mirror of https://github.com/axmolengine/axmol.git
214 lines
7.0 KiB
C++
214 lines
7.0 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __UICHECKBOX_H__
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#define __UICHECKBOX_H__
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#include "gui/UIWidget.h"
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namespace gui {
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typedef enum
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{
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CHECKBOX_STATE_EVENT_SELECTED,
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CHECKBOX_STATE_EVENT_UNSELECTED
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}CheckBoxEventType;
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typedef void (cocos2d::Object::*SEL_SelectedStateEvent)(cocos2d::Object*,CheckBoxEventType);
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#define checkboxselectedeventselector(_SELECTOR) (SEL_SelectedStateEvent)(&_SELECTOR)
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class UICheckBox : public UIWidget
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{
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public:
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/**
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* Default constructor
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* @js ctor
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*/
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UICheckBox();
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/**
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* Default destructor
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* @js NA
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* @lua NA
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*/
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virtual ~UICheckBox();
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/**
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* Allocates and initializes.
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*/
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static UICheckBox* create();
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/**
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* Load textures for checkbox.
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*
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* @param backGround backGround texture.
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*
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* @param backGroundSelected backGround selected state texture.
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*
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* @param cross cross texture.
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*
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* @param frontCrossDisabled cross dark state texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTextures(const char* backGround,const char* backGroundSelected,const char* cross,const char* backGroundDisabled,const char* frontCrossDisabled,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Load backGround texture for checkbox.
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*
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* @param backGround backGround texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTextureBackGround(const char* backGround,TextureResType type = UI_TEX_TYPE_LOCAL);
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/**
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* Load backGroundSelected texture for checkbox.
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*
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* @param backGroundSelected backGround selected state texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTextureBackGroundSelected(const char* backGroundSelected,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Load cross texture for checkbox.
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*
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* @param cross cross texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTextureFrontCross(const char* cross,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Load backGroundDisabled texture for checkbox.
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*
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* @param backGroundDisabled backGroundDisabled texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTextureBackGroundDisabled(const char* backGroundDisabled,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Load frontCrossDisabled texture for checkbox.
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*
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* @param frontCrossDisabled frontCrossDisabled texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTextureFrontCrossDisabled(const char* frontCrossDisabled,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Sets selcted state for checkbox.
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*
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* @param selected true that checkbox is selected, false otherwise.
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*/
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void setSelectedState(bool selected);
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/**
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* Gets selcted state of checkbox.
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*
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* @return selected true that checkbox is selected, false otherwise.
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*/
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bool getSelectedState();
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//override "setAnchorPoint" method of widget.
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virtual void setAnchorPoint(const cocos2d::Point &pt) override;
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//add a call back function would called when checkbox is selected or unselected.
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void addEventListenerCheckBox(cocos2d::Object* target,SEL_SelectedStateEvent selector);
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//override "setFlipX" method of widget.
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virtual void setFlipX(bool flipX) override;
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//override "setFlipY" method of widget.
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virtual void setFlipY(bool flipY) override;
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//override "isFlipX" method of widget.
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virtual bool isFlipX() override;
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//override "isFlipY" method of widget.
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virtual bool isFlipY() override;
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/** override "onTouchEnded" method of widget.
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* @js NA
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* @lua NA
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*/
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virtual void onTouchEnded(const cocos2d::Point &touchPoint) override;
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//override "getContentSize" method of widget.
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virtual const cocos2d::Size& getContentSize() const override;
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//override "getVirtualRenderer" method of widget.
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virtual cocos2d::Node* getVirtualRenderer() override;
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/**
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* Returns the "class name" of widget.
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*/
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virtual const char* getDescription() const override;
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protected:
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virtual bool init() override;
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virtual void initRenderer() override;
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virtual void onPressStateChangedToNormal() override;
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virtual void onPressStateChangedToPressed() override;
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virtual void onPressStateChangedToDisabled() override;
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void selectedEvent();
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void unSelectedEvent();
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virtual void onSizeChanged() override;
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void backGroundTextureScaleChangedWithSize();
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void backGroundSelectedTextureScaleChangedWithSize();
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void frontCrossTextureScaleChangedWithSize();
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void backGroundDisabledTextureScaleChangedWithSize();
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void frontCrossDisabledTextureScaleChangedWithSize();
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virtual UIWidget* createCloneInstance() override;
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virtual void copySpecialProperties(UIWidget* model) override;
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protected:
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cocos2d::Sprite* _backGroundBoxRenderer;
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cocos2d::Sprite* _backGroundSelectedBoxRenderer;
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cocos2d::Sprite* _frontCrossRenderer;
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cocos2d::Sprite* _backGroundBoxDisabledRenderer;
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cocos2d::Sprite* _frontCrossDisabledRenderer;
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bool _isSelected;
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cocos2d::Object* _checkBoxEventListener;
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SEL_SelectedStateEvent _checkBoxEventSelector;
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TextureResType _backGroundTexType;
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TextureResType _backGroundSelectedTexType;
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TextureResType _frontCrossTexType;
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TextureResType _backGroundDisabledTexType;
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TextureResType _frontCrossDisabledTexType;
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std::string _backGroundFileName;
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std::string _backGroundSelectedFileName;
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std::string _frontCrossFileName;
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std::string _backGroundDisabledFileName;
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std::string _frontCrossDisabledFileName;
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};
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}
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#endif /* defined(__CocoGUI__UICheckBox__) */
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