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android
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CCFileUtils::fullPathFromRelativePath() works correct
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2012-04-08 14:52:47 +08:00 |
bada
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CCFileUtils::fullPathFromRelativePath() works correct
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2012-04-08 14:52:47 +08:00 |
ios
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fixed #1166: Added CCArray::arrayWithContentOfFile function.
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2012-04-16 15:41:01 +08:00 |
linux
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merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
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2012-04-08 14:16:29 +08:00 |
marmalade
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CCFileUtils::fullPathFromRelativePath() works correct
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2012-04-08 14:52:47 +08:00 |
qnx
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CCFileUtils::fullPathFromRelativePath() works correct
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2012-04-08 14:52:47 +08:00 |
third_party
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issue #1056: Reverted opengles emulator version to 2.09, because there are some issues in v2.10.
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2012-03-27 14:11:28 +08:00 |
win32
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fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
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2012-04-13 17:24:50 +08:00 |
wophone
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revert CCFileUtils::getFileData method.
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2012-03-05 09:55:50 +08:00 |
CCAccelerometer_platform.h
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rename include file name from uppercase to lowercase for linux platform
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2012-02-14 22:41:33 +08:00 |
CCApplication_platform.h
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Fixed a typo: CCAplication_linux.{cpp,h} renamed in CCApplication_linux.{cpp,h}
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2012-03-12 14:22:39 +01:00 |
CCArchOptimalParticleSystem.h
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#issue 908: Merge marmalade to latest cocos2d-x source
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2011-12-12 17:46:21 +08:00 |
CCCommon.cpp
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#issue 908: Merge marmalade to latest cocos2d-x source
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2011-12-12 17:46:21 +08:00 |
CCCommon.h
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issue #1056: Added gles2.0 support for ios platform.
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2012-03-21 10:05:23 +08:00 |
CCEGLView_platform.h
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rename include file name from uppercase to lowercase for linux platform
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2012-02-14 22:41:33 +08:00 |
CCFileUtils.cpp
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fixed #1166: Added CCArray::arrayWithContentOfFile function.
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2012-04-16 15:41:01 +08:00 |
CCFileUtils.h
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optimize data struct.
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2012-04-14 19:11:57 +08:00 |
CCGL.cpp
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issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
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2012-03-14 14:55:17 +08:00 |
CCGL.h
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issue #1056: Updated Android.mk, fixed a bug in CCImage.h.
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2012-03-27 13:48:14 +08:00 |
CCImage.cpp
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rename include file name from uppercase to lowercase for linux platform
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2012-02-14 22:41:33 +08:00 |
CCImage.h
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issue #1056: Updated Android.mk, fixed a bug in CCImage.h.
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2012-03-27 13:48:14 +08:00 |
CCLibxml2.h
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move platform_support into cocos2dx/platform
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2011-03-09 11:38:36 +08:00 |
CCPlatformConfig.h
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issue #1056:gles20 runs ok on android
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2012-03-20 16:10:12 +08:00 |
CCPlatformMacros.h
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fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
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2012-04-13 17:24:50 +08:00 |
CCSAXParser.cpp
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issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
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2012-03-26 16:46:23 +08:00 |
CCSAXParser.h
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issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
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2012-03-26 16:46:23 +08:00 |
CCStdC.cpp
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fixed #1017: improve win32 timing accuracy
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2012-03-06 14:12:57 +08:00 |
CCStdC.h
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#issue 908: Merge marmalade to latest cocos2d-x source
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2011-12-12 17:46:21 +08:00 |
CCThread.cpp
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synchrolize to master
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2011-11-18 18:53:53 +08:00 |
CCThread.h
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issue #854: pthread work ok on iOS
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2011-11-18 09:55:47 +08:00 |
platform.cpp
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#1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files.
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2012-03-16 17:56:19 +08:00 |
platform.h
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#1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files.
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2012-03-16 17:56:19 +08:00 |