axmol/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioGUITest/UIScene.cpp

91 lines
2.8 KiB
C++

#include "cocos-ext.h"
#include "UIScene.h"
#include "UISceneManager.h"
UIScene::UIScene()
: m_pSceneTitle(NULL)
, m_pUiLayer(NULL)
{
}
UIScene::~UIScene()
{
}
bool UIScene::init()
{
if (CCLayer::init())
{
m_pUiLayer = UILayer::create();
addChild(m_pUiLayer);
m_pWidget = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile("cocosgui/UITest/UITest.json"));
m_pUiLayer->addWidget(m_pWidget);
m_pSceneTitle = dynamic_cast<UILabel*>(m_pUiLayer->getWidgetByName("UItest"));
UILabel *back_label = dynamic_cast<UILabel*>(m_pUiLayer->getWidgetByName("back"));
back_label->setVisible(false);
// back_label->addReleaseEvent(this, coco_releaseselector(UIScene::toExtensionsMainLayer));
UIButton *left_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("left_Button"));
left_button->addTouchEventListener(this, toucheventselector(UIScene::previousCallback));
UIButton *middle_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("middle_Button"));
middle_button->addTouchEventListener(this, toucheventselector(UIScene::restartCallback));
UIButton *right_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("right_Button"));
right_button->addTouchEventListener(this, toucheventselector(UIScene::nextCallback));
// exit button
UIButton* exit_button = UIButton::create();
exit_button->setTouchEnabled(true);
exit_button->loadTextures("CloseNormal.png", "CloseSelected.png", "");
exit_button->setPosition(Point(m_pUiLayer->getContentSize().width - exit_button->getContentSize().width, exit_button->getContentSize().height));
exit_button->addTouchEventListener(this, toucheventselector(UIScene::menuCloseCallback));
m_pUiLayer->addWidget(exit_button);
return true;
}
return false;
}
void UIScene::menuCloseCallback(Object* pSender, TouchEventType type)
{
if (type == TOUCH_EVENT_ENDED)
{
CCDirector::getInstance()->end();
}
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
exit(0);
#endif
}
void UIScene::previousCallback(Object* sender, TouchEventType type)
{
if (type == TOUCH_EVENT_ENDED)
{
CCDirector::getInstance()->replaceScene(UISceneManager::sharedUISceneManager()->previousUIScene());
}
}
void UIScene::restartCallback(Object* sender, TouchEventType type)
{
if (type == TOUCH_EVENT_ENDED)
{
CCDirector::getInstance()->replaceScene(UISceneManager::sharedUISceneManager()->currentUIScene());
}
}
void UIScene::nextCallback(Object* sender, TouchEventType type)
{
if (type == TOUCH_EVENT_ENDED)
{
CCDirector::getInstance()->replaceScene(UISceneManager::sharedUISceneManager()->nextUIScene());
}
}