axmol/cocos/physics
Wilson E. Alvarez af503f4a65 Allow velocity to be applied to Chipmunk's kinematic bodies (#17094)
* Allow velocity to be applied to Chipmunk's kinematic bodies

* Added check for CP_BODY_TYPE_STATIC

Thanks to @minggo for the code review
2017-01-06 09:35:34 +08:00
..
CCPhysicsBody.cpp Allow velocity to be applied to Chipmunk's kinematic bodies (#17094) 2017-01-06 09:35:34 +08:00
CCPhysicsBody.h Remove unnecessary inline keywords (#16562) 2016-09-12 09:44:21 +08:00
CCPhysicsContact.cpp No CC_UNUSED_PARAM (#16812) 2016-11-16 09:48:37 +08:00
CCPhysicsContact.h Remove unnecessary inline keywords (#16562) 2016-09-12 09:44:21 +08:00
CCPhysicsHelper.h Squashed commit of the following: 2016-02-29 13:53:00 -08:00
CCPhysicsJoint.cpp Fix typo: destoryMark -> destroyMark 2016-06-29 10:04:31 +09:00
CCPhysicsJoint.h Remove unnecessary inline keywords (#16562) 2016-09-12 09:44:21 +08:00
CCPhysicsShape.cpp Merge pull request #16151 from mogemimi/fix-function-spelling 2016-07-20 09:56:51 +08:00
CCPhysicsShape.h Remove unnecessary inline keywords (#16562) 2016-09-12 09:44:21 +08:00
CCPhysicsWorld.cpp No CC_UNUSED_PARAM (#16812) 2016-11-16 09:48:37 +08:00
CCPhysicsWorld.h Remove unnecessary inline keywords (#16562) 2016-09-12 09:44:21 +08:00
CMakeLists.txt Refine components to improve performance 2015-09-18 14:34:02 +08:00
cpCompat62.h fix: use chipmunk v6.2 API whenever possible 2016-04-07 16:22:49 -07:00