mirror of https://github.com/axmolengine/axmol.git
408 lines
10 KiB
C++
408 lines
10 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "ui/UILoadingBar.h"
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#include "ui/UIHelper.h"
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#include "ui/UIScale9Sprite.h"
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#include "2d/CCSprite.h"
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#include "editor-support/cocostudio/CocosStudioExtension.h"
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NS_CC_BEGIN
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namespace ui {
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static const int BAR_RENDERER_Z = (-1);
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IMPLEMENT_CLASS_GUI_INFO(LoadingBar)
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LoadingBar::LoadingBar():
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_direction(Direction::LEFT),
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_percent(100.0),
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_totalLength(0),
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_textureFile(""),
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_barRenderer(nullptr),
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_renderBarTexType(TextureResType::LOCAL),
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_barRendererTextureSize(Size::ZERO),
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_scale9Enabled(false),
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_prevIgnoreSize(true),
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_capInsets(Rect::ZERO),
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_barRendererAdaptDirty(true)
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{
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}
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LoadingBar::~LoadingBar()
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{
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}
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LoadingBar* LoadingBar::create()
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{
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LoadingBar* widget = new (std::nothrow) LoadingBar();
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if (widget && widget->init())
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{
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widget->autorelease();
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return widget;
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}
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CC_SAFE_DELETE(widget);
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return nullptr;
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}
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LoadingBar* LoadingBar::create(const std::string &textureName, float percentage)
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{
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return LoadingBar::create(textureName, TextureResType::LOCAL, percentage);
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}
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LoadingBar* LoadingBar::create(const std::string &textureName,
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TextureResType texType,
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float percentage)
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{
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LoadingBar* widget = new (std::nothrow) LoadingBar;
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if (widget && widget->init())
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{
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widget->autorelease();
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widget->loadTexture(textureName,texType);
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widget->setPercent(percentage);
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return widget;
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}
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CC_SAFE_DELETE(widget);
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return nullptr;
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}
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void LoadingBar::initRenderer()
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{
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_barRenderer = Scale9Sprite::create();
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_barRenderer->setRenderingType(Scale9Sprite::RenderingType::SIMPLE);
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addProtectedChild(_barRenderer, BAR_RENDERER_Z, -1);
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_barRenderer->setAnchorPoint(Vec2(0.0,0.5));
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}
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void LoadingBar::setDirection(cocos2d::ui::LoadingBar::Direction direction)
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{
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if (_direction == direction)
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{
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return;
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}
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_direction = direction;
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switch (_direction)
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{
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case Direction::LEFT:
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_barRenderer->setAnchorPoint(Vec2(0.0f,0.5f));
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_barRenderer->setPosition(Vec2(0,_contentSize.height*0.5f));
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if (!_scale9Enabled)
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{
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auto innerSprite = _barRenderer->getSprite();
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if (nullptr != innerSprite)
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{
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innerSprite->setFlippedX(false);
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}
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}
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break;
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case Direction::RIGHT:
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_barRenderer->setAnchorPoint(Vec2(1.0f,0.5f));
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_barRenderer->setPosition(Vec2(_totalLength,_contentSize.height*0.5f));
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if (!_scale9Enabled)
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{
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auto innerSprite = _barRenderer->getSprite();
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if (nullptr != innerSprite)
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{
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innerSprite->setFlippedX(true);
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}
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}
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break;
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}
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}
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LoadingBar::Direction LoadingBar::getDirection()const
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{
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return _direction;
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}
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void LoadingBar::loadTexture(const std::string& texture,TextureResType texType)
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{
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if (texture.empty())
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{
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return;
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}
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_textureFile = texture;
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_renderBarTexType = texType;
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switch (_renderBarTexType)
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{
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case TextureResType::LOCAL:
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_barRenderer->initWithFile(texture);
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break;
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case TextureResType::PLIST:
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_barRenderer->initWithSpriteFrameName(texture);
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break;
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default:
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break;
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}
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//FIXME: https://github.com/cocos2d/cocos2d-x/issues/12249
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if (!_ignoreSize && _customSize.equals(Size::ZERO)) {
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_customSize = _barRenderer->getContentSize();
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}
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this->setupTexture();
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}
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void LoadingBar::loadTexture(SpriteFrame* spriteframe)
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{
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this->_barRenderer->initWithSpriteFrame(spriteframe);
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this->setupTexture();
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}
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void LoadingBar::setupTexture()
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{
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_barRendererTextureSize = _barRenderer->getContentSize();
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switch (_direction)
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{
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case Direction::LEFT:
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_barRenderer->setAnchorPoint(Vec2(0.0f,0.5f));
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if (!_scale9Enabled)
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{
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auto innerSprite = _barRenderer->getSprite();
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if (nullptr != innerSprite)
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{
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innerSprite->setFlippedX(false);
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}
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}
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break;
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case Direction::RIGHT:
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_barRenderer->setAnchorPoint(Vec2(1.0f,0.5f));
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if (!_scale9Enabled)
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{
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auto innerSprite = _barRenderer->getSprite();
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if (nullptr != innerSprite)
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{
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innerSprite->setFlippedX(true);
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}
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}
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break;
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}
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_barRenderer->setCapInsets(_capInsets);
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this->updateChildrenDisplayedRGBA();
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barRendererScaleChangedWithSize();
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updateContentSizeWithTextureSize(_barRendererTextureSize);
