mirror of https://github.com/axmolengine/axmol.git
77 lines
2.3 KiB
C++
77 lines
2.3 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __MISCNODE_CCGRID_NODE_H__
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#define __MISCNODE_CCGRID_NODE_H__
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#include "CCNode.h"
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#include "renderer/CCGroupCommand.h"
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#include "renderer/CCCustomCommand.h"
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NS_CC_BEGIN
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class GridBase;
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class NodeGrid : public Node
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{
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public:
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static NodeGrid* create();
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GridBase* getGrid() { return _nodeGrid; }
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/**
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* @js NA
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*/
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const GridBase* getGrid() const { return _nodeGrid; }
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/**
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* Changes a grid object that is used when applying effects
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*
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* @param grid A Grid object that is used when applying effects
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*/
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void setGrid(GridBase *grid);
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void setTarget(Node *target);
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// overrides
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virtual void visit(Renderer *renderer, const Matrix &parentTransform, bool parentTransformUpdated) override;
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protected:
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NodeGrid();
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virtual ~NodeGrid();
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void onGridBeginDraw();
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void onGridEndDraw();
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Node* _gridTarget;
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GridBase* _nodeGrid;
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GroupCommand _groupCommand;
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CustomCommand _gridBeginCommand;
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CustomCommand _gridEndCommand;
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(NodeGrid);
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};
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NS_CC_END
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#endif |