mirror of https://github.com/axmolengine/axmol.git
218 lines
5.4 KiB
C++
218 lines
5.4 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCEGLView_android.h"
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#include "CCSet.h"
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#include "CCDirector.h"
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#include "ccMacros.h"
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#include "CCTouchDispatcher.h"
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#include "jni/IMEJni.h"
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#include "jni/MessageJni.h"
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#include <stdlib.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <EGL/egl.h>
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#include <android/log.h>
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PFNGLGENVERTEXARRAYSOESPROC glGenVertexArraysOESEXT = 0;
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PFNGLBINDVERTEXARRAYOESPROC glBindVertexArrayOESEXT = 0;
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PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArraysOESEXT = 0;
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void initExtensions() {
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glGenVertexArraysOESEXT = (PFNGLGENVERTEXARRAYSOESPROC)eglGetProcAddress("glGenVertexArraysOES");
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glBindVertexArrayOESEXT = (PFNGLBINDVERTEXARRAYOESPROC)eglGetProcAddress("glBindVertexArrayOES");
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glDeleteVertexArraysOESEXT = (PFNGLDELETEVERTEXARRAYSOESPROC)eglGetProcAddress("glDeleteVertexArraysOES");
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}
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NS_CC_BEGIN
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CCEGLView::CCEGLView()
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: m_bNotHVGA(false),
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m_pDelegate(NULL),
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m_fScreenScaleFactor(1.0)
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{
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initExtensions();
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}
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void CCEGLView::setFrameWidthAndHeight(int width, int height)
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{
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m_sSizeInPixel.width = width;
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m_sSizeInPixel.height = height;
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}
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bool CCEGLView::isIpad()
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{
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return false;
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}
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void CCEGLView::create(int width, int height)
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{
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if (width == 0 || height == 0)
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{
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return;
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}
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m_sSizeInPoint.width = width;
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m_sSizeInPoint.height = height;
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// calculate the factor and the rect of viewport
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m_fScreenScaleFactor = MIN((float)m_sSizeInPixel.width / m_sSizeInPoint.width,
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(float)m_sSizeInPixel.height / m_sSizeInPoint.height);
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int viewPortW = (int)(m_sSizeInPoint.width * m_fScreenScaleFactor);
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int viewPortH = (int)(m_sSizeInPoint.height * m_fScreenScaleFactor);
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m_rcViewPort.origin.x = (m_sSizeInPixel.width - viewPortW) / 2;
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m_rcViewPort.origin.y = (m_sSizeInPixel.height - viewPortH) / 2;
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m_rcViewPort.size.width = viewPortW;
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m_rcViewPort.size.height = viewPortH;
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m_bNotHVGA = true;
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}
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CCEGLView::~CCEGLView()
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{
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}
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CCSize CCEGLView::getSize()
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{
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if (m_bNotHVGA)
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{
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CCSize size(m_sSizeInPoint.width, m_sSizeInPoint.height);
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return size;
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}
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else
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{
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CCSize size(m_sSizeInPixel.width, m_sSizeInPixel.height);
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return size;
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}
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}
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bool CCEGLView::isOpenGLReady()
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{
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return (m_sSizeInPixel.width != 0 && m_sSizeInPixel.height != 0);
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}
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void CCEGLView::release()
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{
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terminateProcessJNI();
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}
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void CCEGLView::setTouchDelegate(EGLTouchDelegate * pDelegate)
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{
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m_pDelegate = pDelegate;
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}
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EGLTouchDelegate* CCEGLView::getDelegate(void)
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{
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return m_pDelegate;
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}
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void CCEGLView::swapBuffers()
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{
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}
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bool CCEGLView::canSetContentScaleFactor()
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{
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// can scale content?
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return false;
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}
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void CCEGLView::setContentScaleFactor(float contentScaleFactor)
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{
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m_fScreenScaleFactor = contentScaleFactor;
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}
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void CCEGLView::setViewPortInPoints(float x, float y, float w, float h)
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{
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if (m_bNotHVGA)
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{
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float factor = m_fScreenScaleFactor / CC_CONTENT_SCALE_FACTOR();
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glViewport((GLint)(x * factor) + m_rcViewPort.origin.x,
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(GLint)(y * factor) + m_rcViewPort.origin.y,
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(GLint)(w * factor),
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(GLint)(h * factor));
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}
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else
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{
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glViewport((GLint)x,
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(GLint)y,
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(GLint)w,
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(GLint)h);
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}
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}
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void CCEGLView::setScissorInPoints(float x, float y, float w, float h)
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{
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if (m_bNotHVGA)
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{
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float factor = m_fScreenScaleFactor / CC_CONTENT_SCALE_FACTOR();
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glScissor((GLint)(x * factor) + m_rcViewPort.origin.x,
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(GLint)(y * factor) + m_rcViewPort.origin.y,
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(GLint)(w * factor),
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(GLint)(h * factor));
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}
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else
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{
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glScissor((GLint)x,
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(GLint)y,
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(GLint)w,
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(GLint)h);
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}
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}
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CCEGLView& CCEGLView::sharedOpenGLView()
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{
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static CCEGLView instance;
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return instance;
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}
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float CCEGLView::getScreenScaleFactor()
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{
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return m_fScreenScaleFactor;
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}
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CCRect CCEGLView::getViewPort()
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{
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if (m_bNotHVGA)
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{
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return m_rcViewPort;
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}
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else
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{
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CCRect rect(0, 0, 0, 0);
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return rect;
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}
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}
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void CCEGLView::setIMEKeyboardState(bool bOpen)
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{
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setKeyboardStateJNI((int)bOpen);
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}
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NS_CC_END
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