mirror of https://github.com/axmolengine/axmol.git
c2d7bdcb45
In order to allow unity builds we need to avoiding "using namespace" at file scope, #undef our file-specific #defines, and avoid having static functions with identical name and signature. |
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.. | ||
AndroidMediaEngine.cpp | ||
AndroidMediaEngine.h | ||
AvfMediaEngine.h | ||
AvfMediaEngine.mm | ||
MFUtils.cpp | ||
MFUtils.h | ||
MediaEngine.cpp | ||
MediaEngine.h | ||
MfMediaEngine.cpp | ||
MfMediaEngine.h | ||
VlcMediaEngine.cpp | ||
VlcMediaEngine.h | ||
WmfMediaEngine.cpp | ||
WmfMediaEngine.h |