mirror of https://github.com/axmolengine/axmol.git
81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __TOUCH_DISPATHCHER_CCTOUCH_DELEGATE_PROTOCOL_H__
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#define __TOUCH_DISPATHCHER_CCTOUCH_DELEGATE_PROTOCOL_H__
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#include "cocoa/NSObject.h"
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class UITouch;
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class UIEvent;
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typedef enum {
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kStandardTouchDelegate,
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kTargetedTouchDelegate,
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} eTouchDelegteType;
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class CCTouchDelegate : public NSObject
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{
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public:
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eTouchDelegteType m_eType;
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};
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class CCTargetedTouchDelegate : public CCTouchDelegate
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{
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public:
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CCTargetedTouchDelegate() {m_eType = kTargetedTouchDelegate;}
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/** Return YES to claim the touch.
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@since v0.8
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*/
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virtual bool ccTouchBegan(UITouch *pTouch, UIEvent *pEvent) { return false;};
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// optional
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virtual void ccTouchMoved(UITouch *pTouch, UIEvent *pEvent) {}
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virtual void ccTouchEnded(UITouch *pTouch, UIEvent *pEvent) {}
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virtual void ccTouchCancelled(UITouch *pTouch, UIEvent *pEvent) {}
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};
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/**
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CCStandardTouchDelegate.
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This type of delegate is the same one used by CocoaTouch. You will receive all the events (Began,Moved,Ended,Cancelled).
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@since v0.8
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*/
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class NSSet;
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class CCStandardTouchDelegate : public CCTouchDelegate
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{
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public:
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CCStandardTouchDelegate() {m_eType = kStandardTouchDelegate;}
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// optional
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virtual void ccTouchesBegan(NSSet *pTouches, UIEvent *pEvent) {}
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virtual void ccTouchesMoved(NSSet *pTouches, UIEvent *pEvent) {}
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virtual void ccTouchesEnded(NSSet *pTouches, UIEvent *pEvent) {}
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virtual void ccTouchesCancelled(NSSet *pTouches, UIEvent *pEvent) {}
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};
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#endif // __TOUCH_DISPATHCHER_CCTOUCH_DELEGATE_PROTOCOL_H__
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