mirror of https://github.com/axmolengine/axmol.git
af503f4a65
* Allow velocity to be applied to Chipmunk's kinematic bodies * Added check for CP_BODY_TYPE_STATIC Thanks to @minggo for the code review |
||
---|---|---|
.. | ||
CCPhysicsBody.cpp | ||
CCPhysicsBody.h | ||
CCPhysicsContact.cpp | ||
CCPhysicsContact.h | ||
CCPhysicsHelper.h | ||
CCPhysicsJoint.cpp | ||
CCPhysicsJoint.h | ||
CCPhysicsShape.cpp | ||
CCPhysicsShape.h | ||
CCPhysicsWorld.cpp | ||
CCPhysicsWorld.h | ||
CMakeLists.txt | ||
cpCompat62.h |