axmol/cocos
RH 2c0f04c99b Support custom texture atlas formats (#284)
* Allow support for custom texture atlas formats other than PLIST.

* Revert usage of emplace_back to push_back to ensure support for older compilers.

* Update test to support SpriteFrameCache::addSpriteFramesWithFile

* Re-add SpriteFrameCache::addSpriteFramesWithFileContent

* Change order of SpriteFramesFromFileContent test back to what it previously was

* Remove sprite sheet and all frames associated with it correctly

* Move sprite loader classes into their own files to clean up CCSpriteFrameCache

* Remove redundant line and update comment

* Fix formatting to match adxe code style

* Fix typo

* Add custom sprite sheet loader test using JSON-array sprite atlas format.
Simplify sprite sheet loader interface by adding identifier to the custom sprite sheet loader implementation.

* Add newline at the end of the file
2021-08-13 14:52:58 +08:00
..
2d Support custom texture atlas formats (#284) 2021-08-13 14:52:58 +08:00
3d Merge: 2aa2d69151 b7506fed0c 2021-04-23 00:01:47 +10:00
audio FileStream::size() implemented (#365) 2021-05-31 15:08:44 +08:00
base HttpClient: push front available channel to fix dns cache missing 2021-08-03 14:41:30 +08:00
math fix ci warnings 2020-09-04 18:34:15 +08:00
navmesh Merge: 3348f10813 3a7bb58045 2021-05-05 19:49:30 +08:00
network Fix #443 2021-08-05 14:56:40 +08:00
physics Init Commit 2019-11-23 20:27:39 +08:00
physics3d fix compile and improve Physics3DConstraint management [ci build] 2020-11-15 00:48:53 +08:00
platform Fix ci 2021-07-15 23:31:49 +08:00
renderer Improve code quality 2021-07-16 11:04:38 +08:00
ui Improve code style 2021-07-15 23:10:36 +08:00
CMakeLists.txt Fix xcode ci 2021-08-12 11:25:01 +08:00
cocos2d.cpp Renaming refactor (#353) [ci build] 2021-05-18 16:40:30 +08:00
cocos2d.h Renaming refactor (#353) [ci build] 2021-05-18 16:40:30 +08:00
precheader.cpp Init Commit 2019-11-23 20:27:39 +08:00
precheader.h Init Commit 2019-11-23 20:27:39 +08:00