mirror of https://github.com/axmolengine/axmol.git
72 lines
1.8 KiB
Lua
72 lines
1.8 KiB
Lua
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--------------------------------
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-- @module Animate3D
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-- @extend ActionInterval
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-- @parent_module cc
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--------------------------------
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--
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-- @function [parent=#Animate3D] setSpeed
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-- @param self
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-- @param #float speed
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--------------------------------
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--
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-- @function [parent=#Animate3D] setWeight
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-- @param self
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-- @param #float weight
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--------------------------------
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-- get & set speed, negative speed means playing reverse
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-- @function [parent=#Animate3D] getSpeed
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- get & set blend weight, weight must positive
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-- @function [parent=#Animate3D] getWeight
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @overload self, cc.Animation3D, float, float
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-- @overload self, cc.Animation3D
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-- @function [parent=#Animate3D] create
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-- @param self
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-- @param #cc.Animation3D animation
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-- @param #float fromTime
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-- @param #float duration
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-- @return Animate3D#Animate3D ret (retunr value: cc.Animate3D)
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--------------------------------
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--
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-- @function [parent=#Animate3D] startWithTarget
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-- @param self
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-- @param #cc.Node target
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--------------------------------
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--
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-- @function [parent=#Animate3D] step
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-- @param self
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-- @param #float dt
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--------------------------------
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--
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-- @function [parent=#Animate3D] clone
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-- @param self
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-- @return Animate3D#Animate3D ret (return value: cc.Animate3D)
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--------------------------------
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--
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-- @function [parent=#Animate3D] reverse
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-- @param self
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-- @return Animate3D#Animate3D ret (return value: cc.Animate3D)
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--------------------------------
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--
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-- @function [parent=#Animate3D] update
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-- @param self
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-- @param #float t
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return nil
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