axmol/cocos/scripting/lua/bindings/lua_cocos2dx_coco_studio_ma...

312 lines
9.6 KiB
C++

#include "lua_cocos2dx_coco_studio_manual.hpp"
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua_fix.h"
#ifdef __cplusplus
}
#endif
#include "cocos2d.h"
#include "LuaBasicConversions.h"
#include "LuaScriptHandlerMgr.h"
#include "CCLuaValue.h"
#include "CocoStudio.h"
#include "CCLuaEngine.h"
using namespace cocostudio;
class LuaArmatureWrapper:public Object
{
public:
LuaArmatureWrapper();
virtual ~LuaArmatureWrapper();
virtual void movementEventCallback(Armature* armature, MovementEventType type,const char* movementID);
virtual void frameEventCallback(Bone* bone, const char* frameEventName, int orginFrameIndex, int currentFrameIndex);
virtual void addArmatureFileInfoAsyncCallback(float percent);
};
LuaArmatureWrapper::LuaArmatureWrapper()
{
}
LuaArmatureWrapper::~LuaArmatureWrapper()
{
}
void LuaArmatureWrapper::movementEventCallback(Armature* armature, MovementEventType type,const char* movementID)
{
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
if (0 != handler)
{
std::string strMovementID = movementID;
LuaArmatureMovementEventData movementData(armature,(int)type, strMovementID);
LuaArmatureWrapperEventData wrapperData(LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::MOVEMENT_EVENT , (void*)&movementData);
BasicScriptData data(this,(void*)&wrapperData);
LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ARMATURE_EVENT, (void*)&data);
}
}
void LuaArmatureWrapper::frameEventCallback(Bone* bone, const char* frameEventName, int orginFrameIndex, int currentFrameIndex)
{
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
if (0 != handler)
{
std::string strFrameEventName(frameEventName);
LuaArmatureFrameEventData frameData(bone,strFrameEventName,orginFrameIndex,currentFrameIndex);
LuaArmatureWrapperEventData wrapperData(LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FRAME_EVENT , (void*)&frameData);
BasicScriptData data(this,(void*)&wrapperData);
LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ARMATURE_EVENT, (void*)&data);
}
}
void LuaArmatureWrapper::addArmatureFileInfoAsyncCallback(float percent)
{
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
if (0 != handler)
{
LuaArmatureWrapperEventData wrapperData(LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FILE_ASYNC , (void*)&percent);
BasicScriptData data(this,(void*)&wrapperData);
LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ARMATURE_EVENT, (void*)&data);
}
}
static int lua_cocos2dx_ArmatureAnimation_setMovementEventCallFunc(lua_State* L)
{
if (nullptr == L)
return 0;
int argc = 0;
ArmatureAnimation* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(L,1,"ArmatureAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
self = static_cast<ArmatureAnimation*>(tolua_tousertype(L,1,0));
#if COCOS2D_DEBUG >= 1
if (nullptr == self) {
tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_ArmatureAnimation_setMovementEventCallFunc'\n", NULL);
return 0;
}
#endif
argc = lua_gettop(L) - 1;
if (1 == argc)
{
#if COCOS2D_DEBUG >= 1
if (!toluafix_isfunction(L,2,"LUA_FUNCTION",0,&tolua_err))
{
goto tolua_lerror;
}
#endif
LUA_FUNCTION handler = ( toluafix_ref_function(L,2,0));
LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
wrapper->autorelease();
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
self->setUserObject(wrapper);
self->setMovementEventCallFunc(wrapper, movementEvent_selector(LuaArmatureWrapper::movementEventCallback));
return 0;
}
CCLOG("'setMovementEventCallFunc' function of ArmatureAnimation has wrong number of arguments: %d, was expecting %d\n", argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'setMovementEventCallFunc'.",&tolua_err);
return 0;
#endif
}
static int lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc(lua_State* L)
{
if (nullptr == L)
return 0;
int argc = 0;
ArmatureAnimation* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(L,1,"ArmatureAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
