axmol/cocos/scripting/lua-bindings/auto/api/Scene.lua

117 lines
3.3 KiB
Lua

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-- @module Scene
-- @extend Node
-- @parent_module cc
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--
-- @function [parent=#Scene] initWithPhysics
-- @param self
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#Scene] setCameraOrderDirty
-- @param self
-- @return Scene#Scene self (return value: cc.Scene)
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-- @overload self, cc.Renderer, mat4_table, mat4_table, unsigned int
-- @overload self, cc.Renderer, mat4_table, mat4_table
-- @function [parent=#Scene] render
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table eyeTransforms
-- @param #mat4_table eyeProjections
-- @param #unsigned int multiViewCount
-- @return Scene#Scene self (return value: cc.Scene)
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--
-- @function [parent=#Scene] stepPhysicsAndNavigation
-- @param self
-- @param #float deltaTime
-- @return Scene#Scene self (return value: cc.Scene)
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--
-- @function [parent=#Scene] onProjectionChanged
-- @param self
-- @param #cc.EventCustom event
-- @return Scene#Scene self (return value: cc.Scene)
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-- Get the physics world of the scene.<br>
-- return The physics world of the scene.<br>
-- js NA
-- @function [parent=#Scene] getPhysicsWorld
-- @param self
-- @return PhysicsWorld#PhysicsWorld ret (return value: cc.PhysicsWorld)
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--
-- @function [parent=#Scene] initWithSize
-- @param self
-- @param #size_table size
-- @return bool#bool ret (return value: bool)
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-- Get the default camera.<br>
-- js NA<br>
-- return The default camera of scene.
-- @function [parent=#Scene] getDefaultCamera
-- @param self
-- @return Camera#Camera ret (return value: cc.Camera)
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-- Creates a new Scene object with a predefined Size. <br>
-- param size The predefined size of scene.<br>
-- return An autoreleased Scene object.<br>
-- js NA
-- @function [parent=#Scene] createWithSize
-- @param self
-- @param #size_table size
-- @return Scene#Scene ret (return value: cc.Scene)
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-- Creates a new Scene object. <br>
-- return An autoreleased Scene object.
-- @function [parent=#Scene] create
-- @param self
-- @return Scene#Scene ret (return value: cc.Scene)
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-- Create a scene with physics.<br>
-- return An autoreleased Scene object with physics.<br>
-- js NA
-- @function [parent=#Scene] createWithPhysics
-- @param self
-- @return Scene#Scene ret (return value: cc.Scene)
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--
-- @function [parent=#Scene] init
-- @param self
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#Scene] getDescription
-- @param self
-- @return string#string ret (return value: string)
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-- override function
-- @function [parent=#Scene] removeAllChildren
-- @param self
-- @return Scene#Scene self (return value: cc.Scene)
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--
-- @function [parent=#Scene] Scene
-- @param self
-- @return Scene#Scene self (return value: cc.Scene)
return nil