mirror of https://github.com/axmolengine/axmol.git
224 lines
7.1 KiB
C++
224 lines
7.1 KiB
C++
/**
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* OpenAL cross platform audio library
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* Copyright (C) 2009 by Chris Robinson.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include <algorithm>
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#include <array>
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#include <cstdlib>
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#include <iterator>
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#include "alc/effects/base.h"
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#include "almalloc.h"
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#include "alnumbers.h"
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#include "alnumeric.h"
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#include "alspan.h"
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#include "core/ambidefs.h"
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#include "core/bufferline.h"
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#include "core/context.h"
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#include "core/devformat.h"
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#include "core/device.h"
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#include "core/effectslot.h"
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#include "core/filters/biquad.h"
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#include "core/mixer.h"
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#include "intrusive_ptr.h"
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namespace {
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using uint = unsigned int;
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inline float Sin(uint index, float scale)
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{ return std::sin(static_cast<float>(index) * scale); }
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inline float Saw(uint index, float scale)
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{ return static_cast<float>(index)*scale - 1.0f; }
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inline float Square(uint index, float scale)
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{ return (static_cast<float>(index)*scale < 0.5f)*2.0f - 1.0f; }
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inline float One(uint, float)
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{ return 1.0f; }
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struct ModulatorState final : public EffectState {
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template<float (&func)(uint,float)>
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void Modulate(size_t todo)
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{
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const uint range{mRange};
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const float scale{mIndexScale};
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uint index{mIndex};
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ASSUME(range > 1);
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ASSUME(todo > 0);
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for(size_t i{0};i < todo;)
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{
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size_t rem{minz(todo-i, range-index)};
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do {
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mModSamples[i++] = func(index++, scale);
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} while(--rem);
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if(index == range)
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index = 0;
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}
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mIndex = index;
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}
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void (ModulatorState::*mGenModSamples)(size_t){};
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uint mIndex{0};
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uint mRange{1};
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float mIndexScale{0.0f};
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alignas(16) FloatBufferLine mModSamples{};
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alignas(16) FloatBufferLine mBuffer{};
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struct {
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uint mTargetChannel{InvalidChannelIndex};
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BiquadFilter mFilter;
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float mCurrentGain{};
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float mTargetGain{};
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} mChans[MaxAmbiChannels];
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void deviceUpdate(const DeviceBase *device, const BufferStorage *buffer) override;
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void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
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const EffectTarget target) override;
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void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
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const al::span<FloatBufferLine> samplesOut) override;
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DEF_NEWDEL(ModulatorState)
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};
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template<>
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void ModulatorState::Modulate<One>(size_t todo)
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{
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std::fill_n(mModSamples.begin(), todo, 1.0f);
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mIndex = 0;
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}
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void ModulatorState::deviceUpdate(const DeviceBase*, const BufferStorage*)
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{
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for(auto &e : mChans)
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{
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e.mTargetChannel = InvalidChannelIndex;
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e.mFilter.clear();
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e.mCurrentGain = 0.0f;
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}
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}
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void ModulatorState::update(const ContextBase *context, const EffectSlot *slot,
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const EffectProps *props, const EffectTarget target)
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{
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const DeviceBase *device{context->mDevice};
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/* The effective frequency will be adjusted to have a whole number of
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* samples per cycle (at 48khz, that allows 8000, 6857.14, 6000, 5333.33,
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* 4800, etc). We could do better by using fixed-point stepping over a sin
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* function, with additive synthesis for the square and sawtooth waveforms,
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* but that may need a more efficient sin function since it needs to do
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* many iterations per sample.
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*/
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const float samplesPerCycle{props->Modulator.Frequency > 0.0f
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? static_cast<float>(device->Frequency)/props->Modulator.Frequency + 0.5f
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: 1.0f};
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const uint range{static_cast<uint>(clampf(samplesPerCycle, 1.0f,
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static_cast<float>(device->Frequency)))};
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mIndex = static_cast<uint>(uint64_t{mIndex} * range / mRange);
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mRange = range;
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if(mRange == 1)
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{
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mIndexScale = 0.0f;
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mGenModSamples = &ModulatorState::Modulate<One>;
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}
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else if(props->Modulator.Waveform == ModulatorWaveform::Sinusoid)
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{
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mIndexScale = al::numbers::pi_v<float>*2.0f / static_cast<float>(mRange);
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mGenModSamples = &ModulatorState::Modulate<Sin>;
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}
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else if(props->Modulator.Waveform == ModulatorWaveform::Sawtooth)
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{
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mIndexScale = 2.0f / static_cast<float>(mRange-1);
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mGenModSamples = &ModulatorState::Modulate<Saw>;
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}
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else /*if(props->Modulator.Waveform == ModulatorWaveform::Square)*/
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{
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/* For square wave, the range should be even (there should be an equal
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* number of high and low samples). An odd number of samples per cycle
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* would need a more complex value generator.
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*/
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mRange = (mRange+1) & ~1u;
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mIndexScale = 1.0f / static_cast<float>(mRange-1);
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mGenModSamples = &ModulatorState::Modulate<Square>;
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}
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float f0norm{props->Modulator.HighPassCutoff / static_cast<float>(device->Frequency)};
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f0norm = clampf(f0norm, 1.0f/512.0f, 0.49f);
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/* Bandwidth value is constant in octaves. */
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mChans[0].mFilter.setParamsFromBandwidth(BiquadType::HighPass, f0norm, 1.0f, 0.75f);
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for(size_t i{1u};i < slot->Wet.Buffer.size();++i)
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mChans[i].mFilter.copyParamsFrom(mChans[0].mFilter);
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mOutTarget = target.Main->Buffer;
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auto set_channel = [this](size_t idx, uint outchan, float outgain)
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{
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mChans[idx].mTargetChannel = outchan;
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mChans[idx].mTargetGain = outgain;
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};
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target.Main->setAmbiMixParams(slot->Wet, slot->Gain, set_channel);
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}
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void ModulatorState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
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{
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(this->*mGenModSamples)(samplesToDo);
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auto chandata = std::begin(mChans);
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for(const auto &input : samplesIn)
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{
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const size_t outidx{chandata->mTargetChannel};
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if(outidx != InvalidChannelIndex)
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{
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chandata->mFilter.process({input.data(), samplesToDo}, mBuffer.data());
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for(size_t i{0u};i < samplesToDo;++i)
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mBuffer[i] *= mModSamples[i];
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MixSamples({mBuffer.data(), samplesToDo}, samplesOut[outidx].data(),
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chandata->mCurrentGain, chandata->mTargetGain, minz(samplesToDo, 64));
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}
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++chandata;
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}
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}
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struct ModulatorStateFactory final : public EffectStateFactory {
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al::intrusive_ptr<EffectState> create() override
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{ return al::intrusive_ptr<EffectState>{new ModulatorState{}}; }
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};
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} // namespace
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EffectStateFactory *ModulatorStateFactory_getFactory()
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{
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static ModulatorStateFactory ModulatorFactory{};
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return &ModulatorFactory;
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}
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