mirror of https://github.com/axmolengine/axmol.git
117 lines
3.3 KiB
C++
117 lines
3.3 KiB
C++
/****************************************************************************
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Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2020 C4games Ltd
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "../DeviceInfo.h"
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#include "platform/PlatformConfig.h"
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#include "base/hlookup.h"
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NS_AX_BACKEND_BEGIN
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/**
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* @addtogroup _opengl
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* @{
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*/
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/**
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* Used to query features and implementation limits
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*/
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class DeviceInfoGL : public DeviceInfo
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{
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public:
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DeviceInfoGL() = default;
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virtual ~DeviceInfoGL() = default;
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/**
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* Gather features and implementation limits
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*/
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virtual bool init() override;
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/**
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* Get vendor device name.
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* @return Vendor device name.
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*/
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virtual const char* getVendor() const override;
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/**
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* Get the full name of the vendor device.
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* @return The full name of the vendor device.
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*/
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virtual const char* getRenderer() const override;
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/**
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* Get version name.
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* @return Version name.
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*/
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virtual const char* getVersion() const override;
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const char* getShaderVersion() const override;
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/**
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* Check does device has extension.
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*/
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virtual bool hasExtension(std::string_view /*extName*/) const override;
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/**
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* Dump all extensions to string
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*/
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virtual std::string dumpExtensions() const override;
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/**
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* Check if feature supported by OpenGL ES.
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* @param feature Specify feature to be query.
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* @return true if the feature is supported, false otherwise.
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*/
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virtual bool checkForFeatureSupported(FeatureType feature) override;
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/*
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* Check does the device only support GLES2.0
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*/
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bool isGLES2Only() const;
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private:
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std::set<uint32_t> _glExtensions;
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const char* _vendor{nullptr};
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const char* _renderer{nullptr};
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const char* _version{nullptr};
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const char* _shaderVer{nullptr};
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struct VersionInfo
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{
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bool es{false}; // is GLES?
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uint16_t major{0}; // major version
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uint16_t minor{0}; // minor version
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} _verInfo;
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bool _textureCompressionAstc = false;
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bool _textureCompressionEtc2 = false;
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};
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// end of _opengl group
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/// @}
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NS_AX_BACKEND_END
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