axmol/scripting/lua/cocos2dx_support
James Chen f57a751a48 fixed #1837: Refactoring schedule binding codes.
* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 15:29:53 +08:00
..
platform/ios add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
CCLuaBridge.cpp add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
CCLuaBridge.h add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
CCLuaEngine.cpp fixed #1837: Refactoring schedule binding codes. 2013-03-18 15:29:53 +08:00
CCLuaEngine.h restore CCLuaEngine missed methods 2013-02-04 11:28:09 +08:00
CCLuaStack.cpp add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
CCLuaStack.h add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
CCLuaValue.cpp add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
CCLuaValue.h add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
Cocos2dxLuaLoader.cpp issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
Cocos2dxLuaLoader.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
LuaCocos2d.cpp.REMOVED.git-id issue #1803:add SpriteOffsetAnchorRotationalSkewScale 2013-03-14 15:11:55 +08:00
LuaCocos2d.h [Lua] move LUA_FUNCTION, LUA_TABLE, LUA_STRING declare to CCLuaEngine.h 2012-09-11 15:44:33 +08:00
tolua_fix.c Fix all compiler warnings produced by gcc. 2013-03-05 17:01:00 -08:00
tolua_fix.h [Lua] fix lua function reference error 2012-09-20 23:22:45 +08:00