mirror of https://github.com/axmolengine/axmol.git
133 lines
4.6 KiB
C++
133 lines
4.6 KiB
C++
/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "PUBoxEmitter.h"
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#include "extensions/Particle3D/PU/PUParticleSystem3D.h"
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NS_AX_BEGIN
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// Constants
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const float CCPUBoxEmitter::DEFAULT_WIDTH = 100.0f;
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const float CCPUBoxEmitter::DEFAULT_HEIGHT = 100.0f;
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const float CCPUBoxEmitter::DEFAULT_DEPTH = 100.0f;
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//-----------------------------------------------------------------------
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CCPUBoxEmitter::CCPUBoxEmitter()
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: PUEmitter()
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, _height(DEFAULT_HEIGHT)
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, _width(DEFAULT_WIDTH)
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, _depth(DEFAULT_DEPTH)
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, _xRange(0.5f * DEFAULT_WIDTH)
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, _yRange(0.5f * DEFAULT_HEIGHT)
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, _zRange(0.5f * DEFAULT_DEPTH)
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{}
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//-----------------------------------------------------------------------
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float CCPUBoxEmitter::getHeight() const
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{
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return _height;
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}
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//-----------------------------------------------------------------------
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void CCPUBoxEmitter::setHeight(const float height)
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{
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_height = height;
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_yRange = 0.5f * height;
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}
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//-----------------------------------------------------------------------
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float CCPUBoxEmitter::getWidth() const
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{
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return _width;
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}
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//-----------------------------------------------------------------------
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void CCPUBoxEmitter::setWidth(const float width)
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{
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_width = width;
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_xRange = 0.5f * width;
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}
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//-----------------------------------------------------------------------
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float CCPUBoxEmitter::getDepth() const
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{
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return _depth;
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}
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//-----------------------------------------------------------------------
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void CCPUBoxEmitter::setDepth(const float depth)
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{
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_depth = depth;
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_zRange = 0.5f * depth;
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}
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//-----------------------------------------------------------------------
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void CCPUBoxEmitter::initParticlePosition(PUParticle3D* particle)
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{
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// ParticleSystem* sys = mParentTechnique->getParentSystem();
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// if (sys)
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{
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Mat4 rotMat;
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Mat4::createRotation(static_cast<PUParticleSystem3D*>(_particleSystem)->getDerivedOrientation(), &rotMat);
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particle->position = getDerivedPosition() + rotMat * (/*_emitterScale **/
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Vec3(AXRANDOM_MINUS1_1() * _xRange * _emitterScale.x,
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AXRANDOM_MINUS1_1() * _yRange * _emitterScale.y,
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AXRANDOM_MINUS1_1() * _zRange * _emitterScale.z));
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}
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// else
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//{
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// particle->position = getDerivedPosition() +
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// _emitterScale *
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// Vector3(Math::SymmetricRandom() * _xRange,
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// Math::SymmetricRandom() * _yRange,
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// Math::SymmetricRandom() * _zRange);
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// }
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particle->originalPosition = particle->position;
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}
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CCPUBoxEmitter* CCPUBoxEmitter::create()
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{
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auto pe = new CCPUBoxEmitter();
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pe->autorelease();
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return pe;
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}
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void CCPUBoxEmitter::copyAttributesTo(PUEmitter* emitter)
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{
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PUEmitter::copyAttributesTo(emitter);
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CCPUBoxEmitter* boxEmitter = static_cast<CCPUBoxEmitter*>(emitter);
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boxEmitter->_height = _height;
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boxEmitter->_width = _width;
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boxEmitter->_depth = _depth;
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boxEmitter->_xRange = _xRange;
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boxEmitter->_yRange = _yRange;
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boxEmitter->_zRange = _zRange;
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}
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CCPUBoxEmitter* CCPUBoxEmitter::clone()
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{
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auto be = CCPUBoxEmitter::create();
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copyAttributesTo(be);
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return be;
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}
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NS_AX_END |