axmol/extensions/Effekseer/3rdParty/LLGI/src/LLGI.Compiler.cpp

11 lines
196 B
C++

#include "LLGI.Compiler.h"
namespace LLGI
{
void Compiler::Initialize() {}
void Compiler::Compile(CompilerResult& result, const char* code, ShaderStageType shaderStage) {}
} // namespace LLGI