.. |
actions
|
fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources.
|
2012-04-18 13:58:24 +08:00 |
base_nodes
|
optimize data struct.
|
2012-04-14 19:11:57 +08:00 |
cocoa
|
Updated CCControlExtension
|
2012-04-16 23:16:03 +08:00 |
effects
|
issue #1056: synchronise cocos2d-iphone-2.0-rc0a
|
2012-03-16 13:42:53 +08:00 |
extensions
|
issue #1114: fixed some memory leaks in CCControlExtension.
|
2012-04-17 17:14:59 +08:00 |
include
|
fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources.
|
2012-04-18 13:58:24 +08:00 |
kazmath
|
fixed #1139: fix the bug that screen becomes black when backing to foreground on Android
|
2012-04-17 17:55:26 +08:00 |
keypad_dispatcher
|
issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector.
|
2012-03-21 17:35:20 +08:00 |
label_nodes
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
|
2012-04-16 12:45:47 +08:00 |
layers_scenes_transitions_nodes
|
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
|
2012-04-08 14:16:29 +08:00 |
menu_nodes
|
fixed #1156 syn CCDirector
|
2012-04-13 14:11:35 +08:00 |
misc_nodes
|
issue #1506: RenderTextureTest
|
2012-03-22 16:36:03 +08:00 |
particle_nodes
|
optimize data struct.
|
2012-04-14 19:11:57 +08:00 |
platform
|
fixed #1166: Added CCArray::arrayWithContentOfFile function.
|
2012-04-16 15:41:01 +08:00 |
proj.bada
|
fixed #984: Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
|
2012-02-28 14:59:46 +08:00 |
proj.ios
|
add project for iOS
|
2012-04-14 18:19:30 +08:00 |
proj.linux
|
Fixed a typo: CCAplication_linux.{cpp,h} renamed in CCApplication_linux.{cpp,h}
|
2012-03-12 14:22:39 +01:00 |
proj.marmalade
|
modify marmalade project setting
|
2012-02-14 18:25:20 +08:00 |
proj.qnx
|
fixed #984: Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
|
2012-02-28 14:59:46 +08:00 |
proj.win32
|
Finished CCControlSwitch.Added CCActionTween.
|
2012-04-17 16:00:18 +08:00 |
proj.wophone
|
Merge branch 'master' of https://github.com/jbyu/cocos2d-x
|
2011-11-15 14:00:52 +08:00 |
script_support
|
fix m_nEntryID typo for CC_LUA_ENGINE_DEBUG
|
2012-03-12 00:59:03 +04:00 |
shaders
|
fixed #1139: remove unneeded codes
|
2012-04-17 18:03:48 +08:00 |
sprite_nodes
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
|
2012-04-16 12:45:47 +08:00 |
support
|
fixed #1166: Added CCArray::arrayWithContentOfFile function.
|
2012-04-16 15:41:01 +08:00 |
text_input_node
|
move SelectorProtocol to CCObject
|
2012-02-03 15:05:29 +08:00 |
textures
|
fixed #1139: fix the bug that screen becomes black when backing to foreground on Android
|
2012-04-17 17:55:26 +08:00 |
tileMap_parallax_nodes
|
optimize data struct.
|
2012-04-14 19:11:57 +08:00 |
touch_dispatcher
|
issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector.
|
2012-03-21 17:35:20 +08:00 |
Android.mk
|
Updated project configuration for android platform.
|
2012-04-17 16:41:07 +08:00 |
CCCamera.cpp
|
optimize data struct.
|
2012-04-14 19:11:57 +08:00 |
CCConfiguration.cpp
|
issue #1056: Updated Android.mk, fixed a bug in CCImage.h.
|
2012-03-27 13:48:14 +08:00 |
CCConfiguration.h
|
issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
|
2012-03-14 14:55:17 +08:00 |
CCDirector.cpp
|
Updated CCControlExtension
|
2012-04-16 23:16:03 +08:00 |
CCDrawingPrimitives.cpp
|
fixed #1139: fix the bug that screen becomes black when backing to foreground on Android
|
2012-04-17 17:55:26 +08:00 |
CCScheduler.cpp
|
issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
|
2012-03-20 15:04:53 +08:00 |
cocos2d.cpp
|
issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
|
2012-03-26 16:46:23 +08:00 |