mirror of https://github.com/axmolengine/axmol.git
b2ecbca549
* [game] Uses global compartment. * fixed cocostudio bug. * Fixes Memory leak for JSB. * Memory leak in ActionsTest.js * js_callfunc binding check whether jsThis is valid. * Fixes potential crash in DownloadDelegator . * CCLOG -> CCLOGINFO for garbage collect callback. * jsb_c_proxy_s is a struct which contains a JS::Heap<> cpp object. Need to use `new`/`delete` to manage its memory. * The functionality of JS controls C++ object's lifecycle isn't stable enough, please don't enable it now. Make an error if user enables it. * Compilation error fixes. * Removes unused JSAutoCompartment since we use JS_EnterCompartment/JS_LeaveCompartment now. |
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.. | ||
auto | ||
manual | ||
proj.android | ||
proj.ios_mac/cocos2d_js_bindings.xcodeproj | ||
proj.win32 | ||
script | ||
.gitignore | ||
CMakeLists.txt | ||
README.md |
README.md
js-bindings
This repo is used for js bindings.