mirror of https://github.com/axmolengine/axmol.git
68 lines
2.7 KiB
C++
68 lines
2.7 KiB
C++
/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef COCOS_2D_CCSpritePolygonCACHE_H__
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#define COCOS_2D_CCSpritePolygonCACHE_H__
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#include "renderer/CCTrianglesCommand.h"
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#include "2d/CCAutoPolygon.h"
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NS_CC_BEGIN
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typedef std::vector<PolygonInfo*> VecSpritePolygonInfo;
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typedef std::unordered_map<std::string, VecSpritePolygonInfo> MapSpritePolygonInfo;
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class CC_DLL SpritePolygonCache: public cocos2d::Ref
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{
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public:
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virtual ~SpritePolygonCache();
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static SpritePolygonCache* getInstance();
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static void destroyInstance();
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PolygonInfo* addSpritePolygonCache(const std::string& filePath, const cocos2d::Rect& rect, const cocos2d::TrianglesCommand::Triangles& triangles);
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PolygonInfo* getSpritePolygonCache(const std::string& filePath, const cocos2d::Rect& rect, float optimization);
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void removeSpritePolygonCache(const std::string& filePath, const cocos2d::Rect* rect = nullptr);
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void removeAllSpritePolygonCache();
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void removeUnusedSpritePolygonCache();
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bool isSpritePolygonCacheExist(const std::string& filePath, const cocos2d::Rect& rect);
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static void printInfo(PolygonInfo &info);
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protected:
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SpritePolygonCache();
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void init();
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private:
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static SpritePolygonCache* s_spritePolygonCache;
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MapSpritePolygonInfo _spritePolygonCacheMap;
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};
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NS_CC_END
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#endif // #ifndef COCOS_2D_CCSpritePolygonCACHE_H__
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