.. |
actions
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fixed #448: make CCCallFuncO invoke correct parameter
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2011-04-13 11:53:25 +08:00 |
base_nodes
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issue #428, fix the bug created by issue 428. Have some loop in wrong arrays.
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2011-04-28 10:16:58 +08:00 |
cocoa
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
effects
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fixed #452: refactor CCDirector CCNode CCGrid
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2011-04-11 15:10:09 +08:00 |
include
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fixed #499 Move CCRGBAProtocol implement from CCMenuItemImage to CCMenuItemSprite.
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2011-05-19 17:00:13 +08:00 |
keypad_dispatcher
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
label_nodes
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TextInputTest compile ok on android and merge last master code.
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2011-04-26 18:04:07 +08:00 |
layers_scenes_transitions_nodes
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ccTouchDeletateAllBit -> ccTouchDelegateAllBit. I met this typo 3 days ago, then miss it. Thanks to Isaac Ashdown.
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2011-04-27 22:45:54 +08:00 |
menu_nodes
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fixed #499 Move CCRGBAProtocol implement from CCMenuItemImage to CCMenuItemSprite.
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2011-05-19 17:00:13 +08:00 |
misc_nodes
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
particle_nodes
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fixed #451,remove the code of support mac platform.
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2011-04-11 11:24:10 +08:00 |
platform
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Use GetCurrentDirectory instead GetModuleName in CCFileUitls_win32.cpp and compile OK on vs2010
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2011-05-19 21:11:29 +08:00 |
proj.airplay
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[airplay] After exclude CurlTest & CCUserDefault, UserDefaultTest, HelloWorld & Tests can be compiled successfully now.
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2011-05-12 21:58:11 +08:00 |
proj.win32
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Use GetCurrentDirectory instead GetModuleName in CCFileUitls_win32.cpp and compile OK on vs2010
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2011-05-19 21:11:29 +08:00 |
proj.wophone
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into input2
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2011-05-10 16:09:26 +08:00 |
sprite_nodes
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issue #428, fix the bug created by issue 428. Have some loop in wrong arrays.
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2011-04-28 10:16:58 +08:00 |
support
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fixed #455: release CCUserDefault at end & fix a bug when the user delete CCUserDefault carelessly
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2011-05-06 17:46:19 +08:00 |
text_input_node
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fixed a bug: TextInputTextWithAction can't stop CCTextFieldTTF's action when click enter button.
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2011-05-11 18:22:55 +08:00 |
textures
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fixed #484: solve a potential issue
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2011-05-06 18:09:31 +08:00 |
tileMap_parallax_nodes
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
touch_dispatcher
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fixed #467 CCLayer:m_eTouchDelegateType = ccTouchDeletateAllBit all the time, which makes an error logic if adding standard touch delegate when CCTouchDispatcher::m_tLock = ture
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2011-04-24 15:38:03 +08:00 |
Android.mk
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issue #455: CCUserDefault ok on win32 & Android
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2011-05-06 15:31:51 +08:00 |
CCCamera.cpp
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |
CCConfiguration.cpp
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
CCConfiguration.h
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |
CCDirector.cpp
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[airplay] After exclude CurlTest & CCUserDefault, UserDefaultTest, HelloWorld & Tests can be compiled successfully now.
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2011-05-12 21:58:11 +08:00 |
CCDrawingPrimitives.cpp
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |
CCScheduler.cpp
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
cocos2d.cpp
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |