mirror of https://github.com/axmolengine/axmol.git
48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
#include "CommandBufferGLES2.h"
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#if !defined(__APPLE__) && AX_TARGET_PLATFORM != AX_PLATFORM_WINRT
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# include "platform/GL.h"
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NS_AX_BACKEND_BEGIN
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CommandBufferGLES2::CommandBufferGLES2()
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{
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if (glDrawElementsInstancedEXT)
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glDrawElementsInstanced = glDrawElementsInstancedEXT;
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else if (glDrawElementsInstancedANGLE)
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glDrawElementsInstanced = glDrawElementsInstancedANGLE;
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if (glVertexAttribDivisorEXT)
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glVertexAttribDivisor = glVertexAttribDivisorEXT;
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else if (glVertexAttribDivisorANGLE)
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glVertexAttribDivisor = glVertexAttribDivisorANGLE;
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if (!glDrawElementsInstanced)
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AXLOG("%s", "Device not support instancing draw");
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}
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void CommandBufferGLES2::drawElementsInstanced(PrimitiveType primitiveType,
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IndexFormat indexType,
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std::size_t count,
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std::size_t offset,
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int instanceCount,
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bool wireframe)
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{
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if (!glDrawElementsInstanced)
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return;
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CommandBufferGL::drawElementsInstanced(primitiveType, indexType, count, offset, instanceCount, wireframe);
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}
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void CommandBufferGLES2::bindInstanceBuffer(ProgramGL* program, uint32_t& usedBits) const
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{
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if (!glDrawElementsInstanced)
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return;
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CommandBufferGL::bindInstanceBuffer(program, usedBits);
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}
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NS_AX_BACKEND_END
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#endif
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