mirror of https://github.com/axmolengine/axmol.git
81 lines
2.6 KiB
C++
81 lines
2.6 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef StencilStateManager_hpp
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#define StencilStateManager_hpp
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#include "base/ccConfig.h"
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#include "platform/CCPlatformMacros.h"
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#include "platform/CCGL.h"
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/**
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* @addtogroup base
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* @{
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*/
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NS_CC_BEGIN
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class CC_DLL StencilStateManager
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{
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public:
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StencilStateManager();
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void onBeforeVisit();
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void onAfterDrawStencil();
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void onAfterVisit();
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void setAlphaThreshold(GLfloat alphaThreshold);
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void setInverted(bool inverted);
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bool isInverted()const;
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GLfloat getAlphaThreshold()const;
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(StencilStateManager);
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static GLint s_layer;
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/**draw fullscreen quad to clear stencil bits
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*/
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void drawFullScreenQuadClearStencil();
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GLfloat _alphaThreshold;
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bool _inverted;
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GLboolean _currentStencilEnabled;
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GLuint _currentStencilWriteMask;
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GLenum _currentStencilFunc;
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GLint _currentStencilRef;
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GLuint _currentStencilValueMask;
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GLenum _currentStencilFail;
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GLenum _currentStencilPassDepthFail;
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GLenum _currentStencilPassDepthPass;
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GLboolean _currentDepthWriteMask;
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GLboolean _currentAlphaTestEnabled;
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GLenum _currentAlphaTestFunc;
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GLclampf _currentAlphaTestRef;
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GLint _mask_layer_le;
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};
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NS_CC_END
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// end of base group
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/** @} */
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#endif /* StencilStateManager_hpp */
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