axmol/tests/performance-tests/Classes/tests/PerformanceEventDispatcherT...

858 lines
30 KiB
C++

/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
//
// PerformanceEventDispatcherTest.cpp
//
#include "PerformanceEventDispatcherTest.h"
#include <algorithm>
#include "Profile.h"
USING_NS_CC;
// Enable profiles for this file
#undef CC_PROFILER_DISPLAY_TIMERS
#define CC_PROFILER_DISPLAY_TIMERS() Profiler::getInstance()->displayTimers()
#undef CC_PROFILER_PURGE_ALL
#define CC_PROFILER_PURGE_ALL() Profiler::getInstance()->releaseAllTimers()
#undef CC_PROFILER_START
#define CC_PROFILER_START(__name__) ProfilingBeginTimingBlock(__name__)
#undef CC_PROFILER_STOP
#define CC_PROFILER_STOP(__name__) ProfilingEndTimingBlock(__name__)
#undef CC_PROFILER_RESET
#define CC_PROFILER_RESET(__name__) ProfilingResetTimingBlock(__name__)
#undef CC_PROFILER_START_CATEGORY
#define CC_PROFILER_START_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingBeginTimingBlock(__name__); } while(0)
#undef CC_PROFILER_STOP_CATEGORY
#define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingEndTimingBlock(__name__); } while(0)
#undef CC_PROFILER_RESET_CATEGORY
#define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingResetTimingBlock(__name__); } while(0)
#undef CC_PROFILER_START_INSTANCE
#define CC_PROFILER_START_INSTANCE(__id__, __name__) do{ ProfilingBeginTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_STOP_INSTANCE
#define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do{ ProfilingEndTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_RESET_INSTANCE
#define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do{ ProfilingResetTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
PerformceEventDispatcherTests::PerformceEventDispatcherTests()
{
ADD_TEST_CASE(TouchEventDispatchingPerfTest);
ADD_TEST_CASE(KeyboardEventDispatchingPerfTest);
ADD_TEST_CASE(CustomEventDispatchingPerfTest);
}
enum {
kTagInfoLayer = 1,
kTagBase = 20000,
};
enum {
kMaxNodes = 15000,
kNodesIncrease = 500,
};
static int autoTestNodesNums[] = {
1000, 2000, 3000
};
int PerformanceEventDispatcherScene::quantityOfNodes = kNodesIncrease;
////////////////////////////////////////////////////////
//
// PerformanceEventDispatcherScene
//
////////////////////////////////////////////////////////
bool PerformanceEventDispatcherScene::init()
{
if (TestCase::init())
{
initWithQuantityOfNodes(quantityOfNodes);
return true;
}
return false;
}
void PerformanceEventDispatcherScene::initWithQuantityOfNodes(unsigned int nNodes)
{
_type = 0;
std::srand((unsigned)time(nullptr));
auto s = Director::getInstance()->getWinSize();
_lastRenderedCount = 0;
_currentQuantityOfNodes = 0;
quantityOfNodes = nNodes;
MenuItemFont::setFontSize(65);
auto decrease = MenuItemFont::create(" - ", [&](Ref *sender) {
quantityOfNodes -= kNodesIncrease;
if( quantityOfNodes < 0 )
quantityOfNodes = 0;
updateQuantityLabel();
updateQuantityOfNodes();
updateProfilerName();
CC_PROFILER_PURGE_ALL();
std::srand(0);
});
decrease->setColor(Color3B(0,200,20));
_decrease = decrease;
auto increase = MenuItemFont::create(" + ", [&](Ref *sender) {
quantityOfNodes += kNodesIncrease;
if( quantityOfNodes > kMaxNodes )
quantityOfNodes = kMaxNodes;
updateQuantityLabel();
updateQuantityOfNodes();
updateProfilerName();
CC_PROFILER_PURGE_ALL();
std::srand(0);
});
increase->setColor(Color3B(0,200,20));
_increase = increase;
auto menu = Menu::create(decrease, increase, nullptr);
menu->alignItemsHorizontally();
menu->setPosition(Vec2(s.width/2, s.height/2+15));
addChild(menu, 1);
auto infoLabel = Label::createWithTTF("0 listeners", "fonts/Marker Felt.ttf", 30);
infoLabel->setColor(Color3B(0,200,20));
infoLabel->setPosition(Vec2(s.width/2, s.height/2-15));
addChild(infoLabel, 1, kTagInfoLayer);
int oldFontSize = MenuItemFont::getFontSize();
MenuItemFont::setFontSize(24);
Vector<cocos2d::MenuItem *> toggleItems;
generateTestFunctions();
CCASSERT(!_testFunctions.empty(), "Should not be empty after generate test functions");
for (const auto& f : _testFunctions)
{
toggleItems.pushBack(MenuItemFont::create(f.name));
}
auto toggle = MenuItemToggle::createWithCallback([=](Ref* sender){
auto toggle = static_cast<MenuItemToggle*>(sender);
switchTestType(toggle->getSelectedIndex());
}, toggleItems);
toggle->setAnchorPoint(Vec2::ANCHOR_MIDDLE_LEFT);
toggle->setPosition(VisibleRect::left());
_toggle = toggle;
