mirror of https://github.com/axmolengine/axmol.git
48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
#include "AppDelegate.h"
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#include "platform/android/jni/JniHelper.h"
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#include "PluginJniHelper.h"
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#include <jni.h>
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#include <android/log.h>
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#include "cocos2d.h"
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#define LOG_TAG "main"
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#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
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using namespace cocos2d;
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extern "C"
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{
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jint JNI_OnLoad(JavaVM *vm, void *reserved)
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{
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JniHelper::setJavaVM(vm);
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PluginJniHelper::setJavaVM(vm);
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return JNI_VERSION_1_4;
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}
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void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thiz, jint w, jint h)
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{
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if (!Director::getInstance()->getOpenGLView())
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{
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EGLView *view = EGLView::getInstance();
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view->setFrameSize(w, h);
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AppDelegate *pAppDelegate = new AppDelegate();
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Application::getInstance()->run();
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}
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else
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{
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ccDrawInit();
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ccGLInvalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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TextureCache::reloadAllTextures();
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NotificationCenter::getInstance()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
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Director::getInstance()->setGLDefaultValues();
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}
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}
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}
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