axmol/cocos2dx/platform/third_party/qnx/include/grskia/SkRefCnt.h

165 lines
4.7 KiB
C++

/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SkRefCnt_DEFINED
#define SkRefCnt_DEFINED
#include "SkThread.h"
/** \class SkRefCnt
SkRefCnt is the base class for objects that may be shared by multiple
objects. When a new owner wants a reference, it calls ref(). When an owner
wants to release its reference, it calls unref(). When the shared object's
reference count goes to zero as the result of an unref() call, its (virtual)
destructor is called. It is an error for the destructor to be called
explicitly (or via the object going out of scope on the stack or calling
delete) if getRefCnt() > 1.
*/
class SK_API SkRefCnt : SkNoncopyable {
public:
/** Default construct, initializing the reference count to 1.
*/
SkRefCnt() : fRefCnt(1) {}
/** Destruct, asserting that the reference count is 1.
*/
virtual ~SkRefCnt() { SkASSERT(fRefCnt == 1); }
/** Return the reference count.
*/
int32_t getRefCnt() const { return fRefCnt; }
/** Increment the reference count. Must be balanced by a call to unref().
*/
void ref() const {
SkASSERT(fRefCnt > 0);
sk_atomic_inc(&fRefCnt);
}
/** Decrement the reference count. If the reference count is 1 before the
decrement, then call delete on the object. Note that if this is the
case, then the object needs to have been allocated via new, and not on
the stack.
*/
void unref() const {
SkASSERT(fRefCnt > 0);
if (sk_atomic_dec(&fRefCnt) == 1) {
fRefCnt = 1; // so our destructor won't complain
SkDELETE(this);
}
}
private:
mutable int32_t fRefCnt;
};
/**
* Utility class that simply unref's its argument in the destructor.
*/
template <typename T> class SkAutoTUnref : SkNoncopyable {
public:
SkAutoTUnref(T* obj) : fObj(obj) {}
~SkAutoTUnref() { SkSafeUnref(fObj); }
T* get() const { return fObj; }
/**
* Return the hosted object (which may be null), transferring ownership.
* The reference count is not modified, and the internal ptr is set to NULL
* so unref() will not be called in our destructor. A subsequent call to
* detach() will do nothing and return null.
*/
T* detach() {
T* obj = fObj;
fObj = NULL;
return obj;
}
private:
T* fObj;
};
class SkAutoUnref : public SkAutoTUnref<SkRefCnt> {
public:
SkAutoUnref(SkRefCnt* obj) : SkAutoTUnref<SkRefCnt>(obj) {}
};
///////////////////////////////////////////////////////////////////////////////
/** Helper macro to safely assign one SkRefCnt[TS]* to another, checking for
null in on each side of the assignment, and ensuring that ref() is called
before unref(), in case the two pointers point to the same object.
*/
#define SkRefCnt_SafeAssign(dst, src) \
do { \
if (src) src->ref(); \
if (dst) dst->unref(); \
dst = src; \
} while (0)
/** Check if the argument is non-null, and if so, call obj->ref()
*/
template <typename T> static inline void SkSafeRef(T* obj) {
if (obj) {
obj->ref();
}
}
/** Check if the argument is non-null, and if so, call obj->unref()
*/
template <typename T> static inline void SkSafeUnref(T* obj) {
if (obj) {
obj->unref();
}
}
/** Wrapper class for SkRefCnt pointers. This manages ref/unref of a pointer to
a SkRefCnt (or subclass) object.
*/
template <typename T> class SkRefPtr {
public:
SkRefPtr() : fObj(NULL) {}
SkRefPtr(T* obj) : fObj(obj) { SkSafeRef(fObj); }
SkRefPtr(const SkRefPtr& o) : fObj(o.fObj) { SkSafeRef(fObj); }
~SkRefPtr() { SkSafeUnref(fObj); }
SkRefPtr& operator=(const SkRefPtr& rp) {
SkRefCnt_SafeAssign(fObj, rp.fObj);
return *this;
}
SkRefPtr& operator=(T* obj) {
SkRefCnt_SafeAssign(fObj, obj);
return *this;
}
T* get() const { return fObj; }
T& operator*() const { return *fObj; }
T* operator->() const { return fObj; }
typedef T* SkRefPtr::*unspecified_bool_type;
operator unspecified_bool_type() const {
return fObj ? &SkRefPtr::fObj : NULL;
}
private:
T* fObj;
};
#endif