mirror of https://github.com/axmolengine/axmol.git
150 lines
3.1 KiB
Plaintext
150 lines
3.1 KiB
Plaintext
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class CCActionEase : public CCActionInterval
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{
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CCActionInterval* reverse(void);
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};
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class CCEaseRateAction : public CCActionEase
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{
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CCActionInterval* reverse(void);
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};
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class CCEaseIn : public CCEaseRateAction
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{
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CCActionInterval* reverse(void);
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static CCEaseIn* create(CCActionInterval* pAction, float fRate);
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};
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class CCEaseOut : public CCEaseRateAction
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{
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CCActionInterval* reverse(void);
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static CCEaseOut* create(CCActionInterval* pAction, float fRate);
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};
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class CCEaseInOut : public CCEaseRateAction
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{
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CCActionInterval* reverse(void);
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static CCEaseInOut* create(CCActionInterval* pAction, float fRate);
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};
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class CCEaseExponentialIn : public CCActionEase
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{
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CCActionInterval* reverse(void);
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static CCEaseExponentialIn* create(CCActionInterval* pAction);
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};
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class CCEaseExponentialOut : public CCActionEase
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{
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CCActionInterval* reverse(void);
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static CCEaseExponentialOut* create(CCActionInterval* pAction);
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};
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class CCEaseExponentialInOut : public CCActionEase
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{
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CCActionInterval* reverse(void);
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static CCEaseExponentialInOut* create(CCActionInterval* pAction);
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};
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class CCEaseSineIn : public CCActionEase
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{
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CCActionInterval* reverse(void);
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static CCEaseSineIn* create(CCActionInterval* pAction);
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};
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class CCEaseSineOut : public CCActionEase
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{
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CCActionInterval* reverse(void);
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static CCEaseSineOut* create(CCActionInterval* pAction);
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};
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class CCEaseSineInOut : public CCActionEase
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{
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CCActionInterval* reverse(void);
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static CCEaseSineInOut* create(CCActionInterval* pAction);
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};
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class CCEaseElastic : public CCActionEase
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{
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CCActionInterval* reverse(void);
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float getPeriod(void);
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void setPeriod(float fPeriod);
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};
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class CCEaseElasticIn : public CCEaseElastic
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{
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CCActionInterval* reverse(void);
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static CCEaseElasticIn* create(CCActionInterval *pAction, float fPeriod = 0.3);
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};
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class CCEaseElasticOut : public CCEaseElastic
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{
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CCActionInterval* reverse(void);
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static CCEaseElasticOut* create(CCActionInterval *pAction, float fPeriod = 0.3);
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};
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class CCEaseElasticInOut : public CCEaseElastic
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{
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CCActionInterval* reverse(void);
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static CCEaseElasticInOut* create(CCActionInterval *pAction, float fPeriod = 0.3);
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};
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class CCEaseBounce : public CCActionEase
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{
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CCActionInterval* reverse(void);
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};
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class CCEaseBounceIn : public CCEaseBounce
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{
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CCActionInterval* reverse(void);
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static CCEaseBounceIn* create(CCActionInterval* pAction);
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};
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class CCEaseBounceOut : public CCEaseBounce
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{
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CCActionInterval* reverse(void);
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static CCEaseBounceOut* create(CCActionInterval* pAction);
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};
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class CCEaseBounceInOut : public CCEaseBounce
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{
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CCActionInterval* reverse(void);
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static CCEaseBounceInOut* create(CCActionInterval* pAction);
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};
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class CCEaseBackIn : public CCActionEase
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{
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CCActionInterval* reverse(void);
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static CCEaseBackIn* create(CCActionInterval* pAction);
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};
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class CCEaseBackOut : public CCActionEase
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{
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CCActionInterval* reverse(void);
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static CCEaseBackOut* create(CCActionInterval* pAction);
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};
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class CCEaseBackInOut : public CCActionEase
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{
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CCActionInterval* reverse(void);
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static CCEaseBackInOut* create(CCActionInterval* pAction);
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};
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