mirror of https://github.com/axmolengine/axmol.git
51 lines
1.3 KiB
Lua
51 lines
1.3 KiB
Lua
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--------------------------------
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-- @module SkeletonAnimation
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--------------------------------
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-- @function [parent=#SkeletonAnimation] addAnimation
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-- @param self
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-- @param #int int
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-- @param #char char
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-- @param #bool bool
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-- @param #float float
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-- @return spTrackEntry#spTrackEntry ret (return value: spTrackEntry)
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--------------------------------
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-- @function [parent=#SkeletonAnimation] getCurrent
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-- @param self
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-- @return spTrackEntry#spTrackEntry ret (return value: spTrackEntry)
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--------------------------------
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-- @function [parent=#SkeletonAnimation] setMix
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-- @param self
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-- @param #char char
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-- @param #char char
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-- @param #float float
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--------------------------------
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-- @function [parent=#SkeletonAnimation] setAnimation
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-- @param self
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-- @param #int int
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-- @param #char char
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-- @param #bool bool
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-- @return spTrackEntry#spTrackEntry ret (return value: spTrackEntry)
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--------------------------------
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-- @function [parent=#SkeletonAnimation] clearTracks
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-- @param self
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-- @function [parent=#SkeletonAnimation] clearTrack
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-- @param self
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--------------------------------
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-- @function [parent=#SkeletonAnimation] onAnimationStateEvent
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-- @param self
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-- @param #int int
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-- @param #spEventType speventtype
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-- @param #spEvent spevent
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-- @param #int int
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return nil
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