mirror of https://github.com/axmolengine/axmol.git
67 lines
1.8 KiB
Lua
67 lines
1.8 KiB
Lua
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if(version() >= 504) then
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collectgarbage("incremental")
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else
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-- avoid memory leak
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collectgarbage("setpause", 100)
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collectgarbage("setstepmul", 5000)
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end
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----------------
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-- run
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AX_USE_DEPRECATED_API = true
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require "axmol.init"
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local director = cc.Director:getInstance()
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local glView = director:getOpenGLView()
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if nil == glView then
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glView = cc.GLViewImpl:createWithRect("Lua Tests", cc.rect(0,0,960,640), 1.0, true)
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director:setOpenGLView(glView)
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end
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--turn on display FPS
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director:setDisplayStats(true)
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--set FPS. the default value is 1.0/60 if you don't call this
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director:setAnimationInterval(1.0 / 60)
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local screenSize = glView:getFrameSize()
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local designSize = {width = 480, height = 320}
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if screenSize.height > 320 then
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local resourceSize = {width = 960, height = 640}
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cc.Director:getInstance():setContentScaleFactor(resourceSize.height/designSize.height)
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end
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glView:setDesignResolutionSize(designSize.width, designSize.height, cc.ResolutionPolicy.SHOW_ALL)
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local fileUtils = cc.FileUtils:getInstance()
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local function addSearchPath(resPrefix, height)
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local searchPaths = fileUtils:getSearchPaths()
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table.insert(searchPaths, 1, resPrefix)
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table.insert(searchPaths, 1, resPrefix .. "cocosbuilderRes")
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if screenSize.height > 320 then
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table.insert(searchPaths, 1, resPrefix .. "hd")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd")
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end
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fileUtils:setSearchPaths(searchPaths)
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end
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addSearchPath("res/", screenSize.height)
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addSearchPath("", screenSize.height)
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require "mainMenu"
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local scene = cc.Scene:create()
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scene:addChild(CreateTestMenu())
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if cc.Director:getInstance():getRunningScene() then
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cc.Director:getInstance():replaceScene(scene)
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else
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cc.Director:getInstance():runWithScene(scene)
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end
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