mirror of https://github.com/axmolengine/axmol.git
30 lines
572 B
C++
30 lines
572 B
C++
#ifndef _TEXTURECACHE_TEST_H_
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#define _TEXTURECACHE_TEST_H_
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#include "cocos2d.h"
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#include "../testBasic.h"
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#include "platform/platform.h"
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class TextureCacheTest : public CCLayer
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{
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public:
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TextureCacheTest();
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void addSprite();
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void loadingCallBack(cocos2d::CCObject *obj);
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private:
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cocos2d::CCLabelTTF *m_pLabelLoading;
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cocos2d::CCLabelTTF *m_pLabelPercent;
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int m_nNumberOfSprites;
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int m_nNumberOfLoadedSprites;
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};
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class TextureCacheTestScene : public TestScene
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{
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public:
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virtual void runThisTest();
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};
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#endif // _TEXTURECACHE_TEST_H_
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