.. |
metal
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Merge pull request #58 from c4games/mmt-ios
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2020-02-15 20:51:20 +08:00 |
opengl
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fix memory leak & correct indent
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2020-03-30 14:54:13 +08:00 |
Backend.h
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fix render pipeline (#20041)
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2019-08-19 10:12:00 +08:00 |
Buffer.h
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fix some warnings (#20247)
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2019-10-25 16:40:30 +08:00 |
CommandBuffer.cpp
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add copyright (#19903)
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2019-07-04 17:47:24 +08:00 |
CommandBuffer.h
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fix some warnings (#20247)
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2019-10-25 16:40:30 +08:00 |
DepthStencilState.cpp
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add copyright (#19903)
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2019-07-04 17:47:24 +08:00 |
DepthStencilState.h
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add API comments (#19919)
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2019-07-16 10:01:23 +08:00 |
Device.cpp
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add copyright (#19903)
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2019-07-04 17:47:24 +08:00 |
Device.h
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fix some warnings (#20247)
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2019-10-25 16:40:30 +08:00 |
DeviceInfo.h
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add API comments (#19919)
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2019-07-16 10:01:23 +08:00 |
Macros.h
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add copyright (#19903)
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2019-07-04 17:47:24 +08:00 |
Program.cpp
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fix ProgramState and Program performance (#20189)
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2019-10-15 09:40:59 +08:00 |
Program.h
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fix incorrect hash structure for RenderPipeline (#20373)
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2019-11-30 16:54:50 +08:00 |
ProgramCache.cpp
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fix #51
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2020-02-12 20:15:09 +08:00 |
ProgramCache.h
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v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers.
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2019-11-20 18:19:24 +08:00 |
ProgramState.cpp
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v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers.
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2019-11-20 18:19:24 +08:00 |
ProgramState.h
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v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers.
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2019-11-20 18:19:24 +08:00 |
ProgramStateRegistry.cpp
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fix ci warnings
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2019-11-26 22:37:20 +08:00 |
ProgramStateRegistry.h
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TextureFormatEXT
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2019-11-22 03:36:01 +08:00 |
RenderPassDescriptor.cpp
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add copyright (#19903)
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2019-07-04 17:47:24 +08:00 |
RenderPassDescriptor.h
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fix render pipeline (#20041)
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2019-08-19 10:12:00 +08:00 |
RenderPipeline.h
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fix render pipeline (#20041)
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2019-08-19 10:12:00 +08:00 |
RenderPipelineDescriptor.h
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move VertexLayout to ProgramState (#20029)
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2019-08-15 16:51:49 +08:00 |
ShaderCache.cpp
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fix incorrect hash structure for RenderPipeline (#20373)
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2019-11-30 16:54:50 +08:00 |
ShaderCache.h
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add API comments (#19919)
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2019-07-16 10:01:23 +08:00 |
ShaderModule.cpp
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add copyright (#19903)
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2019-07-04 17:47:24 +08:00 |
ShaderModule.h
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fix incorrect hash structure for RenderPipeline (#20373)
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2019-11-30 16:54:50 +08:00 |
Texture.cpp
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Remove unnecessary constructors.
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2020-02-15 02:58:41 +08:00 |
Texture.h
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Remove unnecessary constructors.
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2020-02-15 02:58:41 +08:00 |
Types.cpp
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Feature/sprite optimized (#19998)
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2019-08-06 09:37:49 +08:00 |
Types.h
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fix #41
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2020-02-23 21:27:14 +08:00 |
VertexLayout.cpp
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fix some warnings (#20247)
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2019-10-25 16:40:30 +08:00 |
VertexLayout.h
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fix some warnings (#20247)
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2019-10-25 16:40:30 +08:00 |