self = static_cast<ArmatureAnimation*>(tolua_tousertype(L,1,0));
#if COCOS2D_DEBUG >= 1
if (nullptr == self) {
tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc'\n", NULL);
return 0;
}
#endif
argc = lua_gettop(L) - 1;
if (1 == argc)
{
#if COCOS2D_DEBUG >= 1
if (!toluafix_isfunction(L,2,"LUA_FUNCTION",0,&tolua_err) )
{
goto tolua_lerror;
}
#endif
LUA_FUNCTION handler = ( toluafix_ref_function(L,2,0));
LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
wrapper->autorelease();
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
self->setUserObject(wrapper);
self->setFrameEventCallFunc(wrapper, frameEvent_selector(LuaArmatureWrapper::frameEventCallback));
return 0;
}
CCLOG("'setFrameEventCallFunc' function of ArmatureAnimation has wrong number of arguments: %d, was expecting %d\n", argc, 1);
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'setFrameEventCallFunc'.",&tolua_err);
return 0;
#endif
}
static void extendArmatureAnimation(lua_State* L)
{
lua_pushstring(L, "ArmatureAnimation");
lua_rawget(L, LUA_REGISTRYINDEX);
if (lua_istable(L,-1))
{
tolua_function(L, "setMovementEventCallFunc", lua_cocos2dx_ArmatureAnimation_setMovementEventCallFunc);
tolua_function(L, "setFrameEventCallFunc", lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc);
}
lua_pop(L, 1);
}
static int lua_cocos2dx_ArmatureDataManager_addArmatureFileInfoAsyncCallFunc(lua_State* L)
{
if (nullptr == L)
return 0 ;
int argc = 0;
ArmatureDataManager* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(L,1,"ArmatureDataManager",0,&tolua_err)) goto tolua_lerror;
#endif
self = static_cast<ArmatureDataManager*>(tolua_tousertype(L,1,0));
#if COCOS2D_DEBUG >= 1
if (nullptr == self) {
tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_ArmatureDataManager_addArmatureFileInfoAsyncCallFunc'\n", NULL);
return 0;
}
#endif
argc = lua_gettop(L) - 1;
if (2 == argc)
{
#if COCOS2D_DEBUG >= 1
if (!tolua_isstring(L, 2, 0, &tolua_err) ||
!toluafix_isfunction(L,3,"LUA_FUNCTION",0,&tolua_err))
{
goto tolua_lerror;
}
#endif
const char* configFilePath = tolua_tostring(L, 2, "");
LUA_FUNCTION handler = ( toluafix_ref_function(L, 3, 0));
LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
wrapper->autorelease();
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
self->addArmatureFileInfoAsync(configFilePath, wrapper, schedule_selector(LuaArmatureWrapper::addArmatureFileInfoAsyncCallback));
return 0;
}
else if (4 == argc)
{
#if COCOS2D_DEBUG >= 1
if ( !tolua_isstring(L, 2, 0, &tolua_err) ||
!tolua_isstring(L, 3, 0, &tolua_err) ||
!tolua_isstring(L, 4, 0, &tolua_err) ||
!toluafix_isfunction(L,5,"LUA_FUNCTION",0,&tolua_err))
{
goto tolua_lerror;
}
#endif
const char* imagePath = tolua_tostring(L, 2, "");
const char* plistPath = tolua_tostring(L, 3, "");
const char* configFilePath = tolua_tostring(L, 4, "");
LUA_FUNCTION handler = ( toluafix_ref_function(L,5,0));
LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
wrapper->autorelease();
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
self->addArmatureFileInfoAsync(imagePath, plistPath,configFilePath,wrapper, schedule_selector(LuaArmatureWrapper::addArmatureFileInfoAsyncCallback));
return 0;
}
CCLOG("'addArmatureFileInfoAsync' function of ArmatureDataManager has wrong number of arguments: %d, was expecting %d\n", argc, 1);
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'addArmatureFileInfoAsync'.",&tolua_err);
return 0;
#endif
}
static void extendArmatureDataManager(lua_State* L)
{
lua_pushstring(L, "ArmatureDataManager");
lua_rawget(L, LUA_REGISTRYINDEX);
if (lua_istable(L,-1))
{
tolua_function(L, "addArmatureFileInfoAsync", lua_cocos2dx_ArmatureDataManager_addArmatureFileInfoAsyncCallFunc);
}
lua_pop(L, 1);
}
int register_all_cocos2dx_coco_studio_manual(lua_State* L)
{
if (nullptr == L)
return 0;
extendArmatureAnimation(L);
extendArmatureDataManager(L);
return 0;
}