axmol/cocos/scripting/js-bindings/script/studio/jsb_studio_create_apis.js

112 lines
3.8 KiB
JavaScript

/*
* Copyright (c) 2014 Chukong Technologies Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/************************ Cocostudio *************************/
ccs.Armature.prototype._ctor = function(name, parentBone) {
// parentBone !== undefined && ccs.Armature.prototype.init.call(this, name, parentBone);
if(parentBone !== undefined)
ccs.Armature.prototype.init.call(this, name, parentBone);
else if(name !== undefined)
ccs.Armature.prototype.init.call(this, name);
};
ccs.Bone.prototype._ctor = function(name) {
name !== undefined && ccs.Bone.prototype.init.call(this, name);
};
ccs.ArmatureAnimation.prototype._ctor = function(armature) {
armature !== undefined && ccs.ArmatureAnimation.prototype.init.call(this, armature);
};
ccs.Tween.prototype._ctor = function(bone) {
bone !== undefined && ccs.Tween.prototype.init.call(this, bone);
};
ccs.BatchNode.prototype._ctor = function() {
ccs.BatchNode.prototype.init.call(this);
};
ccs.DecorativeDisplay.prototype._ctor = function() {
ccs.DecorativeDisplay.prototype.init.call(this);
};
ccs.DisplayManager.prototype._ctor = function(bone) {
bone !== undefined && ccs.DisplayManager.prototype.init.call(this, bone);
};
ccs.Skin.prototype._ctor = function(fileName, rect) {
if (fileName == null || fileName == "") {
ccs.Skin.prototype.init.call(this);
} else {
if(fileName[0] == "#"){
ccs.Skin.prototype.initWithSpriteFrameName.call(this, fileName.substr(1));
} else {
rect ? ccs.Skin.prototype.initWithFile.call(this, fileName)
: ccs.Skin.prototype.initWithFile.call(this, fileName, rect);
}
}
};
ccs.ColliderDetector.prototype._ctor = function(bone) {
bone !== undefined && ccs.ColliderDetector.prototype.init.call(this, bone);
};
ccs.TriggerObj.prototype._ctor = function() {
ccs.TriggerObj.prototype.init.call(this);
};
ccs.ComAttribute.prototype._ctor = function() {
ccs.ComAttribute.prototype.init.call(this);
};
ccs.ComAudio.prototype._ctor = function() {
ccs.ComAudio.prototype.init.call(this);
};
ccs.ComController.prototype._ctor = function() {
ccs.ComController.prototype.init.call(this);
};
ccs.ComRender.prototype._ctor = function() {
ccs.ComRender.prototype.init.call(this);
};
ccs.ActionTimelineData.prototype._ctor = function(actionTag) {
if (actionTag !== undefined)
{
ccs.ActionTimelineData.prototype.init.call(this,actionTag);
}
};
ccs.ComExtensionData.prototype._ctor = function() {
ccs.ComExtensionData.prototype.init.call(this);
};
ccs.BoneNode.prototype._ctor = function (length) {
ccs.BoneNode.prototype.init.call(this);
length !== undefined && this.setDebugDrawLength(length);
};
ccs.SkeletonNode.prototype._ctor = function () {
ccs.SkeletonNode.prototype.init.call(this);
};