auto start = MenuItemFont::create("start", [this](Ref* sender){
auto director = Director::getInstance();
auto sched = director->getScheduler();
CC_PROFILER_PURGE_ALL();
sched->schedule(CC_SCHEDULE_SELECTOR(PerformanceEventDispatcherScene::dumpProfilerInfo), this, 2, false);
this->unscheduleUpdate();
this->scheduleUpdate();
this->_startItem->setEnabled(false);
this->_stopItem->setEnabled(true);
this->_toggle->setEnabled(false);
this->_increase->setEnabled(false);
this->_decrease->setEnabled(false);
});
start->setAnchorPoint(Vec2::ANCHOR_MIDDLE_RIGHT);
start->setPosition(VisibleRect::right() + Vec2(0, 40));
_startItem = start;
auto stop = MenuItemFont::create("stop", [=](Ref* sender){
auto director = Director::getInstance();
auto sched = director->getScheduler();
sched->unschedule(CC_SCHEDULE_SELECTOR(PerformanceEventDispatcherScene::dumpProfilerInfo), this);
this->unscheduleUpdate();
this->_startItem->setEnabled(true);
this->_stopItem->setEnabled(false);
this->_toggle->setEnabled(true);
this->_increase->setEnabled(true);
this->_decrease->setEnabled(true);
reset();
});
stop->setEnabled(false);
stop->setAnchorPoint(Vec2::ANCHOR_MIDDLE_RIGHT);
stop->setPosition(VisibleRect::right() + Vec2(0, -40));
_stopItem = stop;
auto menu2 = Menu::create(toggle, start, stop, nullptr);
menu2->setPosition(Vec2::ZERO);
addChild(menu2);
MenuItemFont::setFontSize(oldFontSize);
updateQuantityLabel();
updateQuantityOfNodes();
updateProfilerName();
}
void PerformanceEventDispatcherScene::onEnter()
{
TestCase::onEnter();
if (isAutoTesting()) {
this->_startItem->setEnabled(false);
this->_stopItem->setEnabled(false);
this->_toggle->setEnabled(false);
this->_increase->setEnabled(false);
this->_decrease->setEnabled(false);
autoTestCountIndex = 0;
_type = 0;
updateStatus();
Profile::getInstance()->testCaseBegin("EventDispatcherTest",
genStrVector("Type", "ListenerCount", nullptr),
genStrVector("Avg", "Min", "Max", nullptr));
auto director = Director::getInstance();
auto sched = director->getScheduler();
sched->schedule(CC_SCHEDULE_SELECTOR(PerformanceEventDispatcherScene::dumpProfilerInfo), this, 2, false);
this->unscheduleUpdate();
this->scheduleUpdate();
}
}
void PerformanceEventDispatcherScene::onExit()
{
TestCase::onExit();
auto director = Director::getInstance();
auto sched = director->getScheduler();
sched->unscheduleAllForTarget(this);
}
void PerformanceEventDispatcherScene::updateStatus()
{
quantityOfNodes = autoTestNodesNums[autoTestCountIndex];
_toggle->setSelectedIndex(_type);
switchTestType(_type);
updateQuantityLabel();
updateQuantityOfNodes();
CC_PROFILER_PURGE_ALL();
}
void PerformanceEventDispatcherScene::reset()
{
// Removes all nodes
for (auto& node : _nodes)
{
node->removeFromParent();
}
_nodes.clear();
// Removes all fixed listeners
for (auto& listener : _fixedPriorityListeners)
{
Director::getInstance()->getEventDispatcher()->removeEventListener(listener);
}
this->_lastRenderedCount = 0;
}
void PerformanceEventDispatcherScene::switchTestType(unsigned int index)
{
this->_type = index;
_subtitleLabel->setString(StringUtils::format("Test '%s', See console", this->_testFunctions[this->_type].name));
this->updateProfilerName();
reset();
}
std::string PerformanceEventDispatcherScene::title() const
{
return "No title";
}
std::string PerformanceEventDispatcherScene::subtitle() const
{
return "";
}
void PerformanceEventDispatcherScene::updateQuantityLabel()
{
if( quantityOfNodes != _lastRenderedCount )
{
auto infoLabel = static_cast<Label*>( getChildByTag(kTagInfoLayer) );
char str[20] = {0};
sprintf(str, "%u listeners", quantityOfNodes);
infoLabel->setString(str);
}
}
const char * PerformanceEventDispatcherScene::profilerName()
{
return _profilerName;
}
void PerformanceEventDispatcherScene::updateProfilerName()
{
snprintf(_profilerName, sizeof(_profilerName)-1, "%s(%d)", testName(), quantityOfNodes);
}
void PerformanceEventDispatcherScene::dumpProfilerInfo(float dt)
{
CC_PROFILER_DISPLAY_TIMERS();
if (this->isAutoTesting()) {
// record the test result to class Profile
auto timer = Profiler::getInstance()->_activeTimers.at(_profilerName);
auto numStr = genStr("%d", quantityOfNodes);
auto avgStr = genStr("%ldµ", timer->_averageTime2);
auto minStr = genStr("%ldµ", timer->minTime);
auto maxStr = genStr("%ldµ", timer->maxTime);
Profile::getInstance()->addTestResult(genStrVector(_testFunctions[_type].name, numStr.c_str(), nullptr),
