mirror of https://github.com/axmolengine/axmol.git
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
#include "CommandBufferGLES2.h"
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#if !defined(__APPLE__)
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# include "platform/GL.h"
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NS_AX_BACKEND_BEGIN
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CommandBufferGLES2::CommandBufferGLES2()
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{
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if (glDrawElementsInstancedEXT)
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glDrawElementsInstanced = glDrawElementsInstancedEXT;
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else if (glDrawElementsInstancedANGLE)
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glDrawElementsInstanced = glDrawElementsInstancedANGLE;
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if (glVertexAttribDivisorEXT)
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glVertexAttribDivisor = glVertexAttribDivisorEXT;
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else if (glVertexAttribDivisorANGLE)
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glVertexAttribDivisor = glVertexAttribDivisorANGLE;
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if (!glDrawElementsInstancedEXT)
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{
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AXLOG("%s", "Device not support instancing draw");
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}
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}
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void CommandBufferGLES2::drawElementsInstanced(PrimitiveType primitiveType,
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IndexFormat indexType,
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std::size_t count,
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std::size_t offset,
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int instanceCount,
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bool wireframe)
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{
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if (!glDrawElementsInstanced)
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return;
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CommandBufferGL::drawElementsInstanced(primitiveType, indexType, count, offset, instanceCount, wireframe);
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}
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void CommandBufferGLES2::bindInstanceBuffer(ProgramGL* program) const
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{
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if (!glDrawElementsInstanced)
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return;
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CommandBufferGL::bindInstanceBuffer(program);
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}
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void CommandBufferGLES2::cleanInstanceResources()
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{
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if (!glDrawElementsInstanced)
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return;
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CommandBufferGL::cleanInstanceResources();
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}
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NS_AX_BACKEND_END
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#endif
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