELETE(ret);
return nullptr;
}
bool __CCCallFuncO::initWithTarget(Ref* selectorTarget, SEL_CallFuncO selector, Ref* object)
{
if (CallFunc::initWithTarget(selectorTarget))
{
_object = object;
CC_SAFE_RETAIN(_object);
_callFuncO = selector;
return true;
}
return false;
}
__CCCallFuncO * __CCCallFuncO::clone() const
{
// no copy constructor
auto a = new (std::nothrow) __CCCallFuncO();
if( _selectorTarget)
{
a->initWithTarget(_selectorTarget, _callFuncO, _object);
}
a->autorelease();
return a;
}
Ref* __CCCallFuncO::getObject() const
{
return _object;
}
void __CCCallFuncO::setObject(Ref* obj)
{
if (obj != _object)
{
CC_SAFE_RELEASE(_object);
_object = obj;
CC_SAFE_RETAIN(_object);
}
}
NS_CC_END
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
#elif _MSC_VER >= 1400 //vs 2005 or higher
#pragma warning (pop)
#endif