genStrVector(avgStr.c_str(), minStr.c_str(), maxStr.c_str(), nullptr));
auto testsSize = sizeof(autoTestNodesNums)/sizeof(int);
auto typeSize = _testFunctions.size();
if (autoTestCountIndex >= (testsSize - 1) &&
_type >= (typeSize - 1)) {
// if it's the last one of auto test. End the auto test.
this->setAutoTesting(false);
Profile::getInstance()->testCaseEnd();
return;
}
if (autoTestCountIndex >= (testsSize - 1)) {
autoTestCountIndex = 0;
_type++;
}
else
{
autoTestCountIndex++;
}
updateStatus();
}
}
void PerformanceEventDispatcherScene::update(float dt)
{
_testFunctions[_type].func();
}
void PerformanceEventDispatcherScene::updateQuantityOfNodes()
{
_currentQuantityOfNodes = quantityOfNodes;
}
const char* PerformanceEventDispatcherScene::testName()
{
return _testFunctions[_type].name;
}
////////////////////////////////////////////////////////
//
// TouchEventDispatchingPerfTest
//
////////////////////////////////////////////////////////
void TouchEventDispatchingPerfTest::generateTestFunctions()
{
TestFunction testFunctions[] = {
{ "OneByOne-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = [](Touch* touch, Event* event){
return false;
};
listener->onTouchMoved = [](Touch* touch, Event* event){};
listener->onTouchEnded = [](Touch* touch, Event* event){};
// Create new touchable nodes
for (int i = 0; i < this->quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
}
_lastRenderedCount = quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new (std::nothrow) Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "OneByOne-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = [](Touch* touch, Event* event){
return false;
};
listener->onTouchMoved = [](Touch* touch, Event* event){};
listener->onTouchEnded = [](Touch* touch, Event* event){};
for (int i = 0; i < this->quantityOfNodes; ++i)
{
auto l = listener->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new (std::nothrow) Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "AllAtOnce-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerTouchAllAtOnce::create();
listener->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
listener->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
listener->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
// Create new touchable nodes
for (int i = 0; i < this->quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
}
_lastRenderedCount = quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new (std::nothrow) Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "AllAtOnce-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerTouchAllAtOnce::create();
listener->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
listener->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
listener->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
for (int i = 0; i < this->quantityOfNodes; ++i)
{
auto l = listener->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new (std::nothrow) Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "TouchModeMix-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listenerOneByOne = EventListenerTouchOneByOne::create();
listenerOneByOne->onTouchBegan = [](Touch* touch, Event* event){
return false;
};
listenerOneByOne->onTouchMoved = [](Touch* touch, Event* event){};
listenerOneByOne->onTouchEnded = [](Touch* touch, Event* event){};
auto listenerAllAtOnce = EventListenerTouchAllAtOnce::create();
listenerAllAtOnce->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
listenerAllAtOnce->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
listenerAllAtOnce->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
int i = 0;
// Create new touchable nodes
for (; i < this->quantityOfNodes/2; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listenerOneByOne->clone(), node);
}
for (; i < this->quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listenerAllAtOnce->clone(), node);
}
_lastRenderedCount = quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new (std::nothrow) Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "TouchModeMix-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listenerOneByOne = EventListenerTouchOneByOne::create();
listenerOneByOne->onTouchBegan = [](Touch* touch, Event* event){
return false;
};
listenerOneByOne->onTouchMoved = [](Touch* touch, Event* event){};
listenerOneByOne->onTouchEnded = [](Touch* touch, Event* event){};