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this->updateProgressBar();
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_barRendererAdaptDirty = true;
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}
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void LoadingBar::setScale9Enabled(bool enabled)
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{
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if (_scale9Enabled == enabled)
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{
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return;
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}
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_scale9Enabled = enabled;
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if (_scale9Enabled) {
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_barRenderer->setRenderingType(Scale9Sprite::RenderingType::SLICE);
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}else{
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_barRenderer->setRenderingType(Scale9Sprite::RenderingType::SIMPLE);
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}
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if (_scale9Enabled)
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{
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bool ignoreBefore = _ignoreSize;
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ignoreContentAdaptWithSize(false);
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_prevIgnoreSize = ignoreBefore;
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}
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else
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{
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ignoreContentAdaptWithSize(_prevIgnoreSize);
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}
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setCapInsets(_capInsets);
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this->updateProgressBar();
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_barRendererAdaptDirty = true;
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}
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bool LoadingBar::isScale9Enabled()const
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{
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return _scale9Enabled;
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}
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void LoadingBar::setCapInsets(const Rect &capInsets)
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{
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_capInsets = ui::Helper::restrictCapInsetRect(capInsets, _barRendererTextureSize);
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if (!_scale9Enabled)
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{
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return;
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}
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_barRenderer->setCapInsets(_capInsets);
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}
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const Rect& LoadingBar::getCapInsets()const
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{
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return _capInsets;
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}
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void LoadingBar::setPercent(float percent)
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{
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if (percent > 100)
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{
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percent = 100;
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}
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if (percent < 0)
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{
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percent = 0;
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}
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if (_percent == percent)
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{
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return;
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}
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_percent = percent;
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if (_totalLength <= 0)
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{
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return;
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}
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this->updateProgressBar();
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}
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void LoadingBar::updateProgressBar()
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{
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float width = (float)(_percent) / 100.0f * _totalLength;
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_barRenderer->setPreferredSize(Size(width, _contentSize.height));
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}
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float LoadingBar::getPercent() const
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{
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return _percent;
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}
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void LoadingBar::onSizeChanged()
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{
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Widget::onSizeChanged();
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_barRendererAdaptDirty = true;
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}
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void LoadingBar::adaptRenderers()
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{
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if (_barRendererAdaptDirty)
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{
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barRendererScaleChangedWithSize();
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_barRendererAdaptDirty = false;
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}
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}
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void LoadingBar::ignoreContentAdaptWithSize(bool ignore)
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{
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if (!_scale9Enabled || (_scale9Enabled && !ignore))
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{
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Widget::ignoreContentAdaptWithSize(ignore);
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_prevIgnoreSize = ignore;
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}
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}
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Size LoadingBar::getVirtualRendererSize() const
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{
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return _barRendererTextureSize;
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}
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Node* LoadingBar::getVirtualRenderer()
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{
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return _barRenderer;
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}
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void LoadingBar::barRendererScaleChangedWithSize()
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{
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if (_unifySize)
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{
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//_barRenderer->setPreferredSize(_contentSize);
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_totalLength = _contentSize.width;
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this->setPercent(_percent);
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}
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else if (_ignoreSize)
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{
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if (!_scale9Enabled)
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{
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_totalLength = _barRendererTextureSize.width;
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_barRenderer->setScale(1.0f);
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}
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}
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else
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{
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_totalLength = _contentSize.width;
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this->updateProgressBar();
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}
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switch (_direction)
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{
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case Direction::LEFT:
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_barRenderer->setPosition(Vec2(0.0f,_contentSize.height*0.5f));
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break;
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case Direction::RIGHT:
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_barRenderer->setPosition(Vec2(_totalLength,_contentSize.height*0.5f));
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break;
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default:
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break;
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}
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}
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std::string LoadingBar::getDescription() const
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{
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return "LoadingBar";
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}
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Widget* LoadingBar::createCloneInstance()
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{
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return LoadingBar::create();
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}
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void LoadingBar::copySpecialProperties(Widget *widget)
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{
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LoadingBar* loadingBar = dynamic_cast<LoadingBar*>(widget);
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if (loadingBar)
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{
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_prevIgnoreSize = loadingBar->_prevIgnoreSize;
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setScale9Enabled(loadingBar->_scale9Enabled);
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auto barSprite = loadingBar->_barRenderer->getSprite();
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if(nullptr != barSprite)
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{
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loadTexture(barSprite->getSpriteFrame());
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}
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setCapInsets(loadingBar->_capInsets);
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setPercent(loadingBar->_percent);
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setDirection(loadingBar->_direction);
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}
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}
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ResourceData LoadingBar::getRenderFile()
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{
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ResourceData rData;
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rData.type = (int)_renderBarTexType;
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rData.file = _textureFile;
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return rData;
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}
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}
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NS_CC_END
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