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android
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Fixup, optimize shader compile log.
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2020-02-24 16:27:10 +08:00 |
apple
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Init Commit
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2019-11-23 20:27:39 +08:00 |
desktop
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Sync for glad
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2020-02-16 16:44:14 +08:00 |
ios
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Init Commit
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2019-11-23 20:27:39 +08:00 |
linux
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Init Commit
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2019-11-23 20:27:39 +08:00 |
mac
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Init Commit
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2019-11-23 20:27:39 +08:00 |
win32
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Use modern gl/gles loader 'glad' to instead 'glew'
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2020-02-15 23:51:23 +08:00 |
CCApplication.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCApplicationProtocol.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCCommon.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCDevice.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCFileUtils.cpp
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Update CCFileUtils.cpp
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2019-11-28 09:59:18 +08:00 |
CCFileUtils.h
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a. use win32 api to get fie size; b. use int64_t for file size, c. use stat to check whether file exist for android platform.
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2019-11-27 15:09:45 +08:00 |
CCGL.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCGLView.cpp
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCGLView.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCImage.cpp
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Merge: 2d3e162e21 5d7f58c3ad
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2020-02-12 20:24:29 +08:00 |
CCImage.h
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Merge: 2d3e162e21 5d7f58c3ad
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2020-02-12 20:24:29 +08:00 |
CCPlatformConfig.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCPlatformDefine.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCPlatformMacros.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCSAXParser.cpp
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Merge: 5f1dc7c748 6000f7b796
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2019-11-25 17:06:24 +08:00 |
CCSAXParser.h
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Remove tinyxml, integrate dragonbones.
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2019-11-24 23:15:56 +08:00 |
CCStdC.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CMakeLists.txt
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Refactor AudioEngine implementation, use OpenAL for all platforms.
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2019-11-24 14:54:45 +08:00 |
PXFileStream.cpp
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fix compile issue
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2019-12-01 01:38:30 +08:00 |
PXFileStream.h
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Add ZipFileStream support
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2019-12-01 01:16:46 +08:00 |