auto listenerAllAtOnce = EventListenerTouchAllAtOnce::create();
listenerAllAtOnce->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
listenerAllAtOnce->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
listenerAllAtOnce->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
int i = 0;
for (; i < this->quantityOfNodes/2; ++i)
{
auto l = listenerOneByOne->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
for (; i < this->quantityOfNodes; ++i)
{
auto l = listenerAllAtOnce->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new (std::nothrow) Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
};
for (const auto& func : testFunctions)
{
_testFunctions.push_back(func);
}
}
std::string TouchEventDispatchingPerfTest::title() const
{
return "Touch Event Dispatching Perf test";
}
std::string TouchEventDispatchingPerfTest::subtitle() const
{
return "Test 'OneByOne-scenegraph', See console";
}
////////////////////////////////////////////////////////
//
// KeyboardEventDispatchingPerfTest
//
////////////////////////////////////////////////////////
void KeyboardEventDispatchingPerfTest::generateTestFunctions()
{
TestFunction testFunctions[] = {
{ "keyboard-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerKeyboard::create();
listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){};
listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){};
// Create new nodes listen to keyboard event
for (int i = 0; i < this->quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
}
_lastRenderedCount = quantityOfNodes;
}
EventKeyboard event(EventKeyboard::KeyCode::KEY_RETURN, true);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "keyboard-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerKeyboard::create();
listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){};
listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){};
for (int i = 0; i < this->quantityOfNodes; ++i)
{
auto l = listener->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = quantityOfNodes;
}
EventKeyboard event(EventKeyboard::KeyCode::KEY_RETURN, true);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(this->profilerName());
} } ,
};
for (const auto& func : testFunctions)
{
_testFunctions.push_back(func);
}
}
std::string KeyboardEventDispatchingPerfTest::title() const
{
return "Keyboard Event Dispatching Perf test";
}
std::string KeyboardEventDispatchingPerfTest::subtitle() const
{
return "Test 'keyboard-scenegraph', See console";
}
////////////////////////////////////////////////////////
//
// CustomEventDispatchingPerfTest
//
////////////////////////////////////////////////////////
void CustomEventDispatchingPerfTest::onEnter()
{
PerformanceEventDispatcherScene::onEnter();
for (int i = 0; i < 2000; i++)
{
auto listener = EventListenerCustom::create(StringUtils::format("custom_event_%d", i), [](EventCustom* event){});
_eventDispatcher->addEventListenerWithFixedPriority(listener, i + 1);
_customListeners.push_back(listener);
}
}
void CustomEventDispatchingPerfTest::onExit()
{
for (auto& l : _customListeners)
{
_eventDispatcher->removeEventListener(l);
}
PerformanceEventDispatcherScene::onExit();
}
void CustomEventDispatchingPerfTest::generateTestFunctions()
{
TestFunction testFunctions[] = {
{ "custom-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerCustom::create("custom_event_test_scenegraph", [](EventCustom* event){});
// Create new nodes listen to custom event
for (int i = 0; i < this->quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
}
_lastRenderedCount = quantityOfNodes;
}
EventCustom event("custom_event_test_scenegraph");
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "custom-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerCustom::create("custom_event_test_fixed", [](EventCustom* event){});
for (int i = 0; i < this->quantityOfNodes; ++i)
{
auto l = listener->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = quantityOfNodes;
}
EventCustom event("custom_event_test_fixed");
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(this->profilerName());
} } ,
};
for (const auto& func : testFunctions)
{
_testFunctions.push_back(func);
}
}
std::string CustomEventDispatchingPerfTest::title() const
{
return "Custom Event Dispatching Perf test";
}
std::string CustomEventDispatchingPerfTest::subtitle() const
{
return "Test 'custom-scenegraph', See console";
}