mirror of https://github.com/axmolengine/axmol.git
27 lines
344 B
C++
27 lines
344 B
C++
#ifndef __DEMO_SCENE_H__
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#define __DEMO_SCENE_H__
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#include "cocos2d.h"
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#include "FairyGUI.h"
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USING_NS_FGUI;
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class DemoScene : public ax::Scene
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{
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public:
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bool init();
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DemoScene();
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virtual ~DemoScene();
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protected:
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virtual void continueInit();
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GRoot* _groot;
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private:
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void onClose(EventContext* context);
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};
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#endif
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