axmol/cocos/renderer
halx99 e28a292ec3 API qualifiers improments 2020-10-07 00:07:53 +08:00
..
backend Improve win dll support 2020-10-06 16:46:38 +08:00
shaders Merge pull request #72 from c4games/sync-v3-pr20107 2020-02-24 20:59:11 +08:00
CCCallbackCommand.cpp Remove unused CaptureCallbackCommand (#2) 2020-09-13 14:53:17 +08:00
CCCallbackCommand.h Remove unused CaptureCallbackCommand (#2) 2020-09-13 14:53:17 +08:00
CCColorizer.cpp Update CCColorizer.cpp 2020-08-04 01:31:32 +08:00
CCColorizer.h Update CCColorizer.h 2020-08-04 00:59:02 +08:00
CCCustomCommand.cpp Improve win dll support 2020-10-06 16:46:38 +08:00
CCCustomCommand.h Improve win dll support 2020-10-06 16:46:38 +08:00
CCGroupCommand.cpp update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCGroupCommand.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCMaterial.cpp Improve code quality 2020-08-18 14:29:09 +08:00
CCMaterial.h fix confliction 2019-03-19 10:44:44 +08:00
CCMeshCommand.cpp Enable navmesh (#19530) 2019-03-20 14:34:35 +08:00
CCMeshCommand.h Improve win dll support 2020-10-06 16:46:38 +08:00
CCPass.cpp Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCPass.h Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCPipelineDescriptor.h RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
CCQuadCommand.cpp v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers. 2019-11-20 18:19:24 +08:00
CCQuadCommand.h remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
CCRenderCommand.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CCRenderCommand.h Remove unused CaptureCallbackCommand (#2) 2020-09-13 14:53:17 +08:00
CCRenderCommandPool.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCRenderState.cpp rename restore 2019-05-06 09:43:40 +08:00
CCRenderState.h rename restore 2019-05-06 09:43:40 +08:00
CCRenderer.cpp Fix depth stencil state and pipeline state mismatch 2020-09-25 23:16:48 +08:00
CCRenderer.h Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
CCTechnique.cpp fix confliction 2019-03-19 10:44:44 +08:00
CCTechnique.h fix confliction 2019-03-19 10:44:44 +08:00
CCTexture2D.cpp Clearly texture usage and TextureGL initWithZeros usage (#219) 2020-09-25 15:04:55 +08:00
CCTexture2D.h Clearly texture usage and TextureGL initWithZeros usage (#219) 2020-09-25 15:04:55 +08:00
CCTextureAtlas.cpp remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
CCTextureAtlas.h fix outdated documentation [ci skip] (#19618) (#19929) 2019-07-19 10:19:13 +08:00
CCTextureCache.cpp Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
CCTextureCache.h remove tiff (#20047) 2019-08-20 15:15:40 +08:00
CCTextureCube.cpp Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
CCTextureCube.h API qualifiers improments 2020-10-07 00:07:53 +08:00
CCTrianglesCommand.cpp fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
CCTrianglesCommand.h Delete duplicated _mv (#220) 2020-09-26 12:33:14 +08:00
CMakeLists.txt Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
ccShaders.cpp Remove unused shader 2020-02-24 16:13:49 +08:00
ccShaders.h fix lua link error 2020-07-20 17:00:48 +08:00