mirror of https://github.com/axmolengine/axmol.git
28 lines
1.0 KiB
Makefile
28 lines
1.0 KiB
Makefile
LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := lua_game_controller_test_shared
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LOCAL_MODULE_FILENAME := liblua_game_controller
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LOCAL_ARM_MODE := arm
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LOCAL_SRC_FILES := main.cpp \
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../../../Classes/AppDelegate.cpp \
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../../../../../../cocos/scripting/lua-bindings/auto/lua_cocos2dx_controller_auto.cpp \
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../../../../../../cocos/scripting/lua-bindings/manual/controller/lua_cocos2dx_controller_manual.cpp \
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../Classes \
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$(LOCAL_PATH)/../../../../../../external/lua/tolua \
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$(LOCAL_PATH)/../../../../../../cocos/scripting/lua-bindings/auto \
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$(LOCAL_PATH)/../../../../../../cocos/scripting/lua-bindings/manual\controller \
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$(LOCAL_PATH)/../../../../../../cocos/base
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LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
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include $(BUILD_SHARED_LIBRARY)
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$(call import-add-path, $(LOCAL_PATH)/../../../../../../cocos)
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$(call import-module,scripting/lua-bindings/proj.android)
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