mirror of https://github.com/axmolengine/axmol.git
64034df2ad
* Added GL_RGBA32F_EXT for GL backend to support floating point textures. * Committing genbindings changes * Added fp texture constant to mtl. Co-authored-by: solan-solan <solan-solan@users.noreply.github.com> |
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.. | ||
BufferMTL.h | ||
BufferMTL.mm | ||
BufferManager.h | ||
BufferManager.mm | ||
CommandBufferMTL.h | ||
CommandBufferMTL.mm | ||
DepthStencilStateMTL.h | ||
DepthStencilStateMTL.mm | ||
DeviceInfoMTL.h | ||
DeviceInfoMTL.mm | ||
DeviceMTL.h | ||
DeviceMTL.mm | ||
ProgramMTL.h | ||
ProgramMTL.mm | ||
RenderPipelineMTL.h | ||
RenderPipelineMTL.mm | ||
RenderTargetMTL.h | ||
RenderTargetMTL.mm | ||
ShaderModuleMTL.h | ||
ShaderModuleMTL.mm | ||
TextureMTL.h | ||
TextureMTL.mm | ||
UtilsMTL.h | ||
UtilsMTL.mm |